- Add dedup in request_execution: check entities(type,name) uniqueness before creating duplicate executions. Returns 'already queued' message to the LLM, preventing tool-calling loops. - Fix createApproval JSON payload: use json.Marshal instead of fmt.Sprintf to escape params (could contain unescaped double quotes from JSON config). - Add ON CONFLICT DO NOTHING to entity/execution inserts for dedup race safety. - Persistent approval bar at top of Chat.svelte: aggregates pendingApprovals from all messages, fixed position (won't scroll away). Approve/deny/approve-all. - Update SOUL.md: agent must STOP after queuing a gated action. - Fix ToolCallGroup reactivity: wasActive = (active).
40 KiB
40 KiB