2 Commits

Author SHA1 Message Date
384cbb4ae9 MVP M5 (in-memory): bidirectional sync via ModelOp + applyOps + ModelStore
Both canvases now share a canonical SysMLModel through React context.
Renames in the diagram inspector ripple to every chip in the narrative
referencing the same refId, and double-clicking a chip emits an update op
that re-renders the diagram block. Validation re-runs on every successful
apply. State is in-memory; M5.9 adds Postgres persistence.

apps/web/lib/sync (new)
- ops.ts: ModelOp alphabet (18 op kinds across block / property /
  association / constraint / requirement / relation, add/update/remove for
  each). tempId() helper + per-kind constructors.
- applyOps.ts: pure (model, ops) → { model, idMapping, errors, applied }
  reducer. Atomic per batch. Cascades on remove-block (drops incident
  associations + constraint applies-to + requirement satisfiers). tempId
  resolution rewrites to canonical ids on duplicate-id collision.
- ModelStore.tsx: React provider exposing { model, apply, issues,
  issuesByElement }. Validation memoized on every model change.

Editor refactor
- EditorShell wraps in ModelStoreProvider. Initial model derived from
  fixture (+ optional ?break= corruptions). Validation now lives in the
  store, not duplicated here.
- LeftRail consumes useModel(): Model section lists real blocks +
  constraints (sorted by kind), Requirements section lists real
  requirements with traced/untraced status from r.relations.

Diagram refactor (the tricky piece)
- React Flow now owns ephemeral state via useNodesState / useEdgesState.
  Positions, drag-in-progress, selection are all RF-internal.
- Model → RF: a useEffect runs on model change, applies targeted setNodes
  updates only for elements whose semantic data (label, kind, properties)
  changed. Object identity preserved for unchanged nodes — fixes the
  "re-render storm on drag" + RF measurement-cache loss.
- RF → Model: onNodesChange / onEdgesChange / onConnect / onDrop emit
  ops via useApply(). Constraint-applies edges decompose into
  updateConstraint ops. deleteKeyCode={[Backspace, Delete]}.
- onNodesChange now handles type:'remove' too (was missing — that's why
  selecting a block + Del removed only the edges, leaving the block).

Chip refactor
- ChipView resolves displayed label from useModel() via refId lookup
  (block / requirement / association / property). Double-click chip →
  inline rename input → emit update-{block,requirement,association} op.
  All other chips with the same refId update on the next render.
- Slash-menu inserted chips have refId=null and skip the rename
  affordance (until M6 wires real model element resolution).

Removed obsolete components/diagram-canvas/fixtureToFlow.ts; replaced
with modelToFlow.ts. Bumped CSS for the chip-rename input.
2026-04-29 00:42:18 +02:00
a0566ce64c MVP M1–M3: visual port, TipTap text editor, React Flow diagram
apps/web — Next.js 16 + TypeScript + React 19 (no Tailwind)

M1 Visual port
- Manuscript theme + base styles ported verbatim from design-source
- 100dvh layout with internal scroll regions (rail / narrative / dock thread)
- TopBar, LeftRail (collapsible sections + collapsed strip), CanvasHeader,
  StatusBar, EditorShell composing the dual-canvas
- SocratesDock (subtle/default/prominent) with bubbles + numbered options
- Sigil (Σ + laurel) used across editor and seed screens
- SeedScreen with emerging-seed rail, mini-graph, confidence bar, thread,
  typing indicator, input row
- Routes: / (homepage), /editor/[projectId], /seed
- Aristotle fixture in lib/fixtures (ported from data.js)

M2 Real text editor
- TipTap (StarterKit + custom Chip atom inline node + ReactNodeViewRenderer)
- Slash-menu insertion via @tiptap/suggestion with arrow / number-key shortcuts
- ChipFocusContext bridges narrative ↔ diagram hover/selection across the
  TipTap render boundary
- fixtureToDoc converts the fixture narrative → ProseMirror JSON

M3 Real diagram
- React Flow (@xyflow/react) custom node (block / actor / constraint / system)
  matching prototype's softened look
- Custom edge with bezier path + label renderer (association / composition /
  constraint variants)
- Drag-create from a left-side palette via HTML5 DnD + screenToFlowPosition
- NodeInspector panel: edit kind / label / properties (or expression for
  constraints); delete cascades to incident edges
- Bidirectional focus highlighting between chips (narrative) and blocks
  (diagram)
- Removed redundant legend (stereotype labels on nodes serve same purpose)

State for M3 lives in component memory; persistence + bidirectional sync land
in M4–M5.
2026-04-28 22:54:36 +02:00