The procedural-glyph-engine dep pointed at a non-portable file:/private/tmp/orby-pkg
path, breaking npm ci in Docker and every main deploy since v0.20.0 (the build
cache masked it until it busted ~Aug 5). Vendor Orby v5.0.0 into web/vendor/,
switch the dep to file:../vendor, and use npm install in the web Dockerfile
(file: deps need install, not ci). Cherry-picked from 3cd4cf9.
51 lines
1.8 KiB
HTML
51 lines
1.8 KiB
HTML
<!doctype html>
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<html lang="en">
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<head>
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1" />
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<title>Orby · Canvas example</title>
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<link rel="stylesheet" href="./example.css" />
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</head>
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<body>
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<main>
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<h1>Native canvas</h1>
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<p>
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One long-lived engine instance moves between semantic states while
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preserving its seeded visual identity.
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</p>
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<div class="glyph-stage">
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<canvas id="aiGlyph" width="440" height="440" aria-label="Animated AI state"></canvas>
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</div>
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<div class="actions" role="group" aria-label="Choose a semantic state">
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<button type="button" data-sprite="ai.idle">Ready</button>
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<button type="button" data-sprite="ai.thinking">Thinking</button>
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<button type="button" data-sprite="ai.progress">Progress</button>
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<button type="button" data-sprite="status.success">Done</button>
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</div>
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<p id="stateStatus" role="status">Current state: ai.idle</p>
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</main>
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<script type="module">
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import { createGlyph } from "../src/joan-engine.js";
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const glyph = createGlyph("#aiGlyph", {
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sprite: "ai.idle",
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seed: "self-service-example",
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gridSize: 68,
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});
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const status = document.querySelector("#stateStatus");
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document.querySelectorAll("[data-sprite]").forEach((button) => {
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button.addEventListener("click", async () => {
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const sprite = button.dataset.sprite;
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status.textContent = `Transitioning to ${sprite}…`;
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await glyph.transitionTo(sprite);
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status.textContent = `Current state: ${sprite}`;
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});
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});
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window.addEventListener("pagehide", () => glyph.destroy(), { once: true });
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</script>
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</body>
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</html>
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