- Add dedup in request_execution: check entities(type,name) uniqueness before
creating duplicate executions. Returns 'already queued' message to the LLM,
preventing tool-calling loops.
- Fix createApproval JSON payload: use json.Marshal instead of fmt.Sprintf
to escape params (could contain unescaped double quotes from JSON config).
- Add ON CONFLICT DO NOTHING to entity/execution inserts for dedup race safety.
- Persistent approval bar at top of Chat.svelte: aggregates pendingApprovals
from all messages, fixed position (won't scroll away). Approve/deny/approve-all.
- Update SOUL.md: agent must STOP after queuing a gated action.
- Fix ToolCallGroup reactivity: wasActive = (active).