Files
oikos/internal/db/sqlcgen/models.go
dtoro d7b526a112 fix(scheduler): honour check_defs.interval_s, and renumber migrations off main
ListEnabledCheckDefs selected interval_s but never filtered on it, so every
enabled check ran on every 30s pass and the declared per-check intervals were
decorative. Invisible at 17 enabled checks; at ~180 it would have meant ~126
SSH connections every 30s (~363k/day) and `apt update` on every machine every
30 seconds — 14,400 mirror hits a day to answer a question that changes daily.

- check_defs.last_run_at (migration 026) + a due-ness predicate in the query.
  A column rather than scheduler memory because this control plane restarts on
  every deploy, and an in-memory map would re-fire every check on each restart.
- runCheck stamps last_run_at before processing the result, so a permanently
  failing check backs off to its interval instead of re-running every pass.
- updates and backup-freshness drop to daily. Both answer questions whose
  answers change about once a day; 60s was just the shared ssh-script default.
- last_run_at is seeded to a random offset within the interval so checks
  created by the same seed do not stay in lockstep — otherwise ~165 probes
  land in the same instant each minute instead of spread across it.
  Deliberately not in the upsert's DO UPDATE: a re-seed must not re-herd them.

Steady state becomes ~180k SSH/day (down from ~363k) and 5 apt runs/day
(down from 14,400), with each 60s check landing at its own point in the minute.

Also renumbers 022→023, 023→024, 024→025: origin/main added its own
022_knowledge_revisions, and prod has already applied version 22. Left
colliding, prod would have skipped the monitoring_spec migration entirely and
then failed the seed on a missing column.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-07-28 14:03:30 +02:00

442 lines
8.9 KiB
Go

// Code generated by sqlc. DO NOT EDIT.
// versions:
// sqlc v1.29.0
package sqlcgen
import (
"time"
"github.com/google/uuid"
)
type AgentActivity struct {
ID int64
Ts time.Time
AgentID uuid.UUID
SessionID *string
ActivityType string
ToolName *string
EntityID *uuid.UUID
InputSummary *string
OutputSummary *string
DurationMs *int32
TokenCount *int32
Success *bool
CorrelationID *string
}
type AgentMessage struct {
ID uuid.UUID
SessionID uuid.UUID
Role string
Content []byte
CreatedAt time.Time
}
type AgentSession struct {
ID uuid.UUID
Title string
Actor string
CreatedAt time.Time
LastActiveAt time.Time
Goal string
Status string
Outcome *string
Summary string
EntityID *uuid.UUID
CompletionNudges int32
Blocker string
ClosedAt *time.Time
}
type Approval struct {
EntityID uuid.UUID
SubjectEntityID *uuid.UUID
Action string
RiskClass string
Kind string
Payload []byte
Status string
TokenHash *string
ExpiresAt time.Time
DecidedAt *time.Time
DecidedBy *uuid.UUID
CreatedAt time.Time
MatrixEventID *string
AlertSentAt *time.Time
}
type ApprovalRule struct {
ID uuid.UUID
EntityType *string
Action string
RiskClass string
AutonomyLevel string
ScopeEntity *uuid.UUID
Version int32
UpdatedAt time.Time
}
type AuditLog struct {
ID int64
Ts time.Time
ActorType string
ActorID *uuid.UUID
Action string
EntityID *uuid.UUID
Method *string
Path *string
StatusCode *int32
Detail []byte
SourceIp *string
CorrelationID *string
SessionID *uuid.UUID
}
type AutonomySetting struct {
Key string
Value string
Version int32
UpdatedAt time.Time
}
type CheckDef struct {
EntityID uuid.UUID
TargetID *uuid.UUID
TargetType *string
Kind string
Config []byte
IntervalS int32
TimeoutS int32
Zone *string
Enabled bool
UpdatedAt time.Time
// When this check last executed. NULL = never, due immediately. Compared against interval_s to decide due-ness.
LastRunAt *time.Time
}
type Classification struct {
EntityID uuid.UUID
SignalEntityID *uuid.UUID
TargetEntityID *uuid.UUID
Action string
RecommendedAction []byte
RiskClass string
Route string
BlastRadius []uuid.UUID
PatternConfidence *float32
SkillID *uuid.UUID
AutonomyCheck *string
Reasoning []byte
CorrelationID string
CreatedAt time.Time
}
type ContextFile struct {
Path string
Hash string
LastChanged time.Time
}
type ContextVersion struct {
Singleton bool
Version int64
UpdatedAt time.Time
}
type Entity struct {
ID uuid.UUID
Slug string
Type string
Name string
State *string
Attributes []byte
MaintenanceUntil *time.Time
Version int32
CreatedAt time.Time
UpdatedAt time.Time
EnrolledAt *time.Time
EnrolledBy *uuid.UUID
}
type EntityStatus struct {
EntityID uuid.UUID
Health string
LastCheckAt *time.Time
Details []byte
UpdatedAt time.Time
}
type EntityType struct {
Name string
ParentType *string
IsAbstract bool
Domain string
Layer string
Description *string
LifecycleID *string
AttributeSchema []byte
SchemaVersion int32
Status string
CreatedAt time.Time
UpdatedAt time.Time
// Check kinds this type warrants, resolved through parent_type. NULL means undeclared (an ontology gap), [] means explicitly unmonitorable, ["http","resource"] means declared kinds. Populated from seeds/ontology.yaml.
MonitoringSpec []byte
}
type Event struct {
ID int64
Ts time.Time
Type string
EntityID *uuid.UUID
Severity string
Source string
Data []byte
CorrelationID *string
}
type Execution struct {
EntityID uuid.UUID
ClassificationID *uuid.UUID
SignalEntityID *uuid.UUID
TargetEntityID *uuid.UUID
Action string
RiskClass string
ApprovalID *uuid.UUID
AgentID *uuid.UUID
SkillID *uuid.UUID
SkillVersion *int32
Status string
Result []byte
DurationMs *int32
Verified bool
CorrelationID string
StartedAt *time.Time
CompletedAt *time.Time
CreatedAt time.Time
}
type ExecutionLog struct {
ExecutionID uuid.UUID
Ts time.Time
Seq int32
Stream string
Chunk string
}
type Feedback struct {
EntityID uuid.UUID
ExecutionID uuid.UUID
Outcome string
Observation *string
Lesson *string
UnexpectedSideEffects []string
Tags []string
CreatedAt time.Time
}
type IdempotencyKey struct {
Key string
Actor string
RequestHash string
ResponseCode *int32
ResponseBody []byte
CreatedAt time.Time
}
type KnowledgeEntity struct {
EntityID uuid.UUID
Title string
Content string
Source *string
Tags []string
CreatedAt time.Time
UpdatedAt time.Time
ContentHash *string
Search interface{}
}
type Ledger struct {
Ts time.Time
ExecutionID uuid.UUID
TargetEntityID *uuid.UUID
Action string
RiskClass string
Status string
Verified bool
Route *string
Reasoning []byte
ApprovalStatus *string
DecidedBy *uuid.UUID
AgentID *uuid.UUID
CorrelationID string
}
type LifecycleDef struct {
ID string
States []string
DefaultState string
TerminalStates []string
Transitions []byte
CreatedAt time.Time
}
type MetricRollups1d struct {
Bucket interface{}
EntityID uuid.UUID
Metric string
AvgValue float64
MinValue interface{}
MaxValue interface{}
SampleCount int64
}
type MetricRollups1h struct {
Bucket interface{}
EntityID uuid.UUID
Metric string
AvgValue float64
MinValue interface{}
MaxValue interface{}
SampleCount int64
}
type MetricSample struct {
Ts time.Time
EntityID uuid.UUID
Metric string
Value float64
Tags []byte
}
type NomosPlanExecution struct {
ExecutionID uuid.UUID
SessionID uuid.UUID
ContinuedAt *time.Time
CreatedAt time.Time
}
type Pattern struct {
EntityID uuid.UUID
AppliesType string
Action string
Pattern string
Confidence float32
EvidenceCount int32
SuccessCount int32
FailureCount int32
Status string
Quarantined bool
Version int32
LastValidatedAt *time.Time
CreatedAt time.Time
}
type ProvisioningStep struct {
ID uuid.UUID
EntityID uuid.UUID
ExecutionID uuid.UUID
StepOrder int32
StepName string
Status string
StartedAt *time.Time
FinishedAt *time.Time
ErrorMessage *string
CreatedAt time.Time
UpdatedAt time.Time
}
type Relationship struct {
SourceID uuid.UUID
TargetID uuid.UUID
Type string
Attributes []byte
ValidFrom time.Time
ValidTo *time.Time
}
type RelationshipType struct {
Name string
Inverse *string
SourceType string
TargetType string
Cardinality string
Description *string
CreatedAt time.Time
}
type RiskClass struct {
Name string
Description *string
ApprovalRequired string
AutonomyAllowed bool
}
type SeedVersion struct {
File string
ContentHash string
AppliedAt time.Time
}
type SessionPlanStep struct {
ID uuid.UUID
SessionID uuid.UUID
Seq int32
Title string
Detail string
Status string
ExecutionID *uuid.UUID
TargetSlug *string
StartedAt *time.Time
FinishedAt *time.Time
CreatedAt time.Time
Generation int32
}
type SessionQuestion struct {
ID uuid.UUID
SessionID uuid.UUID
Prompt string
Context []byte
Status string
Answer *string
CreatedAt time.Time
AnsweredAt *time.Time
}
type Signal struct {
EntityID uuid.UUID
Kind string
Severity string
TargetEntityID *uuid.UUID
CheckID *uuid.UUID
Evidence *string
LikelyCause *string
State string
OccurrenceCount int32
FirstSeenAt time.Time
LastSeenAt time.Time
FlapCount int32
HoldDownUntil *time.Time
MuteUntil *time.Time
CreatedAt time.Time
UpdatedAt time.Time
}
type Skill struct {
EntityID uuid.UUID
Version int32
Name string
Procedure []byte
AppliesType *string
Action string
PatternIds []uuid.UUID
Status string
SuccessRate *float32
ChangedBy *uuid.UUID
ChangeReason *string
LastUsedAt *time.Time
CreatedAt time.Time
}