Files
zui/frontend/src/lib/flowContext.tsx

66 lines
3.3 KiB
TypeScript

import React, { useMemo } from 'react'
import type { Connection } from '@xyflow/react'
import type { AppNode, AppEdge } from '@/lib/nodeTypes'
export type ConnectionFrom = { nodeId: string; sourceHandle?: string } | null
/** Role of a node in the current connection path update: pushing data, receiving/loading, or just on path. */
export type ConnectionPathRole = 'trigger' | 'updating' | 'on-path'
export type FlowActions = {
pasteAtViewportCenter: () => void
fitView: () => void
}
export type FlowContextValue = {
nodes: AppNode[]
setNodes: (updater: AppNode[] | ((prev: AppNode[]) => AppNode[])) => void
edges: AppEdge[]
setEdges: (updater: AppEdge[] | ((prev: AppEdge[]) => AppEdge[])) => void
renamingNodeId: string | null
setRenamingNodeId: (id: string | null) => void
/** Set when user starts dragging from an output handle; cleared on connect end. Used to highlight valid targets. */
connectionFrom: ConnectionFrom
setConnectionFrom: (v: ConnectionFrom) => void
isValidConnection: (connection: Connection) => boolean
/** Set by FlowKeyboardShortcuts so Node menubar can trigger paste / fit view. */
flowActionsRef: React.MutableRefObject<FlowActions | null>
/** When set, graph centers on this node and a fullscreen dialog shows the node. Cleared on close. */
fullscreenNodeId: string | null
setFullscreenNodeId: (id: string | null) => void
/** Node ids currently updating (e.g. render loading, agent running). Only edges on those paths show the ant trail. */
connectionPathUpdatingNodeIds: string[]
/** Node ids that triggered the current update (e.g. variable/config that changed). Path is restricted to downstream(trigger) ∩ upstream(updating). */
connectionPathTriggerNodeIds: string[]
/** Call when this node's output changed and may trigger downstream updates (e.g. variable value, config content). */
addConnectionPathTrigger: (nodeId: string) => void
/** All node ids on the path of an update. Edges with both endpoints in this set animate. */
connectionPathNodeIds: Set<string>
/** Call when a path update starts for this node. Animation runs at least CONNECTION_PATH_UPDATE_MIN_MS. */
startConnectionPathUpdate: (nodeId: string) => void
/** Call when a path update ends for this node. If min duration not reached, animation continues until then. */
endConnectionPathUpdate: (nodeId: string) => void
}
const FlowContext = React.createContext<FlowContextValue | null>(null)
export default FlowContext
/**
* Returns this node's role in the current path update for styling (pushing vs receiving).
* Use with BaseNode's connectionPathRole prop or data-path-role for CSS.
*/
export function useConnectionPathRole(nodeId: string | undefined): ConnectionPathRole | null {
const ctx = React.useContext(FlowContext)
return useMemo(() => {
if (!nodeId) return null
const triggers = ctx?.connectionPathTriggerNodeIds
const updating = ctx?.connectionPathUpdatingNodeIds
const path = ctx?.connectionPathNodeIds
if (!path?.has(nodeId)) return null
if (triggers?.includes(nodeId)) return 'trigger'
if (updating?.includes(nodeId)) return 'updating'
return 'on-path'
}, [nodeId, ctx?.connectionPathTriggerNodeIds, ctx?.connectionPathUpdatingNodeIds, ctx?.connectionPathNodeIds])
}