Files
oikos/internal/nomos/messagequeue/messagequeue.go
dtoro 7a7d390718 feat: Phase 8 — nomos packages extracted into internal/nomos/{turngate,retrycap,messagequeue,assent,session}
Mechanical extraction of nomos internal components into plain-Go subpackages
per the hexagonal plan (ADR 0016 §3.1 rule 3):
  turngate/   — per-session turn serialization (plan 2026-08-03 F1)
  retrycap/   — per-turn run retry cap (maxRunRetries=3)
  messagequeue/ — operator-message queue for busy-turn re-entry (F2)
  assent/     — chat-assent detection (isAssent, isTypedConfirmation,
                ExtractPendingApprovals), decoupled from agent via
                []string input instead of persistedCall
  session/    — store (chat sessions, plan execution, DB persistence),
                migration runner + local emitEvent to break adapter
                dependency

internal/migrate/ — shared migration runner extracted from postgres pool,
                    used by both the oikos postgres adapter and session tests.

session package export-rename finishing touches remain; the four smaller
packages compile with passing tests. Depguard rules and ADR-0016 leaf-note
update deferred to a followup. VERSION 0.35.1.
2026-08-16 10:31:45 +02:00

83 lines
3.0 KiB
Go

package messagequeue
import (
"log/slog"
"sync"
)
// MaxQueuedPerSession caps a session's queue. A held turn plus unbounded
// enqueues would grow memory without limit; an operator nudging a long
// autonomous turn realistically queues only a handful, so a generous cap is
// pure insurance. Overflow drops the newest Enqueue and logs (the message is
// already persisted in the DB by handleChat before Enqueue, so it isn't lost
// from the transcript — it just won't auto-run).
const MaxQueuedPerSession = 20
// MessageQueue holds operator messages that arrived while a turn was already
// running for a session. Plan 2026-08-03 (F2): instead of rejecting the
// operator's message with "Nomos is still finishing a previous step… send it
// again", the message is queued and auto-run when the in-flight turn releases
// the session's turn-gate permit.
//
// The queue only schedules WHEN a turn runs, not WHETHER the message is stored
// — handleChat persists the user message before acquiring the gate, so a queued
// message is already in the transcript; this just makes sure a turn eventually
// acts on it.
//
// Draining is strictly one-at-a-time under the turn gate (see drainQueued in
// main.go), so this cannot stack concurrent turns — the exact hazard the gate
// itself exists to prevent. Background resumeSession callers never touch this
// queue; they keep their non-blocking skip.
type MessageQueue struct {
mu sync.Mutex
queue map[string][]string
}
func New() *MessageQueue {
return &MessageQueue{queue: map[string][]string{}}
}
// Enqueue appends a message to the back of the session's FIFO. Returns false
// (and logs) if the session is already at MaxQueuedPerSession — the caller's
// message is already persisted in the DB, so this only skips auto-running it.
func (q *MessageQueue) Enqueue(sessionID, msg string) bool {
q.mu.Lock()
defer q.mu.Unlock()
if len(q.queue[sessionID]) >= MaxQueuedPerSession {
slog.Warn("nomos: message queue full; dropping auto-run for operator message", "session", sessionID, "cap", MaxQueuedPerSession)
return false
}
q.queue[sessionID] = append(q.queue[sessionID], msg)
return true
}
// Dequeue pops the next message from the front of the session's FIFO. Returns
// ok=false when empty.
func (q *MessageQueue) Dequeue(sessionID string) (string, bool) {
q.mu.Lock()
defer q.mu.Unlock()
xs := q.queue[sessionID]
if len(xs) == 0 {
return "", false
}
m := xs[0]
q.queue[sessionID] = xs[1:]
return m, true
}
// RequeueFront pushes a message back to the front — used when a drainer popped
// a message but lost the race for the gate to a live turn; that turn's own
// release will drain it again.
func (q *MessageQueue) RequeueFront(sessionID, msg string) {
q.mu.Lock()
defer q.mu.Unlock()
q.queue[sessionID] = append([]string{msg}, q.queue[sessionID]...)
}
// Peek reports the queued depth for a session (test/diagnostic helper).
func (q *MessageQueue) Peek(sessionID string) int {
q.mu.Lock()
defer q.mu.Unlock()
return len(q.queue[sessionID])
}