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oikos/web/node_modules/@sigma/node-image/README.md
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feat: Phase 1 — extract the client (web SPA + desktop) to dtoro/oikos-web
Problem: the hexagonal refactor churns the backend tree for nine more
phases; the UI delivery stack (web/ SPA, cmd/desktop Wails wrapper,
compose/web image) must move to its own repo first so doc/layout
rewrites land once on a backend-only tree.

Change:
- New repo git.hubris.network/dtoro/oikos-web (v0.33.0): web/, desktop/
  (updateURL repointed to oikos-web releases), compose/, own CI (web +
  desktop jobs), own deploy script (CI-green gate, TOCTOU guard,
  version-tagged images, prune-to-3), own webhook receiver on :9798 +
  launchd unit, own compose project publishing the same 8091:80.
- Cutover executed on mac-mini in order: oikos stack's web service
  stopped+removed, oikos-web project brought up on 8091; outer Caddy
  untouched (targets the published port) — serving + Authentik flow +
  /wails 404 quirk verified post-cutover.
- Stripped from oikos: web/, cmd/desktop/, compose/web/, desktop CI
  workflow, ci.yml web job, Makefile ui/desktop/desktop-package/install
  targets, the compose web service, oikos-web from deploy.sh's fallback
  prune list; wails + go-keyring dropped from go.mod, vendor synced.
- README / CONTRIBUTING / AGENTS.md / .agents dev+operations docs now
  point at the new repo; mbse + mascot design docs carry a path note.

Risk: production SPA serving depends on the new pipeline now; rollback
is versioned-image re-up of the old web service from a pre-split
checkout (port 8091). Desktop builds installed before the split still
check dtoro/oikos releases — one manual reinstall, noted in the
oikos-web release notes.

Verification: go vet, make test (race), make generate-check, golangci
(no new findings; baseline down 400→365); post-cutover curls —
localhost:8091 200, /wails/runtime.js 404, outer Caddy 302 Authentik.
2026-08-15 22:27:52 +02:00

3.6 KiB

Sigma.js - Node image renderer

This package contains a node image renderer for sigma.js.

Images are stored in a textures atlas. The atlas is bound to the class and not the instance, so that it is preserved even when the sigma instance is respawned. For that reason, and to allow using different renderers (bound to different atlas), the main export is createNodeImageProgram, a factory that creates a renderer class. Also, since there is a maximum texture size, the atlas can use multiple textures at once.

It also exports two core classes, built with the proper settings, to help using it in an easier way:

  • NodeImageProgram is configured to render images, with the nodes color used as fallback background. It is good to render user avatars, or thumbnails, for instance;
  • NodePictogramProgram is configured to render pictograms, with the nodes color used to color the image pixels. It is good to render icons within the nodes.

How to use

Within your application that uses sigma.js, you can use @sigma/node-image as following:

import { NodeImageProgram } from "@sigma/node-image";

const graph = new Graph();
graph.addNode("cat", {
  x: 0,
  y: 0,
  size: 10,
  type: "image",
  label: "Cat",
  image: "https://upload.wikimedia.org/wikipedia/commons/thumb/5/53/Sheba1.JPG/800px-Sheba1.JPG",
});

const sigma = new Sigma(graph, container, {
  nodeProgramClasses: {
    image: NodeImageProgram,
  },
});

Please check the related Storybook for more advanced examples.

Factory options

  • drawingMode("background" | "color", default: "background"): When "background", the node color is used as fallback background. When "color", the node color is used to color the image pixels.
  • size ({ mode: "auto" } | { mode: "max"; value: number } | { mode: "force"; value: number }, default: { mode: "max", value: 512 }): If mode "auto", images will always be displayed with their given size. If mode "force", images will always be scaled to the given value. If mode "max", images larger than the given value will be downscaled.
  • objectFit ("contain" | "cover" | "fill", default: "cover"): Tries to mimic the related CSS property.
  • correctCentering (boolean, default: false): If true, the images are centered on the barycenter of all its non-transparent pixels.
  • keepWithinCircle(boolean, default: true): If true, the images are always cropped to the circle.
  • padding (number, default: 0): The padding should be expressed as a [0, 1] percentage. A padding of 0.05 will always be 5% of the diameter of a node.
  • drawLabel(NodeLabelDrawingFunction | undefined, default: undefined): Will override the drawLabel method from the returned class.
  • drawHover (NodeHoverDrawingFunction | undefined, default: undefined): Will override the drawHover method from the returned class.
  • colorAttribute (string, default: "color"): Allows using a different node attribute name than "color".
  • imageAttribute (string, default: "image"): Allows using a different node attribute name than "image".
  • maxTextureSize (number, default: 4096): Allows specifying a custom maximum texture size.
  • debounceTimeout (number, default: 500): Allows customizing the minimal time between two consecutive textures generations.