fix: rendering animaiton

This commit is contained in:
2026-03-11 22:20:21 +01:00
parent 42676b2674
commit 3ef30bd58c
2 changed files with 2 additions and 5 deletions

View File

@@ -687,7 +687,7 @@ function RenderingNodeComponent({ id, data, width, height, selected }: Props) {
}, [configTypeId, configType.language])
return (
<NodeStatusIndicator status={status} variant="border" width={dimensions?.width} height={dimensions?.height}>
<NodeStatusIndicator status={status} variant="overlay" width={dimensions?.width} height={dimensions?.height}>
<BaseNode className="min-w-96 min-h-[320px]" dimensions={dimensions} resizable nodeId={id} selected={selected} handles={<InputHandle id="ain" nodeId={id} />}>
<BaseNodeHeaderRow
icon={<Sparkles className="size-4" />}

View File

@@ -164,13 +164,10 @@ body {
}
}
/* Connection path roles: pushing (trigger) vs receiving (updating) — classes on BaseNode root */
/* Connection path roles: pushing (trigger) — classes on BaseNode root. Updating nodes have no extra border so rendering doesnt flash. */
.connection-path-trigger {
box-shadow: inset 3px 0 0 hsl(var(--primary));
}
.connection-path-updating {
box-shadow: inset 0 0 0 2px hsl(var(--primary) / 0.4);
}
/* NodeResizer: snappy drag; no border/background on handles; keep resize cursors. */
.react-flow__resize-control {