Deleted 8 genuinely unused sqlc queries (no inline equivalent): - UpsertCurrentRelationship, ListEntitiesCapped, ListEntityStatus, UpdateSignalState, InsertClassification, InsertFeedback, InsertSkill, UpsertCurrentRelationship — all had zero call sites. Migrated 9 inline raw SQL sites to use sqlc queries: - GetOntology (impl.go): ListEntityTypes, ListRelationshipTypes, ListLifecycleDefs — replaces 3 raw pool.Query blocks with typed sqlcgen calls, eliminating manual row scanning. - EndRelationship (phase3.go): EndCurrentRelationship — replaces tx.Exec with sqlcgen.New(tx).EndCurrentRelationship. - checkPrecondition (impl.go): GetEntityStatus — replaces tx.QueryRow + manual Scan with sqlcgen.New(tx).GetEntityStatus. - GetEntityRelations (impl.go): ListEntityRelations — replaces raw pool.Query + scanRelationships helper (now deleted). - GetGraph (impl.go): ListGraphEdges — replaces raw pool.Query + scanRelationships. - resolveEntityID (impl.go): GetEntityBySlug/GetEntityByID — replaces raw pool.QueryRow + Scan. - createApproval (mcp/server.go): InsertApproval — replaces raw pool.Exec with sqlcgen.InsertApproval. Deleted scanRelationships helper (was only used by the two migrated graph queries above). Regenerated sqlcgen — also picks up stale model updates (AgentSession, SessionPlanStep, SessionQuestion, etc. from recent migrations). Documented the carve-out in .agents/dev/CONTRIBUTING.md §SQL conventions: sqlc is the default; raw pool.Query/Exec is reserved for LISTEN/NOTIFY, dynamic WHERE builders, blast_radius(), and COPY. go vet, build, httpapi/mcp/db tests all pass. -383/+170 lines.
428 lines
8.4 KiB
Go
428 lines
8.4 KiB
Go
// Code generated by sqlc. DO NOT EDIT.
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// versions:
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// sqlc v1.29.0
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package sqlcgen
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import (
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"time"
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"github.com/google/uuid"
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)
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type AgentActivity struct {
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ID int64
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Ts time.Time
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AgentID uuid.UUID
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SessionID *string
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ActivityType string
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ToolName *string
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EntityID *uuid.UUID
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InputSummary *string
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OutputSummary *string
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DurationMs *int32
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TokenCount *int32
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Success *bool
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CorrelationID *string
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}
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type AgentMessage struct {
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ID uuid.UUID
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SessionID uuid.UUID
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Role string
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Content []byte
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CreatedAt time.Time
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}
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type AgentSession struct {
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ID uuid.UUID
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Title string
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Actor string
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CreatedAt time.Time
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LastActiveAt time.Time
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Goal string
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Status string
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Outcome *string
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Summary string
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EntityID *uuid.UUID
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CompletionNudges int32
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}
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type Approval struct {
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EntityID uuid.UUID
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SubjectEntityID *uuid.UUID
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Action string
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RiskClass string
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Kind string
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Payload []byte
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Status string
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TokenHash *string
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ExpiresAt time.Time
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DecidedAt *time.Time
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DecidedBy *uuid.UUID
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CreatedAt time.Time
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MatrixEventID *string
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AlertSentAt *time.Time
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}
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type ApprovalRule struct {
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ID uuid.UUID
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EntityType *string
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Action string
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RiskClass string
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AutonomyLevel string
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ScopeEntity *uuid.UUID
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Version int32
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UpdatedAt time.Time
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}
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type AuditLog struct {
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ID int64
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Ts time.Time
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ActorType string
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ActorID *uuid.UUID
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Action string
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EntityID *uuid.UUID
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Method *string
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Path *string
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StatusCode *int32
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Detail []byte
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SourceIp *string
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CorrelationID *string
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SessionID *uuid.UUID
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}
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type AutonomySetting struct {
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Key string
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Value string
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Version int32
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UpdatedAt time.Time
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}
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type CheckDef struct {
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EntityID uuid.UUID
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TargetID *uuid.UUID
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TargetType *string
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Kind string
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Config []byte
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IntervalS int32
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TimeoutS int32
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Zone *string
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Enabled bool
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UpdatedAt time.Time
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}
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type Classification struct {
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EntityID uuid.UUID
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SignalEntityID *uuid.UUID
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TargetEntityID *uuid.UUID
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Action string
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RecommendedAction []byte
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RiskClass string
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Route string
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BlastRadius []uuid.UUID
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PatternConfidence *float32
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SkillID *uuid.UUID
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AutonomyCheck *string
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Reasoning []byte
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CorrelationID string
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CreatedAt time.Time
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}
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type ContextFile struct {
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Path string
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Hash string
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LastChanged time.Time
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}
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type ContextVersion struct {
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Singleton bool
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Version int64
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UpdatedAt time.Time
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}
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type Entity struct {
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ID uuid.UUID
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Slug string
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Type string
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Name string
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State *string
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Attributes []byte
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MaintenanceUntil *time.Time
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Version int32
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CreatedAt time.Time
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UpdatedAt time.Time
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EnrolledAt *time.Time
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EnrolledBy *uuid.UUID
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}
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type EntityStatus struct {
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EntityID uuid.UUID
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Health string
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LastCheckAt *time.Time
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Details []byte
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UpdatedAt time.Time
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}
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type EntityType struct {
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Name string
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ParentType *string
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IsAbstract bool
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Domain string
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Layer string
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Description *string
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LifecycleID *string
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AttributeSchema []byte
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SchemaVersion int32
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Status string
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CreatedAt time.Time
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UpdatedAt time.Time
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}
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type Event struct {
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ID int64
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Ts time.Time
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Type string
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EntityID *uuid.UUID
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Severity string
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Source string
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Data []byte
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CorrelationID *string
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}
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type Execution struct {
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EntityID uuid.UUID
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ClassificationID *uuid.UUID
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SignalEntityID *uuid.UUID
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TargetEntityID *uuid.UUID
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Action string
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RiskClass string
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ApprovalID *uuid.UUID
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AgentID *uuid.UUID
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SkillID *uuid.UUID
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SkillVersion *int32
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Status string
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Result []byte
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DurationMs *int32
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Verified bool
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CorrelationID string
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StartedAt *time.Time
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CompletedAt *time.Time
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CreatedAt time.Time
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}
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type Feedback struct {
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EntityID uuid.UUID
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ExecutionID uuid.UUID
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Outcome string
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Observation *string
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Lesson *string
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UnexpectedSideEffects []string
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Tags []string
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CreatedAt time.Time
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}
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type IdempotencyKey struct {
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Key string
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Actor string
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RequestHash string
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ResponseCode *int32
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ResponseBody []byte
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CreatedAt time.Time
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}
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type KnowledgeEntity struct {
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EntityID uuid.UUID
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Title string
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Content string
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Source *string
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Tags []string
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CreatedAt time.Time
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UpdatedAt time.Time
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ContentHash *string
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Search interface{}
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}
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type Ledger struct {
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Ts time.Time
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ExecutionID uuid.UUID
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TargetEntityID *uuid.UUID
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Action string
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RiskClass string
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Status string
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Verified bool
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Route *string
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Reasoning []byte
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ApprovalStatus *string
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DecidedBy *uuid.UUID
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AgentID *uuid.UUID
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CorrelationID string
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}
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type LifecycleDef struct {
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ID string
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States []string
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DefaultState string
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TerminalStates []string
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Transitions []byte
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CreatedAt time.Time
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}
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type MetricRollups1d struct {
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Bucket interface{}
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EntityID uuid.UUID
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Metric string
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AvgValue float64
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MinValue interface{}
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MaxValue interface{}
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SampleCount int64
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}
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type MetricRollups1h struct {
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Bucket interface{}
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EntityID uuid.UUID
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Metric string
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AvgValue float64
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MinValue interface{}
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MaxValue interface{}
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SampleCount int64
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}
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type MetricSample struct {
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Ts time.Time
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EntityID uuid.UUID
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Metric string
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Value float64
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Tags []byte
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}
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type NomosPlanExecution struct {
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ExecutionID uuid.UUID
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SessionID uuid.UUID
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ContinuedAt *time.Time
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CreatedAt time.Time
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}
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type Pattern struct {
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EntityID uuid.UUID
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AppliesType string
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Action string
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Pattern string
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Confidence float32
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EvidenceCount int32
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SuccessCount int32
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FailureCount int32
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Status string
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Quarantined bool
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Version int32
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LastValidatedAt *time.Time
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CreatedAt time.Time
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}
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type ProvisioningStep struct {
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ID uuid.UUID
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EntityID uuid.UUID
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ExecutionID uuid.UUID
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StepOrder int32
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StepName string
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Status string
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StartedAt *time.Time
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FinishedAt *time.Time
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ErrorMessage *string
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CreatedAt time.Time
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UpdatedAt time.Time
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}
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type Relationship struct {
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SourceID uuid.UUID
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TargetID uuid.UUID
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Type string
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Attributes []byte
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ValidFrom time.Time
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ValidTo *time.Time
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}
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type RelationshipType struct {
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Name string
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Inverse *string
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SourceType string
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TargetType string
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Cardinality string
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Description *string
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CreatedAt time.Time
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}
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type RiskClass struct {
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Name string
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Description *string
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ApprovalRequired string
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AutonomyAllowed bool
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}
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type SeedVersion struct {
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File string
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ContentHash string
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AppliedAt time.Time
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}
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type SessionPlanStep struct {
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ID uuid.UUID
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SessionID uuid.UUID
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Seq int32
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Title string
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Detail string
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Status string
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ExecutionID *uuid.UUID
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TargetSlug *string
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StartedAt *time.Time
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FinishedAt *time.Time
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CreatedAt time.Time
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Generation int32
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}
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type SessionQuestion struct {
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ID uuid.UUID
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SessionID uuid.UUID
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Prompt string
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Context []byte
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Status string
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Answer *string
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CreatedAt time.Time
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AnsweredAt *time.Time
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}
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type Signal struct {
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EntityID uuid.UUID
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Kind string
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Severity string
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TargetEntityID *uuid.UUID
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CheckID *uuid.UUID
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Evidence *string
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LikelyCause *string
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State string
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OccurrenceCount int32
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FirstSeenAt time.Time
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LastSeenAt time.Time
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FlapCount int32
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HoldDownUntil *time.Time
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MuteUntil *time.Time
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CreatedAt time.Time
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UpdatedAt time.Time
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}
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type Skill struct {
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EntityID uuid.UUID
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Version int32
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Name string
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Procedure []byte
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AppliesType *string
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Action string
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PatternIds []uuid.UUID
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Status string
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SuccessRate *float32
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ChangedBy *uuid.UUID
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ChangeReason *string
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LastUsedAt *time.Time
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CreatedAt time.Time
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}
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