Files
oikos/internal/core/domain/pattern.go
dtoro e074f04bdf feat: Phase 0 of hexagonal refactor — ADR 0016, core scaffold, depguard rules
Problem: the hexagonal-architecture plan (plans/2026-08-15-hexagonal-
architecture.md) needs its foundation — an accepted ADR, the target
directory tree, and machine-checked dependency rules — before any
service extraction starts. Also folds the four outstanding review
findings (F3.1/F5/F6/F7) into the plan: ObservationService owns the
bounded probe-concurrency contract (scheduler.go:133), Phase 9 gates
ExecutionService+PolicyService ≥ 90% with a gating-matrix test,
per-phase abort criteria, and the §3.2 internal/config note.

Change:
- docs/adr/0016-hexagonal-ports-adapters.md records context, decision,
  and consequences of the ports & adapters migration.
- internal/domain → internal/core/domain (mechanical import rewrite,
  20 files), new internal/core/{ports,app}, internal/adapters trees
  with package docs.
- .golangci.yml: depguard rules for §3.1 (core purity, no agent-client
  tech in core, nomos isolation — the nomos rules self-activate when
  internal/nomos exists in Phase 8). Config migrated to golangci-lint
  v2 format so it loads at all (the v1 config errored under v2, masked
  by CI's advisory continue-on-error). Verified depguard fires on a
  planted openai-go import in internal/core/app.
- CONTRIBUTING.md layout section now shows the core/adapters tree.

Risk: import path churn is mechanical and tests pass unchanged; the
lint config migration surfaces the pre-existing 400-issue baseline
(advisory in CI, unchanged policy) — new/moved packages lint clean.

Verification: go vet ./..., make test (race, core/domain at 100%
coverage), make generate-check, golangci-lint on internal/core/... and
internal/adapters/... — 0 issues; depguard violation probe confirmed.
2026-08-15 22:09:19 +02:00

77 lines
1.7 KiB
Go

package domain
import "time"
// Feedback records what was learned from an execution.
type Feedback struct {
EntityID UUID
ExecutionID UUID
Outcome string
Observation string
Lesson string
UnexpectedSideEffects []string
Tags []string
CreatedAt time.Time
}
// Feedback outcomes.
const (
OutcomeSuccess = "success"
OutcomeFailure = "failure"
OutcomePartial = "partial"
OutcomeUnexpected = "unexpected"
)
// Pattern is a generalized rule extracted from accumulated feedback.
type Pattern struct {
EntityID UUID
AppliesType string
Action string
Pattern string
Confidence float64
EvidenceCount int
SuccessCount int
FailureCount int
Status string
Quarantined bool
Version int
LastValidatedAt *time.Time
CreatedAt time.Time
}
// Pattern lifecycle states.
const (
PatternHypothesized = "hypothesized"
PatternValidated = "validated"
PatternActive = "active"
PatternDeprecated = "deprecated"
PatternInvalidated = "invalidated"
)
// Skill is a codified procedure refined through validated patterns.
type Skill struct {
EntityID UUID
Version int
Name string
Procedure map[string]any
AppliesType string
Action string
PatternIDs []UUID
Status string
SuccessRate float64
ChangedBy UUID
ChangeReason string
LastUsedAt *time.Time
CreatedAt time.Time
}
// Skill lifecycle states.
const (
SkillDrafted = "drafted"
SkillTested = "tested"
SkillActive = "active"
SkillRefined = "refined"
SkillDeprecated = "deprecated"
SkillFailed = "failed"
)