feat: navigation
This commit is contained in:
@@ -361,6 +361,36 @@ class StateDecl(IRNode):
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# Components (Phase 8)
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# ---------------------------------------------------------------------------
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# ---------------------------------------------------------------------------
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# Navigation nodes
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# ---------------------------------------------------------------------------
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@dataclass
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class NavItem:
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"""A single item in a navigation bar."""
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kind: str = "item" # "item", "separator", "heading"
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label: str = ""
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dest: str = ""
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active: bool = False
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children: list["NavItem"] = field(default_factory=list)
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@dataclass
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class HNav(IRNode):
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"""Horizontal navigation bar."""
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nav_style: str = "bar" # bar, tabs, pills, breadcrumb, underline
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items: list[NavItem] = field(default_factory=list)
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compact: bool = False
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@dataclass
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class VNav(IRNode):
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"""Vertical navigation panel."""
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nav_style: str = "list" # list, boxed, tree, sidebar, minimal
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nav_width: int = 0 # 0 = auto-fit
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items: list[NavItem] = field(default_factory=list)
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@dataclass
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class ImageNode(IRNode):
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"""Image converted to character art."""
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@@ -20,7 +20,7 @@ from uframe.ir import (
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Gauge, Sparkline, Status, Table,
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Form, Field, Password, Radio, Checkbox, FormButton,
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Let, Source, IfBlock, ForLoop, CacheControl, OnSubmit, StateDecl,
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BigTitle, ImageNode,
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BigTitle, ImageNode, HNav, VNav,
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ComponentDef, ComponentUse,
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)
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from uframe.themes import BUILTIN_THEMES
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@@ -120,6 +120,16 @@ register_keyword("columns", section="",
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# Big Text
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# ---------------------------------------------------------------------------
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register_keyword("hnav", node_class=HNav, section="Layout",
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detail='hnav bar', snippet='hnav ${style:bar}\n item "${label}" "${dest}" active',
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highlight_values=["bar", "tabs", "pills", "breadcrumb", "underline"],
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is_container=True)
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register_keyword("vnav", node_class=VNav, section="Layout",
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detail='vnav list', snippet='vnav ${style:list}\n item "${label}" "${dest}"',
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highlight_values=["list", "boxed", "tree", "sidebar", "minimal"],
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is_container=True)
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register_keyword("image", node_class=ImageNode, section="Content",
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detail='image "path.png" braille 30',
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snippet='image "${path}" ${mode:braille} ${width:30}',
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@@ -8,7 +8,7 @@ from uframe.ir import (
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Gauge, Sparkline, Status, Table,
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Form, Field, Password, Radio, Checkbox, FormButton,
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Let, Source, IfBlock, ForLoop, CacheControl, OnSubmit, StateDecl,
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BigTitle, ImageNode,
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BigTitle, ImageNode, HNav, VNav,
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)
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@@ -137,7 +137,7 @@ def layout(node: IRNode, x: int, y: int, w: int, h: int) -> int:
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elif isinstance(node, (Heading, Text, Label, Divider, Link, ListItem,
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Gauge, Sparkline, Status, Table,
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Field, Password, Radio, Checkbox, FormButton,
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BigTitle, ImageNode)):
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BigTitle, ImageNode, HNav, VNav)):
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node.rect.h = node.pref_height
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return node.pref_height
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@@ -8,7 +8,7 @@ from uframe.ir import (
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Gauge, Sparkline, Status, Table,
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Form, Field, Password, Radio, Checkbox, FormButton,
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Let, Source, IfBlock, ForLoop, CacheControl, OnSubmit, StateDecl,
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BigTitle, ImageNode,
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BigTitle, ImageNode, HNav, VNav,
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)
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from uframe.fonts import FONT_HEIGHTS, get_text_width
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from uframe.imaging import get_image_height
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@@ -246,6 +246,33 @@ def measure(node: IRNode, available_width: int) -> None:
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node.pref_height = 1
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node.min_height = 1
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elif isinstance(node, HNav):
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# Height: 3 for bar/tabs/pills (top border + items + bottom border), 2 for underline/breadcrumb
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if node.nav_style in ("underline",):
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node.pref_height = 2
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elif node.nav_style in ("breadcrumb",):
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node.pref_height = 1
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else:
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node.pref_height = 3
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node.pref_width = available_width
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node.min_width = 10
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node.min_height = 1
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elif isinstance(node, VNav):
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count = sum(1 for it in node.items if it.kind in ("item", "heading"))
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sep_count = sum(1 for it in node.items if it.kind == "separator")
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h = count + sep_count
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if node.nav_style == "boxed":
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h += 2 # top + bottom border
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node.pref_height = max(h, 1)
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if node.nav_width > 0:
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node.pref_width = node.nav_width
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else:
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max_label = max((len(it.label) for it in node.items if it.label), default=8)
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node.pref_width = max_label + 6 # marker + padding
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node.min_width = 8
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node.min_height = 1
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elif isinstance(node, ImageNode):
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h = get_image_height(node.path, node.mode, node.img_width)
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if node.caption:
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@@ -19,7 +19,7 @@ from uframe.ir import (
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Heading, Text, Label, Divider, Link, ListNode, ListItem,
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Gauge, Sparkline, Status, Table,
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Form, Field, Password, Radio, Checkbox, FormButton,
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BigTitle, ImageNode,
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BigTitle, ImageNode, HNav, VNav,
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HeadingLevel, DividerStyle, ListStyle, Align, BorderWeight,
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)
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from uframe.themes import ThemeDef, THEME_DEFAULT
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@@ -223,6 +223,12 @@ def paint(node: IRNode, grid: CharGrid, theme: ThemeDef | None = None) -> None:
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grid.put(x, y, char, style=CellStyle(fg=color))
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grid.put_text(x + 2, y, node.label)
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elif isinstance(node, HNav):
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_paint_hnav(node, grid, x, y, w, th)
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elif isinstance(node, VNav):
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_paint_vnav(node, grid, x, y, w, th)
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elif isinstance(node, ImageNode):
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style = CellStyle(fg=node.style.fg or th.palette.accent)
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try:
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@@ -346,6 +352,153 @@ def paint(node: IRNode, grid: CharGrid, theme: ThemeDef | None = None) -> None:
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paint(child, grid, th)
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def _paint_hnav(node: HNav, grid: CharGrid, x: int, y: int, w: int, th: ThemeDef) -> None:
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"""Paint a horizontal navigation bar."""
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active_style = CellStyle(bold=True, fg=th.palette.accent)
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link_style = CellStyle(fg=th.palette.info)
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sep_style = CellStyle(fg=th.palette.muted)
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border_style = CellStyle()
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items = [it for it in node.items if it.kind in ("item", "separator")]
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marker = "▸ "
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if node.nav_style in ("bar", "tabs", "pills"):
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# Bordered bar
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bc = th.border_dict("light")
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grid.draw_border(x, y, w, 3, border_chars=bc,
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title_caps=(th.title_caps.left, th.title_caps.right))
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col = x + 2
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for it in items:
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if it.kind == "separator":
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grid.put(col, y + 1, "│", style=sep_style)
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col += 2
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continue
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if it.active:
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grid.put_text(col, y + 1, marker, style=active_style)
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col += len(marker)
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grid.put_text(col, y + 1, it.label, style=active_style)
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else:
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grid.put_text(col, y + 1, it.label, style=link_style, link=it.dest)
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col += len(it.label) + 2
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if col < x + w - 2:
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grid.put(col, y + 1, "│", style=sep_style)
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col += 2
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elif node.nav_style == "breadcrumb":
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col = x + 2
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sep = " ▸ "
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for i, it in enumerate(items):
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if it.kind == "separator":
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continue
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if i > 0:
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grid.put_text(col, y, sep, style=sep_style)
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col += len(sep)
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if it.active:
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grid.put_text(col, y, it.label, style=active_style)
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else:
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grid.put_text(col, y, it.label, style=link_style, link=it.dest)
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col += len(it.label)
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elif node.nav_style == "underline":
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col = x + 2
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active_start = 0
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active_len = 0
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for i, it in enumerate(items):
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if it.kind == "separator":
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continue
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if it.active:
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active_start = col
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active_len = len(it.label)
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grid.put_text(col, y, it.label, style=active_style)
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else:
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grid.put_text(col, y, it.label, style=link_style, link=it.dest)
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col += len(it.label) + 5
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# Underline beneath active
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if active_len > 0:
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for c in range(active_start, active_start + active_len):
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grid.put(c, y + 1, "━", style=CellStyle(fg=th.palette.accent))
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def _paint_vnav(node: VNav, grid: CharGrid, x: int, y: int, w: int, th: ThemeDef) -> None:
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"""Paint a vertical navigation panel."""
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active_style = CellStyle(bold=True, fg=th.palette.accent)
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link_style = CellStyle(fg=th.palette.info)
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heading_style = CellStyle(bold=True, fg=th.palette.muted)
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sep_style = CellStyle(fg=th.palette.muted)
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marker = "▸ "
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items = node.items
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row_y = y
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if node.nav_style == "boxed":
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# Draw a box and render items inside
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bc = th.border_dict("light")
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h = node.rect.h
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grid.draw_border(x, y, w, h, border_chars=bc,
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title_caps=(th.title_caps.left, th.title_caps.right))
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row_y = y + 1
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for it in items:
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if it.kind == "separator":
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# Draw internal separator
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for c in range(x + 1, x + w - 1):
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grid.put(c, row_y, bc.get("h", "─"), style=sep_style,
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is_border=True)
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grid.put(x, row_y, "├", style=sep_style, is_border=True)
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grid.put(x + w - 1, row_y, "┤", style=sep_style, is_border=True)
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row_y += 1
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elif it.kind == "heading":
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grid.put_text(x + 2, row_y, it.label.upper(), style=heading_style)
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row_y += 1
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elif it.kind == "item":
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if it.active:
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grid.put_text(x + 2, row_y, marker, style=active_style)
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grid.put_text(x + 2 + len(marker), row_y, it.label, style=active_style)
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else:
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grid.put_text(x + 4, row_y, it.label, style=link_style, link=it.dest)
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row_y += 1
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elif node.nav_style == "tree":
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for idx, it in enumerate(items):
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if it.kind == "separator":
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for c in range(x, x + w):
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grid.put(c, row_y, "─", style=sep_style)
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row_y += 1
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elif it.kind == "heading":
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grid.put_text(x, row_y, it.label, style=heading_style)
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row_y += 1
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elif it.kind == "item":
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# Determine connector
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remaining = [i for i in items[idx+1:] if i.kind == "item"]
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connector = "└── " if not remaining else "├── "
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grid.put_text(x, row_y, connector, style=sep_style)
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if it.active:
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grid.put_text(x + len(connector), row_y, it.label, style=active_style)
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grid.put_text(x + len(connector) + len(it.label) + 2, row_y, "◀",
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style=CellStyle(fg=th.palette.accent))
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else:
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grid.put_text(x + len(connector), row_y, it.label,
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style=link_style, link=it.dest)
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row_y += 1
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else:
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# list, sidebar, minimal
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for it in items:
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if it.kind == "separator":
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for c in range(x, min(x + w, x + 16)):
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grid.put(c, row_y, "─", style=sep_style)
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row_y += 1
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elif it.kind == "heading":
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grid.put_text(x, row_y, it.label.upper(), style=heading_style)
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row_y += 1
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elif it.kind == "item":
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if it.active:
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grid.put_text(x, row_y, marker, style=active_style)
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grid.put_text(x + len(marker), row_y, it.label, style=active_style)
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else:
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grid.put_text(x + 2, row_y, it.label, style=link_style, link=it.dest)
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row_y += 1
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def _paint_table(node: Table, grid: CharGrid, x: int, y: int, w: int) -> None:
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"""Paint a box-drawn table with header and data rows."""
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if not node.columns:
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@@ -19,7 +19,7 @@ from uframe.ir import (
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Gauge, Sparkline, Status, Table, TextSpan,
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Form, Field, Password, Radio, Checkbox, FormButton,
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Let, Source, IfBlock, ForLoop, CacheControl, OnSubmit, StateDecl,
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BigTitle, ImageNode,
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BigTitle, ImageNode, HNav, VNav, NavItem,
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ComponentDef, ComponentUse,
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SourceType,
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BorderWeight, HeadingLevel, DividerStyle, ListStyle, Align, Style,
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@@ -222,9 +222,19 @@ def _parse_line(keyword: str, args: list[str], line_num: int) -> IRNode:
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return ListNode(list_style=style, source_line=line_num)
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elif keyword == "item":
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# Could be a list item or a nav item — disambiguated by parent in tree builder
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if len(args) >= 2 and ("/" in args[1] or ":" in args[1]):
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# Nav item: item "Label" "/dest.mu" [active]
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label = args[0]
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dest = args[1]
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active = "active" in args[2:] if len(args) > 2 else False
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return _NavItemNode("item", label, dest, active, line_num)
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content = args[0] if args else ""
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return ListItem(content=content, source_line=line_num)
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elif keyword == "separator":
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return _NavItemNode("separator", "", "", False, line_num)
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# Style modifiers (applied to parent)
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elif keyword == "align":
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val = args[0].lower() if args else "left"
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@@ -427,6 +437,15 @@ def _parse_line(keyword: str, args: list[str], line_num: int) -> IRNode:
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content = " ".join([keyword] + args)
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return Text(content=content, source_line=line_num)
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elif keyword == "hnav":
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nav_style = args[0] if args else "bar"
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return HNav(nav_style=nav_style, source_line=line_num)
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elif keyword == "vnav":
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nav_style = args[0] if args else "list"
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nav_width = int(args[1]) if len(args) > 1 and args[1].isdigit() else 0
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return VNav(nav_style=nav_style, nav_width=nav_width, source_line=line_num)
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elif keyword == "image":
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path = args[0] if args else ""
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mode = args[1] if len(args) > 1 else "braille"
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@@ -477,6 +496,16 @@ def _parse_line(keyword: str, args: list[str], line_num: int) -> IRNode:
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return ComponentUse(comp_name=keyword, args=args, source_line=line_num)
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class _NavItemNode(IRNode):
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"""Temporary node — absorbed by parent HNav/VNav during tree building."""
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def __init__(self, kind: str, label: str, dest: str, active: bool, line_num: int):
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super().__init__(source_line=line_num)
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self.kind = kind
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self.label = label
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self.dest = dest
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self.active = active
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class _ThemeDirective(IRNode):
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"""Temporary node — sets theme_name on the Page during tree building."""
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def __init__(self, theme_name: str, line_num: int):
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@@ -840,6 +869,30 @@ def parse(source: str, components: dict[str, ComponentDef] | None = None) -> Pag
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break
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continue
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# Nav items — absorbed by parent HNav/VNav
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if isinstance(node, _NavItemNode):
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for si in range(len(stack) - 1, -1, -1):
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parent = stack[si][1]
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if isinstance(parent, (HNav, VNav)):
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parent.items.append(NavItem(
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kind=node.kind, label=node.label,
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dest=node.dest, active=node.active))
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break
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continue
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# Headings inside vnav become nav headings
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if isinstance(node, Heading):
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for si in range(len(stack) - 1, -1, -1):
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if isinstance(stack[si][1], VNav):
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stack[si][1].items.append(NavItem(
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kind="heading", label=node.text))
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break
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else:
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# Not inside a vnav — proceed as normal heading
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pass
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if any(isinstance(stack[si][1], VNav) for si in range(len(stack))):
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continue
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# Use directive — load standard library components
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if isinstance(node, _UseDirective):
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lib_comps = _load_library(node.lib_path)
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@@ -280,6 +280,39 @@ export const EXAMPLES: Example[] = [
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divider heavy
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link "Home" "/page/index.mu"`,
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},
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{
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name: "Navigation",
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description: "Horizontal bar + vertical sidebar navigation",
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source: `page "Dashboard" 64
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hnav bar
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item "Status" "/page/status.mu" active
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item "Peers" "/page/peers.mu"
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item "Files" "/page/files.mu"
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item "Config" "/page/config.mu"
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spacer
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row 1
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col 18
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vnav boxed
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heading "Network"
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item "Overview" "/page/overview.mu" active
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item "Peers" "/page/peers.mu"
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item "Routes" "/page/routes.mu"
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separator
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heading "Tools"
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item "Ping" "/page/ping.mu"
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item "Trace" "/page/trace.mu"
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col
|
||||
heading 1 "Overview"
|
||||
gauge "CPU" 62 100 28 warn=75 crit=90
|
||||
gauge "MEM" 84 100 28 warn=80 crit=95
|
||||
spacer
|
||||
status "East Relay" online
|
||||
status "South Bridge" online
|
||||
status "Node Gamma" degraded`,
|
||||
},
|
||||
{
|
||||
name: "Image Art",
|
||||
description: "Convert images to braille/block/ascii character art",
|
||||
|
||||
Reference in New Issue
Block a user