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oikos/web/src/lib/stores/workspace.ts
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feat(nomos): chat working-visibility, message queue, generation-aware timeline
Make background/long/desynced turns visible and queueable, fixing the four
symptoms that survived the v0.15.0 chat reliability pass.

F1 - status-driven working signal (workspace.ts taskWorking/currentWorking =
streaming OR status in {planning,executing}). Drives the chat trace, indicator,
and activity spinner so a turn with no live stream (background resume, a dropped
SSE, an idle-close mid long turn) still looks alive.

F2 - operator messages sent during an in-flight turn are now QUEUED and
auto-run when the gate frees, replacing the "still finishing a previous step...
send it again" rejection. Per-session in-memory FIFO (messagequeue.go, capped at
20) drained one-at-a-time under the turn gate; a `queued` SSE event drives a
"Queued" hint. drainQueued releases via a per-iteration deferred closure so a
runChatTurn panic can't deadlock the session's gate.

F3 - SSE keepalive (12s `:keepalive` comment) in handleChat so 20-40s
inter-iteration gaps no longer trip a proxy/browser idle close (the desync root
cause). All SSE writes serialized through one mutex.

F4 - generation-aware activity timeline (only the last propose_plan renders;
superseded ones collapse to one "Earlier plan revised" marker; step-attribution
follows only the current generation) + debounced plan refetch on lifecycle
events so a missed plan.proposed self-heals.

Verified against the last session (23da10db: 6m33s turn, operator "status"
deferred at 19:48:05). go test ./cmd/nomos/ green (new messagequeue tests);
web vitest 72/72 (new F4 generation tests); vite build clean.

VERSION: 0.16.0 -> 0.17.0
2026-08-03 22:34:14 +02:00

409 lines
15 KiB
TypeScript

import { writable, derived, get, type Writable, type Readable } from 'svelte/store'
import { liveEvents, subscribeEvents } from './events'
import { currentSession, sessions, loadSessions, chatFor, streaming } from './chat'
import {
fetchPlan,
fetchQuestions,
type PlanStep,
type SessionQuestion,
type Session
} from '$lib/api'
import type {
PlanProposedData,
PlanStepEventData,
QuestionRaisedData,
QuestionAnsweredData,
EntityTouchedData,
HealthChangedData
} from '$lib/types'
// workspace.ts is the live "what is this task doing right now" surface for the
// TaskContextPanel: plan progress, the pinned operator question, and entities
// the agent is touching or whose health just changed. It is deliberately driven
// by the ALWAYS-ON global events stream (subscribeEvents), not the per-turn
// chat SSE — the auto-continuation worker and resumeSession run entirely
// server-side with no chat turn open, so a chat-bound panel would go stale
// exactly when the agent is working autonomously. This also means the panel
// keeps updating across a tab reload: hydrate() re-fetches REST state, then
// live events carry deltas from there.
export interface TouchedEntity {
slug: string
tool: string
ts: number
}
const TOUCHED_MAX = 12
const TOUCHED_PULSE_MS = 6000
export interface HealthDiff {
slug: string
from: string
to: string
ts: number
}
const HEALTH_DIFF_MS = 8000
export interface WorkspaceState {
planSteps: Writable<PlanStep[]>
questions: Writable<SessionQuestion[]>
openQuestion: Readable<SessionQuestion | null>
touched: Writable<TouchedEntity[]>
healthDiffs: Writable<HealthDiff[]>
}
function createWorkspaceState(): WorkspaceState {
const questions = writable<SessionQuestion[]>([])
return {
planSteps: writable<PlanStep[]>([]),
questions,
openQuestion: derived(questions, (qs) => qs.find((q) => q.status === 'open') ?? null),
touched: writable<TouchedEntity[]>([]),
healthDiffs: writable<HealthDiff[]>([])
}
}
// ─── global "current session" workspace — used by the main Chat page's rail ─
const globalWorkspace = createWorkspaceState()
export const planSteps = globalWorkspace.planSteps
export const questions = globalWorkspace.questions
export const openQuestion = globalWorkspace.openQuestion
export const touched = globalWorkspace.touched
export const healthDiffs = globalWorkspace.healthDiffs
// The task's own fields (goal/status/outcome/summary) live on the session row.
// Rather than a dedicated endpoint, derive from the sessions list (already
// fetched for the task board) and keep it fresh here on task-lifecycle events.
export const currentTask = derived(
[sessions, currentSession],
([$sessions, $id]) => $sessions.find((s) => s.id === $id) ?? null
)
// Events that can change agent_sessions.status/goal/outcome — see applyEventTo.
const STATUS_AFFECTING = new Set([
'goal.set',
'task.status',
'plan.proposed',
'question.raised',
'question.answered'
])
let refreshTimer: ReturnType<typeof setTimeout> | null = null
function scheduleSessionsRefresh() {
if (refreshTimer) clearTimeout(refreshTimer)
refreshTimer = setTimeout(() => loadSessions(), 300)
}
// A dropped plan-step event is one that matched no step on screen —
// historically a silent return, which made a disagreeing backend look like a
// dead UI (the panel froze showing pending steps while work happened
// elsewhere). Surface it so the next divergence is visible. Exported so a
// debug surface (or a test) can read the count.
export let droppedPlanStepEvents = 0
export function resetDroppedPlanStepEvents(): void {
droppedPlanStepEvents = 0
}
function applyPlanStepEventTo(ws: WorkspaceState, data: PlanStepEventData) {
const stepID = data?.step_id
const seq = data?.seq
ws.planSteps.update((steps) => {
const i = steps.findIndex((s) => (stepID && s.id === stepID) || (seq != null && s.seq === seq))
if (i === -1) {
droppedPlanStepEvents++
console.warn('plan step event matched no step on screen', {
stepID,
seq,
status: data?.status
})
return steps
}
const next = [...steps]
next[i] = {
...next[i],
status: data.status ?? next[i].status,
execution_id: data.execution_id ?? next[i].execution_id
}
return next
})
}
// Applies a live event to `ws` if it belongs to session `sid` — shared by the
// global "current session" watcher and every per-session floating-window
// watcher, each passing its own target state and session id.
function applyEventTo(
ws: WorkspaceState,
sid: string,
ev: { type: string; correlation_id?: string | null; data?: unknown }
) {
if (ev.correlation_id !== sid) return
const data = (ev.data ?? {}) as Record<string, unknown>
// Task fields (status/goal/outcome) live on the session row — refetch the
// (cheap) session list so the UI picks up the change without a
// dedicated endpoint. Every event that can change agent_sessions.status
// (goal.set → planning, propose_plan → executing, ask_operator →
// awaiting_input, answerQuestion → executing, complete_task → done/failed)
// must trigger this, not just goal.set/task.status — otherwise the status
// pill goes stale exactly when resumeSession runs the next turn entirely
// server-side, with no client-streaming 'done' event to piggyback a refresh
// on (found live: answering a question via the panel left the header stuck
// on "Needs your input" after the agent had already resumed). Debounced
// since several of these can land in one burst, and shared across
// sessions since it just refreshes the one global session list.
if (STATUS_AFFECTING.has(ev.type)) scheduleSessionsRefresh()
switch (ev.type) {
case 'plan.proposed': {
const d = data as unknown as PlanProposedData
if (Array.isArray(d.steps)) {
const incoming = d.steps.map((s) => ({
id: s.id,
seq: s.seq,
title: s.title,
detail: s.detail ?? '',
status: 'pending' as const,
target_slug: s.target_slug || undefined
}))
ws.planSteps.update((existing) => (d.appended ? [...existing, ...incoming] : incoming))
}
break
}
case 'plan.step.started':
case 'plan.step.finished':
applyPlanStepEventTo(ws, data as unknown as PlanStepEventData)
break
case 'question.raised': {
const d = data as unknown as QuestionRaisedData
ws.questions.update((qs) => [
{
id: d.question_id,
prompt: d.prompt ?? '',
context: { why: d.why, options: d.options, entities: d.entities },
status: 'open',
created_at: new Date().toISOString()
},
...qs.filter((q) => q.id !== d.question_id)
])
break
}
case 'question.answered': {
const d = data as unknown as QuestionAnsweredData
ws.questions.update((qs) =>
qs.map((q) => (q.id === d.question_id ? { ...q, status: 'answered', answer: d.answer } : q))
)
break
}
case 'entity.touched': {
const d = data as unknown as EntityTouchedData
if (d.slug) {
const now = Date.now()
ws.touched.update((t) =>
[{ slug: d.slug, tool: d.tool ?? '', ts: now }, ...t].slice(0, TOUCHED_MAX)
)
}
break
}
case 'knowledge.recorded':
break
}
}
// health.changed is task-agnostic (fleet-wide), so it's matched separately:
// show the diff whenever the changed entity is one this task has touched, not
// by correlation_id (health events don't carry one).
function applyHealthChangedTo(ws: WorkspaceState, ev: { type: string; data?: unknown }) {
if (ev.type !== 'health.changed') return
const data = (ev.data ?? {}) as HealthChangedData
if (!data.slug) return
const isRelevant = get(ws.touched).some((t) => t.slug === data.slug)
if (!isRelevant) return
ws.healthDiffs.update((d) =>
[{ slug: data.slug, from: data.from ?? '', to: data.to ?? '', ts: Date.now() }, ...d].slice(
0,
8
)
)
}
let hydratedFor: string | null = null
let unsubStream: (() => void) | null = null
let unsubLive: (() => void) | null = null
let lastSeenId = 0
async function hydrate(sessionId: string) {
hydratedFor = sessionId
globalWorkspace.planSteps.set([])
globalWorkspace.questions.set([])
globalWorkspace.touched.set([])
globalWorkspace.healthDiffs.set([])
const [steps, qs] = await Promise.all([fetchPlan(sessionId), fetchQuestions(sessionId)])
if (get(currentSession) !== sessionId) return // switched away while loading
globalWorkspace.planSteps.set(steps)
globalWorkspace.questions.set(qs)
}
// startWorkspace opens the global event subscription and begins tracking the
// active session. Call once from the panel's onMount; call the returned
// cleanup on unmount. Safe to call multiple times (ref-counted underneath).
export function startWorkspace(): () => void {
unsubStream = subscribeEvents()
const unsubSession = currentSession.subscribe((sid) => {
if (sid && sid !== hydratedFor) hydrate(sid)
if (!sid) {
hydratedFor = null
globalWorkspace.planSteps.set([])
globalWorkspace.questions.set([])
globalWorkspace.touched.set([])
globalWorkspace.healthDiffs.set([])
}
})
unsubLive = liveEvents.subscribe((evs) => {
if (evs.length === 0) return
const maxId = evs[0].id
if (maxId <= lastSeenId) {
return
}
const fresh = evs.filter((e) => e.id > lastSeenId)
lastSeenId = maxId
const sid = get(currentSession)
if (!sid) return
// Oldest-first application so ordering (e.g. plan.step.started before
// .finished) is preserved.
let planAffecting = false
for (const e of fresh.slice().reverse()) {
applyEventTo(globalWorkspace, sid, e)
applyHealthChangedTo(globalWorkspace, e)
if (e.correlation_id === sid && STATUS_AFFECTING.has(e.type)) planAffecting = true
}
if (planAffecting) schedulePlanRefetch(globalWorkspace, sid)
})
return () => {
unsubSession()
unsubLive?.()
unsubStream?.()
}
}
// ─── per-session workspace, for floating task windows ───────────────────────
//
// Same shape as the global workspace above, but keyed by session id instead
// of "whatever's on screen" — mirrors chat.ts's chatFor(). A window's
// TaskContextPanel calls startSessionWorkspace(sessionId) instead of
// startWorkspace(), and reads workspaceFor(sessionId)'s stores instead of the
// global ones, so several sessions' panels can be open and live at once.
const workspaces = new Map<string, WorkspaceState>()
export function workspaceFor(sessionId: string): WorkspaceState {
let w = workspaces.get(sessionId)
if (!w) {
w = createWorkspaceState()
workspaces.set(sessionId, w)
}
return w
}
export function taskFor(sessionId: string): Readable<Session | null> {
return derived(sessions, ($sessions) => $sessions.find((s) => s.id === sessionId) ?? null)
}
// Session statuses where the server is actively running a turn for this task.
// Deliberately EXCLUDES `awaiting_input` (paused for the operator) and the
// terminal states (done/failed/abandoned). This is the reliable "the agent is
// working" truth that survives a dropped SSE stream or an autonomous/background
// turn (which has no chat stream at all) — see plan 2026-08-03 F1.
const ACTIVE_TURN_STATUS = new Set(['planning', 'executing'])
function isWorking($streaming: boolean, $task: Session | null): boolean {
return $streaming || (!!$task && !!$task.status && ACTIVE_TURN_STATUS.has($task.status))
}
// taskWorking(sessionId): true while this session has a live stream OR its
// server-side status says a turn is running. Used by the chat window's
// "working" indicator, trace running state, and the activity spinner so a
// background/long/desynced turn still looks alive (the symptom: "can't tell
// the agent is working").
export function taskWorking(sessionId: string): Readable<boolean> {
const chat = chatFor(sessionId)
return derived([chat.streaming, taskFor(sessionId)], ([$s, $t]) => isWorking($s, $t))
}
// Global "current session" working signal for the main view's panel.
export const currentWorking = derived(
[streaming, currentTask],
([$s, $t]) => isWorking($s, $t)
)
async function hydrateSession(ws: WorkspaceState, sessionId: string) {
const [steps, qs] = await Promise.all([fetchPlan(sessionId), fetchQuestions(sessionId)])
ws.planSteps.set(steps)
ws.questions.set(qs)
}
// Self-heal for the plan panel (plan 2026-08-03 F4): plan steps are otherwise
// driven ONLY by live plan.proposed/plan.step.* events plus a one-time hydrate
// on mount. If an event is missed (window opened mid-turn, a brief events-
// stream gap), the panel freezes on a stale generation. Refetching the plan
// (current generation) on any task-lifecycle event makes it converge back to
// truth. Debounced per session since several of these land in one burst.
const planRefreshTimers = new Map<string, ReturnType<typeof setTimeout>>()
function schedulePlanRefetch(ws: WorkspaceState, sessionId: string) {
const existing = planRefreshTimers.get(sessionId)
if (existing) clearTimeout(existing)
planRefreshTimers.set(
sessionId,
setTimeout(async () => {
planRefreshTimers.delete(sessionId)
try {
ws.planSteps.set(await fetchPlan(sessionId))
} catch {
// network blip — the next lifecycle event retries
}
}, 400)
)
}
export function startSessionWorkspace(sessionId: string): () => void {
const ws = workspaceFor(sessionId)
const unsub = subscribeEvents()
hydrateSession(ws, sessionId)
// Own "seen" watermark rather than the global lastSeenId — several
// windows, each watching a different session, can be reading off the same
// liveEvents feed at once.
let lastSeen = 0
const unsubLive = liveEvents.subscribe((evs) => {
if (evs.length === 0) return
const maxId = evs[0].id
if (maxId <= lastSeen) return
const fresh = evs.filter((e) => e.id > lastSeen)
lastSeen = maxId
let planAffecting = false
for (const e of fresh.slice().reverse()) {
applyEventTo(ws, sessionId, e)
applyHealthChangedTo(ws, e)
if (e.correlation_id === sessionId && STATUS_AFFECTING.has(e.type)) planAffecting = true
}
if (planAffecting) schedulePlanRefetch(ws, sessionId)
})
return () => {
unsubLive()
unsub()
}
}
// Sweep expired pulses/diffs on an interval so old touches stop glowing —
// across the global workspace and every per-session one currently in use.
setInterval(() => {
const now = Date.now()
const sweep = (ws: WorkspaceState) => {
ws.touched.update((t) => t.filter((e) => now - e.ts < TOUCHED_PULSE_MS))
ws.healthDiffs.update((d) => d.filter((e) => now - e.ts < HEALTH_DIFF_MS))
}
sweep(globalWorkspace)
for (const ws of workspaces.values()) sweep(ws)
}, 1000)