Add Phase 1 Pocket Pascal UI: home, pantry, week plan, and plate.
Replace the hello-world shell with the elevated design system, bilingual screens, recipe/extras data, and the interactive Mein Teller view. Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
128
client/src/components/home/SuggestionCard.tsx
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128
client/src/components/home/SuggestionCard.tsx
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import { useMemo, useState } from "react"
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import { useNavigate } from "react-router-dom"
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import { Pin, RefreshCw } from "lucide-react"
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import { Button } from "@/components/ui-pp/Button"
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import { GlassCard } from "@/components/ui-pp/GlassCard"
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import { t, tr, ui } from "@/i18n/ui"
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import { useLanguage } from "@/lib/language"
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import { cx } from "@/lib/cx"
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import { buildSuggestion, reshuffleSuggestion } from "@/lib/suggestion"
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import { formatClock, getTimeContext } from "@/lib/timeContext"
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import type { FoodItem, Recipe, TimeSlot } from "@/types/domain"
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const CAT_DOT: Record<string, string> = {
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protein: "var(--color-protein)",
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obst: "var(--color-obstgem)",
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gemuese: "var(--color-obstgem)",
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fett: "var(--color-fett)",
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kh: "var(--color-kh)",
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snack: "var(--color-protein)",
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}
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function slotLabel(slot: TimeSlot, lang: "de" | "en"): string {
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return t(ui.suggestion[slot], lang)
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}
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export function SuggestionCard() {
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const { lang } = useLanguage()
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const navigate = useNavigate()
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const context = useMemo(() => getTimeContext(), [])
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const [suggestion, setSuggestion] = useState(() => buildSuggestion(context.slot))
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const [pinnedIds, setPinnedIds] = useState<Set<string>>(() => new Set())
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const recipe: Recipe | null = suggestion.recipe
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const items: FoodItem[] = suggestion.foods
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const clock = formatClock(context.hour, context.minute, lang)
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const header =
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lang === "de"
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? `${clock} ${t(ui.suggestion.timeSuffix, lang)} · ${slotLabel(context.slot, lang)}`
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: `${clock} · ${slotLabel(context.slot, lang)}`
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const title = recipe ? tr(recipe.name, lang) : t(ui.suggestion.fallbackName, lang)
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function togglePin(id: string) {
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setPinnedIds((current) => {
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const next = new Set(current)
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if (next.has(id)) next.delete(id)
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else next.add(id)
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return next
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})
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}
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function reroll() {
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if (pinnedIds.size === 0) {
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setSuggestion(buildSuggestion(context.slot, recipe?.id))
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return
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}
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setSuggestion({
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recipe: null,
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foods: reshuffleSuggestion(items, pinnedIds, context.slot),
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})
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}
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function sendToBuilder() {
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navigate("/builder", {
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state: {
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ingredientIds: items.map((item) => item.id),
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source: "suggestion" as const,
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},
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})
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}
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return (
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<GlassCard className="p-4">
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<div className="flex flex-col gap-4">
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<div className="flex flex-col gap-1">
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<p className="type-label text-[var(--ink-faint)]">{header}</p>
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<h2 className="type-title text-[var(--ink)]">{title}</h2>
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</div>
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<div className="flex flex-wrap gap-2">
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{items.map((item) => {
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const pinned = pinnedIds.has(item.id)
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return (
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<button
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key={item.id}
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type="button"
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onClick={() => togglePin(item.id)}
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aria-pressed={pinned}
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aria-label={`${tr(item.name, lang)} — ${pinned ? t(ui.suggestion.unpin, lang) : t(ui.suggestion.pin, lang)}`}
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className={cx(
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"elevation-transition inline-flex min-h-[48px] items-center gap-2 rounded-[var(--radius-pill)] px-3",
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"type-body-emphasis text-[var(--ink)]",
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"ring-1 ring-[var(--border)]",
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"active:translate-y-px active:brightness-95",
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pinned && "ring-2 ring-[var(--color-pick)]/50",
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)}
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style={{ background: "var(--glass-fill)" }}
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>
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<span
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aria-hidden
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className="h-2.5 w-2.5 rounded-full"
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style={{ background: CAT_DOT[item.cat] ?? "var(--ink-faint)" }}
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/>
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<span>{tr(item.name, lang)}</span>
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{pinned ? (
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<Pin className="h-3.5 w-3.5 text-[var(--color-pick)]" aria-hidden />
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) : null}
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</button>
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)
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})}
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</div>
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<div className="flex flex-col gap-2 sm:flex-row">
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<Button variant="secondary" className="flex-1" onClick={reroll}>
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<RefreshCw className="h-4 w-4" aria-hidden />
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{t(ui.suggestion.reroll, lang)}
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</Button>
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<Button className="flex-1" onClick={sendToBuilder}>
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{t(ui.suggestion.toBuilder, lang)}
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</Button>
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</div>
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</div>
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</GlassCard>
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)
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}
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