Fixes the reviewed gaps: keyboard-inaccessible delete controls (SessionRail, Entities row), case-sensitive entity filter, two competing entity-detail navigation patterns (standardize on EntitySheet), non-clickable Overview KPI cards, a bare button bypassing the shared Button component, inconsistent blur-only vs live filtering, and an unenforced sanitization assumption on search snippet HTML (now using the already-present dompurify dependency). Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
160 lines
5.4 KiB
Svelte
160 lines
5.4 KiB
Svelte
<script lang="ts">
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import { onMount } from 'svelte'
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import { fetchEntities, type Entity, type EntityHealth } from '$lib/api'
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import { liveEvents, subscribeEvents } from '$lib/stores/events'
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import { relativeTime } from '$lib/utils'
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import * as Table from '$lib/components/ui/table'
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import { Badge } from '$lib/components/ui/badge'
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import { Input } from '$lib/components/ui/input'
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import * as Select from '$lib/components/ui/select'
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import { Skeleton } from '$lib/components/ui/skeleton'
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import EntitySheet from '$lib/components/EntitySheet.svelte'
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let sheetOpen = $state(false)
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let selectedSlug = $state<string | null>(null)
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function openEntity(slug: string) {
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selectedSlug = slug
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sheetOpen = true
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}
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let entities = $state<Entity[]>([])
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let loading = $state(true)
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let query = $state('')
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let typeFilter = $state('all')
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async function load() {
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loading = true
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entities = await fetchEntities()
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loading = false
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}
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onMount(() => {
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load()
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const unsubscribe = subscribeEvents()
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return unsubscribe
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})
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// Live-patch on entity.* events instead of a full refetch.
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$effect(() => {
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const ev = $liveEvents[0]
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if (!ev || !ev.type.startsWith('entity.')) return
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load()
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})
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const types = $derived(Array.from(new Set(entities.map((e) => e.type))).sort())
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const filtered = $derived.by(() => {
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const q = query.trim().toLowerCase()
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return entities.filter((e) => {
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if (typeFilter !== 'all' && e.type !== typeFilter) return false
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if (q && !e.slug.toLowerCase().includes(q) && !e.name.toLowerCase().includes(q)) return false
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return true
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})
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})
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function stateVariant(state?: string | null): 'default' | 'secondary' | 'outline' {
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if (!state) return 'outline'
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if (state === 'active' || state === 'healthy') return 'default'
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return 'secondary'
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}
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const healthDot: Record<EntityHealth, string> = {
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healthy: 'bg-success',
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degraded: 'bg-warning',
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down: 'bg-destructive',
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stale: 'bg-warning/50',
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unknown: 'bg-muted-foreground/40'
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}
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function healthTitle(entity: Entity): string {
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if (!entity.health) return 'not monitored'
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if (entity.health === 'stale') return `stale — last checked ${relativeTime(entity.last_check_at)}`
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return `${entity.health} — checked ${relativeTime(entity.last_check_at)}`
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}
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</script>
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<div class="flex h-full flex-col gap-4 p-4 md:p-6">
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<div class="flex items-center justify-between">
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<h1 class="text-lg font-semibold">Entities</h1>
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<span class="text-xs text-muted-foreground">{filtered.length} of {entities.length}</span>
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</div>
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<div class="flex gap-2">
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<Input placeholder="Filter by slug or name…" bind:value={query} class="max-w-xs" />
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<Select.Root type="single" bind:value={typeFilter}>
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<Select.Trigger class="w-40">
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{typeFilter === 'all' ? 'All types' : typeFilter}
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</Select.Trigger>
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<Select.Content>
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<Select.Item value="all">All types</Select.Item>
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{#each types as type}
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<Select.Item value={type}>{type}</Select.Item>
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{/each}
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</Select.Content>
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</Select.Root>
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</div>
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{#if loading}
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<div class="flex flex-col gap-2">
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{#each Array(8) as _}
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<Skeleton class="h-8 w-full" />
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{/each}
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</div>
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{:else}
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<div class="flex-1 overflow-auto rounded-md border">
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<Table.Root>
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<Table.Header>
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<Table.Row>
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<Table.Head>Slug</Table.Head>
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<Table.Head>Type</Table.Head>
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<Table.Head>Name</Table.Head>
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<Table.Head>State</Table.Head>
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<Table.Head>Health</Table.Head>
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</Table.Row>
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</Table.Header>
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<Table.Body>
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{#each filtered as entity (entity.id)}
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<Table.Row
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class="cursor-pointer"
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role="button"
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tabindex={0}
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onclick={() => openEntity(entity.slug)}
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onkeydown={(e) => { if (e.key === 'Enter' || e.key === ' ') { e.preventDefault(); openEntity(entity.slug) } }}
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>
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<Table.Cell class="font-mono text-xs">{entity.slug}</Table.Cell>
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<Table.Cell><Badge variant="outline">{entity.type}</Badge></Table.Cell>
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<Table.Cell>{entity.name}</Table.Cell>
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<Table.Cell>
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{#if entity.state}
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<Badge variant={stateVariant(entity.state)}>{entity.state}</Badge>
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{:else}
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<span class="text-muted-foreground">—</span>
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{/if}
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</Table.Cell>
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<Table.Cell>
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{#if entity.health}
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<span class="flex items-center gap-1.5 text-xs" title={healthTitle(entity)}>
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<span class="size-2 shrink-0 rounded-full {healthDot[entity.health]}"></span>
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<span class="text-muted-foreground">{relativeTime(entity.last_check_at)}</span>
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</span>
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{:else}
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<span class="text-xs text-muted-foreground">—</span>
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{/if}
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</Table.Cell>
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</Table.Row>
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{:else}
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<Table.Row>
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<Table.Cell colspan={5} class="text-center text-muted-foreground"
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>No entities match this filter.</Table.Cell
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>
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</Table.Row>
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{/each}
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</Table.Body>
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</Table.Root>
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</div>
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{/if}
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</div>
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<EntitySheet slug={selectedSlug} bind:open={sheetOpen} />
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