Migration 018 adds goal/status/outcome/summary/entity_id to agent_sessions and creates session_plan_steps + session_questions. Registers a 'task' entity type and an 'involves' (task→entity) relationship in the ontology so each session anchors its knowledge and involved-entity edges on the existing relationships graph. nomos createSession now mints a task:<session-id> entity (type task) and links it via agent_sessions.entity_id — best-effort so chat never blocks on it. listSessions/GET /sessions surface the new task fields. No behaviour change yet; this is the data foundation for the task board and live context panel. Verified end-to-end against the local stack: migration applied, ontology ingested (60 types/47 rels), a new session mints a linked task entity and the API returns status/goal/entity_id. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
419 lines
14 KiB
Go
419 lines
14 KiB
Go
package main
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import (
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"context"
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"encoding/json"
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"fmt"
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"log/slog"
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"time"
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"github.com/google/uuid"
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"github.com/jackc/pgx/v5/pgxpool"
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)
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const maxToolResultSize = 4096
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type store struct {
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pool *pgxpool.Pool
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}
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func newStore(ctx context.Context, databaseURL string) (*store, error) {
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if databaseURL == "" {
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return nil, nil
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}
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pool, err := pgxpool.New(ctx, databaseURL)
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if err != nil {
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return nil, fmt.Errorf("connect db: %w", err)
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}
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if err := pool.Ping(ctx); err != nil {
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pool.Close()
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return nil, fmt.Errorf("ping db: %w", err)
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}
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return &store{pool: pool}, nil
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}
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func (s *store) close() {
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if s.pool != nil {
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s.pool.Close()
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}
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}
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// session is a chat session elevated to a task: goal-structured work with a
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// lifecycle status and an outcome (see migration 018 / the task-board plan).
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// Outcome/Summary/EntityID are empty until set, hence omitempty.
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type session struct {
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ID string `json:"id"`
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Title string `json:"title"`
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Actor string `json:"actor"`
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Goal string `json:"goal"`
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Status string `json:"status"`
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Outcome string `json:"outcome,omitempty"`
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Summary string `json:"summary,omitempty"`
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EntityID string `json:"entity_id,omitempty"`
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CreatedAt time.Time `json:"created_at"`
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LastActiveAt time.Time `json:"last_active_at"`
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}
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type message struct {
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ID string `json:"id"`
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SessionID string `json:"session_id"`
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Role string `json:"role"`
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Content json.RawMessage `json:"content"`
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CreatedAt time.Time `json:"created_at"`
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}
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func (s *store) createSession(ctx context.Context, title string) (*session, error) {
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if s == nil {
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return &session{ID: "ephemeral", Title: title, Actor: "agent:nomos", Status: "active"}, nil
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}
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var id string
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err := s.pool.QueryRow(ctx,
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`INSERT INTO agent_sessions (title, actor) VALUES ($1, 'agent:nomos') RETURNING id`,
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title).Scan(&id)
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if err != nil {
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return nil, err
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}
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// Give the task its own entity so knowledge and involved-entity edges hang
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// off the existing relationships graph. Best-effort: a failure here must not
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// block the chat — the session is usable without a graph anchor.
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entityID := s.createTaskEntity(ctx, id, title)
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return &session{ID: id, Title: title, Actor: "agent:nomos", Status: "active",
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EntityID: entityID, CreatedAt: time.Now(), LastActiveAt: time.Now()}, nil
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}
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// createTaskEntity creates (or reuses) the task:<session-id> entity that
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// anchors this task's knowledge and involved-entity relationships, and records
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// it on the session. Returns the entity id, or "" on failure — non-fatal, see
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// caller. Requires the 'task' entity type (seeds/ontology.yaml).
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func (s *store) createTaskEntity(ctx context.Context, sessionID, title string) string {
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entityID, _ := uuid.NewV7()
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slug := "task:" + sessionID
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// name is UNIQUE(type,name) and chat titles collide ("hi" ×6), so key the
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// name on the session id and keep the human title in attributes for display.
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name := "task " + sessionID
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attrs, _ := json.Marshal(map[string]any{"title": title})
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if err := s.pool.QueryRow(ctx, `
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INSERT INTO entities (id, slug, type, name, attributes)
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VALUES ($1, $2, 'task', $3, $4)
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ON CONFLICT (slug) DO UPDATE SET updated_at = now()
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RETURNING id`, entityID, slug, name, string(attrs)).Scan(&entityID); err != nil {
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slog.Warn("nomos: could not create task entity", "session", sessionID, "error", err)
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return ""
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}
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if _, err := s.pool.Exec(ctx,
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`UPDATE agent_sessions SET entity_id = $1 WHERE id = $2`, entityID, sessionID); err != nil {
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slog.Warn("nomos: could not link task entity", "session", sessionID, "error", err)
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}
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return entityID.String()
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}
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func (s *store) saveMessage(ctx context.Context, sessionID, role string, content json.RawMessage) error {
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if s == nil {
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return nil
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}
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_, err := s.pool.Exec(ctx,
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`INSERT INTO agent_messages (session_id, role, content) VALUES ($1, $2, $3)`,
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sessionID, role, truncateToolResults(content))
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return err
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}
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// insertMessageReturningID and updateMessage exist for the auto-continuation
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// worker's live-progress persistence (see continue.go): rather than saving
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// one message only once the whole continuation finishes — which could be
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// several minutes of silence in the UI even though frontend polling exists —
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// the worker inserts a placeholder immediately and updates the SAME row as
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// each tool call completes, so a poller sees individual steps land, not just
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// a final rolled-up summary.
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func (s *store) insertMessageReturningID(ctx context.Context, sessionID, role string, content json.RawMessage) (uuid.UUID, error) {
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if s == nil {
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return uuid.Nil, nil
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}
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var id uuid.UUID
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err := s.pool.QueryRow(ctx,
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`INSERT INTO agent_messages (session_id, role, content) VALUES ($1, $2, $3) RETURNING id`,
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sessionID, role, truncateToolResults(content)).Scan(&id)
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return id, err
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}
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func (s *store) updateMessage(ctx context.Context, id uuid.UUID, content json.RawMessage) error {
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if s == nil || id == uuid.Nil {
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return nil
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}
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_, err := s.pool.Exec(ctx,
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`UPDATE agent_messages SET content = $2 WHERE id = $1`,
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id, truncateToolResults(content))
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return err
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}
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func truncateToolResults(content json.RawMessage) json.RawMessage {
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var m map[string]any
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if err := json.Unmarshal(content, &m); err != nil {
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return content
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}
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toolCalls, ok := m["tool_calls"].([]any)
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if !ok || len(toolCalls) == 0 {
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return content
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}
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changed := false
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for i, raw := range toolCalls {
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tc, ok := raw.(map[string]any)
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if !ok {
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continue
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}
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if result, ok := tc["result"]; ok {
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resultJSON, _ := json.Marshal(result)
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if len(resultJSON) > maxToolResultSize {
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tc["result"] = string(resultJSON[:maxToolResultSize]) + fmt.Sprintf("...truncated (%d bytes total)", len(resultJSON))
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toolCalls[i] = tc
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changed = true
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}
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}
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}
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if !changed {
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return content
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}
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m["tool_calls"] = toolCalls
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out, err := json.Marshal(m)
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if err != nil {
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return content
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}
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return out
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}
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func (s *store) touchSession(ctx context.Context, id string) {
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if s != nil {
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s.pool.Exec(ctx, `UPDATE agent_sessions SET last_active_at=now() WHERE id=$1`, id)
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}
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}
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func (s *store) listSessions(ctx context.Context) ([]session, error) {
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if s == nil {
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return nil, nil
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}
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rows, err := s.pool.Query(ctx,
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`SELECT id, title, actor, goal, status, COALESCE(outcome, ''), summary,
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COALESCE(entity_id::text, ''), created_at, last_active_at
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FROM agent_sessions ORDER BY last_active_at DESC LIMIT 50`)
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if err != nil {
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return nil, err
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}
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defer rows.Close()
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var out []session
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for rows.Next() {
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var sess session
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if err := rows.Scan(&sess.ID, &sess.Title, &sess.Actor, &sess.Goal, &sess.Status,
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&sess.Outcome, &sess.Summary, &sess.EntityID, &sess.CreatedAt, &sess.LastActiveAt); err != nil {
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return nil, err
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}
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out = append(out, sess)
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}
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return out, rows.Err()
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}
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func (s *store) getMessages(ctx context.Context, sessionID string) ([]message, error) {
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if s == nil {
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return nil, nil
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}
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rows, err := s.pool.Query(ctx,
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`SELECT id, session_id, role, content, created_at FROM agent_messages WHERE session_id=$1 ORDER BY created_at ASC`,
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sessionID)
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if err != nil {
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return nil, err
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}
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defer rows.Close()
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var out []message
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for rows.Next() {
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var m message
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if err := rows.Scan(&m.ID, &m.SessionID, &m.Role, &m.Content, &m.CreatedAt); err != nil {
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return nil, err
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}
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out = append(out, m)
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}
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return out, rows.Err()
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}
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func (s *store) deleteSession(ctx context.Context, id string) error {
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if s == nil {
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return nil
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}
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_, err := s.pool.Exec(ctx, `DELETE FROM agent_messages WHERE session_id = $1`, id)
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if err != nil {
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return err
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}
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_, err = s.pool.Exec(ctx, `DELETE FROM agent_sessions WHERE id = $1`, id)
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return err
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}
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func (s *store) updateSessionTitle(ctx context.Context, id, title string) error {
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if s == nil {
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return nil
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}
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_, err := s.pool.Exec(ctx, `UPDATE agent_sessions SET title = $1 WHERE id = $2`, title, id)
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return err
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}
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// resolveAgentID looks up the UUID of the agent entity (e.g. "agent:nomos").
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// Returns uuid.Nil if the store is absent or the slug is unknown.
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func (s *store) resolveAgentID(ctx context.Context, slug string) uuid.UUID {
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if s == nil {
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return uuid.Nil
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}
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var id uuid.UUID
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if err := s.pool.QueryRow(ctx, `SELECT id FROM entities WHERE slug = $1`, slug).Scan(&id); err != nil {
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return uuid.Nil
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}
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return id
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}
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// linkExecution records that a gated execution was initiated by a chat
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// session, so the auto-continuation worker can feed its result back to that
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// session when it finishes. Idempotent — the same execution may appear in
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// several tool results across a turn.
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func (s *store) linkExecution(ctx context.Context, execID uuid.UUID, sessionID string) {
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if s == nil || execID == uuid.Nil || sessionID == "" || sessionID == "ephemeral" {
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return
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}
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s.pool.Exec(ctx, `
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INSERT INTO nomos_plan_executions (execution_id, session_id)
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VALUES ($1, $2) ON CONFLICT (execution_id) DO NOTHING`, execID, sessionID)
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}
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// pendingContinuation is one finished execution whose result hasn't yet been
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// fed back to its originating session.
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type pendingContinuation struct {
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ExecID uuid.UUID
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SessionID string
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Status string
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Result string
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Action string
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}
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// pendingContinuations returns executions that have reached a terminal state
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// but haven't been continued yet — the worker's work list. Bounded so one
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// tick can't fan out unboundedly.
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func (s *store) pendingContinuations(ctx context.Context, limit int) []pendingContinuation {
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if s == nil {
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return nil
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}
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rows, err := s.pool.Query(ctx, `
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SELECT l.execution_id, l.session_id, e.status,
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COALESCE(e.result::text, ''), COALESCE(e.action, '')
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FROM nomos_plan_executions l
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JOIN executions e ON e.entity_id = l.execution_id
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WHERE l.continued_at IS NULL
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AND e.status IN ('completed', 'failed', 'cancelled', 'denied', 'revoked')
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ORDER BY l.created_at
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LIMIT $1`, limit)
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if err != nil {
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return nil
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}
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defer rows.Close()
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var out []pendingContinuation
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for rows.Next() {
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var p pendingContinuation
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if err := rows.Scan(&p.ExecID, &p.SessionID, &p.Status, &p.Result, &p.Action); err == nil {
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out = append(out, p)
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}
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}
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return out
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}
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// markContinued stamps an execution as fed-back so the worker won't process it
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// again (prevents an auto-continuation loop).
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func (s *store) markContinued(ctx context.Context, execID uuid.UUID) {
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if s == nil {
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return
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}
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s.pool.Exec(ctx, `UPDATE nomos_plan_executions SET continued_at = now() WHERE execution_id = $1`, execID)
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}
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// assentWindowActive reports whether this agent currently has an open assent
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// window — the scope gate for auto-continuation. We only auto-continue
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// executions that are part of an approved plan, never stray one-off actions.
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func (s *store) assentWindowActive(ctx context.Context, agentID uuid.UUID) bool {
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if s == nil || agentID == uuid.Nil {
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return false
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}
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var expires time.Time
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key := "assent_window.agent:" + agentID.String()
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if err := s.pool.QueryRow(ctx, `SELECT value::timestamptz FROM autonomy_settings WHERE key = $1`, key).Scan(&expires); err != nil {
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return false
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}
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return time.Now().Before(expires)
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}
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// destructiveWindowDuration is intentionally shorter than the general assent
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// window (30 min): it's a narrow, scoped grant for a multi-step DESTRUCTIVE
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// recovery (e.g. "stop then destroy this specific half-provisioned
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// container"), not a standing license to destroy things.
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const destructiveWindowDuration = 15 * time.Minute
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// destructiveWindowKey scopes the grant to one agent AND one target entity —
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// an explicit typed confirmation ("I confirm") for a destructive action on
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// target X must never be read as authorizing a destructive action on target Y.
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func destructiveWindowKey(agentID uuid.UUID, targetSlug string) string {
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return "destructive_window.agent:" + agentID.String() + ".target:" + targetSlug
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}
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// openDestructiveWindow records a short, target-scoped grant after an
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// operator's EXPLICIT typed confirmation (never loose assent) authorized a
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// destructive action. Real case this exists for: recovering a failed destroy
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// took "stop" (destructive) then "destroy" (destructive) — same container,
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// two separate typed-confirmation round trips, because each was gated
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// independently. One explicit confirmation on a target should cover the
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// short follow-up sequence needed to finish what was just confirmed.
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func (s *store) openDestructiveWindow(ctx context.Context, agentID uuid.UUID, targetSlug string) {
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if s == nil || agentID == uuid.Nil || targetSlug == "" {
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return
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}
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expires := time.Now().Add(destructiveWindowDuration).UTC().Format(time.RFC3339)
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s.pool.Exec(ctx, `INSERT INTO autonomy_settings (key, value) VALUES ($1, $2)
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ON CONFLICT (key) DO UPDATE SET value = $2`, destructiveWindowKey(agentID, targetSlug), expires)
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}
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// destructiveWindowActive reports whether target has a live, explicitly-
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// confirmed destructive grant for this agent.
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func (s *store) destructiveWindowActive(ctx context.Context, agentID uuid.UUID, targetSlug string) bool {
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if s == nil || agentID == uuid.Nil || targetSlug == "" {
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return false
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}
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var expires time.Time
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if err := s.pool.QueryRow(ctx, `SELECT value::timestamptz FROM autonomy_settings WHERE key = $1`,
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destructiveWindowKey(agentID, targetSlug)).Scan(&expires); err != nil {
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return false
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}
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return time.Now().Before(expires)
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}
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// executionTarget resolves the target entity slug for an execution — used to
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// scope the destructive window to the right entity when a chat-assent typed
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// confirmation grants a destructive execution.
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func (s *store) executionTarget(ctx context.Context, execID uuid.UUID) string {
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if s == nil {
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return ""
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}
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var slug string
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s.pool.QueryRow(ctx, `
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SELECT e.slug FROM executions ex JOIN entities e ON e.id = ex.target_entity_id
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WHERE ex.entity_id = $1`, execID).Scan(&slug)
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return slug
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}
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// logActivity records a tool call. agent_id is the agent entity UUID and is
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// NOT NULL in the schema, so we skip logging when it can't be resolved.
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// The (nullable) session_id column carries the conversation id.
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func (s *store) logActivity(ctx context.Context, agentID uuid.UUID, sessionID, toolName, inputSummary, outputSummary string, durationMs int, success bool, correlationID string) {
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if s == nil || agentID == uuid.Nil {
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return
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}
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s.pool.Exec(ctx, `
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INSERT INTO agent_activity
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(agent_id, session_id, activity_type, tool_name, input_summary, output_summary,
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duration_ms, success, correlation_id)
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VALUES ($1, $2, $3, $4, $5, $6, $7, $8, $9)`,
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agentID, sessionID, "tool_call", toolName, inputSummary, outputSummary,
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durationMs, success, correlationID)
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}
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