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oikos/web/src/pages/Ops.svelte
dtoro ac48390796
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feat: global activity feed + session digest
Ops "Executions" tab showed raw target UUIDs, alphabetical (not
recency) order, and a stale status vocabulary from an earlier schema
iteration — never actually usable as a live "what's happening" view.
Replaced with a new recency-ordered /api/v1/activity/recent endpoint
and matching table (human-readable action summaries, risk/status
badges, duration, inline error preview).

Also added /api/v1/activity/session/{id} + a collapsible SessionDigest
panel in the chat rail, answering "what did this session actually do"
(executions by status, entities touched, knowledge written) — the
missing piece for proactive outcome reporting to be visible in the UI,
not just in the chat transcript.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-10 20:09:09 +02:00

241 lines
9.1 KiB
Svelte

<script lang="ts">
import { onMount } from 'svelte'
import {
fetchApprovals,
decideApproval,
fetchRecentActivity,
cancelExecution,
type Approval,
type ActivityItem
} from '$lib/api'
import { liveEvents, subscribeEvents } from '$lib/stores/events'
import * as Tabs from '$lib/components/ui/tabs'
import * as Table from '$lib/components/ui/table'
import { Badge } from '$lib/components/ui/badge'
import { Button } from '$lib/components/ui/button'
import { toast } from 'svelte-sonner'
let approvals = $state<Approval[]>([])
let activity = $state<ActivityItem[]>([])
let deciding = $state<string | null>(null)
async function loadApprovals() {
approvals = await fetchApprovals()
}
async function loadActivity() {
activity = await fetchRecentActivity()
}
onMount(() => {
loadApprovals()
loadActivity()
const unsubscribe = subscribeEvents()
// The activity feed has no dedicated SSE event type yet — a light poll
// keeps it live without waiting for that wiring. Cheap: one query, only
// while this page is open.
const interval = setInterval(loadActivity, 5000)
return () => {
unsubscribe()
clearInterval(interval)
}
})
$effect(() => {
const ev = $liveEvents[0]
if (!ev) return
if (ev.type.startsWith('approval.')) loadApprovals()
if (ev.type.startsWith('execution.')) loadActivity()
})
function fmtDuration(ms: number | null): string {
if (ms == null) return '—'
if (ms < 1000) return `${ms}ms`
const s = Math.round(ms / 1000)
if (s < 60) return `${s}s`
return `${Math.floor(s / 60)}m ${s % 60}s`
}
function fmtWhen(iso: string): string {
const d = new Date(iso).getTime()
if (!d) return ''
const s = Math.round((Date.now() - d) / 1000)
if (s < 60) return 'just now'
if (s < 3600) return `${Math.floor(s / 60)}m ago`
if (s < 86400) return `${Math.floor(s / 3600)}h ago`
return `${Math.floor(s / 86400)}d ago`
}
async function decide(id: string, decision: 'approve' | 'deny') {
deciding = id
const result = await decideApproval(id, decision)
deciding = null
if (result) {
toast.success(`Approval ${decision === 'approve' ? 'approved' : 'denied'}`)
loadApprovals()
} else {
toast.error('Decision failed')
}
}
async function cancel(id: string) {
const result = await cancelExecution(id)
if (result) {
toast.success('Execution cancelled')
loadActivity()
} else {
toast.error('Cancel failed')
}
}
function riskVariant(risk: string): 'default' | 'secondary' | 'destructive' {
if (risk === 'destructive') return 'destructive'
if (risk === 'config_mutation') return 'secondary'
return 'default'
}
// Real status vocabulary (internal/httpapi/phase3.go, cmd/nomos): the
// previous version checked statuses ('proposed', 'auto_approved',
// 'verified', 'executing'...) that don't exist anywhere in the actual
// schema — this table was never actually color-coding correctly.
function execStatusVariant(status: string): 'default' | 'secondary' | 'destructive' | 'outline' {
if (['failed', 'denied', 'revoked', 'cancelled'].includes(status)) return 'destructive'
if (status === 'completed') return 'default'
if (['running', 'approved'].includes(status)) return 'secondary'
return 'outline'
}
const pendingApprovals = $derived(approvals.filter((a) => a.status === 'pending'))
const decidedApprovals = $derived(approvals.filter((a) => a.status !== 'pending'))
</script>
<div class="flex h-full flex-col gap-4 p-4 md:p-6">
<h1 class="text-lg font-semibold">Operations ledger</h1>
<Tabs.Root value="approvals" class="flex flex-1 flex-col overflow-hidden">
<Tabs.List>
<Tabs.Trigger value="approvals">
Approvals {#if pendingApprovals.length}<Badge variant="destructive" class="ml-1">{pendingApprovals.length}</Badge>{/if}
</Tabs.Trigger>
<Tabs.Trigger value="executions">Activity</Tabs.Trigger>
</Tabs.List>
<Tabs.Content value="approvals" class="flex-1 overflow-auto">
<div class="rounded-md border">
<Table.Root>
<Table.Header>
<Table.Row>
<Table.Head>Subject</Table.Head>
<Table.Head>Action</Table.Head>
<Table.Head>Risk</Table.Head>
<Table.Head>Status</Table.Head>
<Table.Head>Expires</Table.Head>
<Table.Head class="text-right">Decision</Table.Head>
</Table.Row>
</Table.Header>
<Table.Body>
{#each pendingApprovals as approval (approval.id)}
<Table.Row>
<Table.Cell class="font-mono text-xs">{approval.subject ?? '—'}</Table.Cell>
<Table.Cell>{approval.action}</Table.Cell>
<Table.Cell><Badge variant={riskVariant(approval.risk_class)}>{approval.risk_class}</Badge></Table.Cell>
<Table.Cell><Badge variant="outline">{approval.status}</Badge></Table.Cell>
<Table.Cell class="text-xs text-muted-foreground"
>{new Date(approval.expires_at).toLocaleString()}</Table.Cell
>
<Table.Cell class="flex justify-end gap-2">
<Button
size="sm"
disabled={deciding === approval.id}
onclick={() => decide(approval.id, 'approve')}
>
Approve
</Button>
<Button
size="sm"
variant="destructive"
disabled={deciding === approval.id}
onclick={() => decide(approval.id, 'deny')}
>
Deny
</Button>
</Table.Cell>
</Table.Row>
{:else}
<Table.Row>
<Table.Cell colspan={6} class="text-center text-muted-foreground">No pending approvals.</Table.Cell>
</Table.Row>
{/each}
</Table.Body>
</Table.Root>
</div>
{#if decidedApprovals.length}
<p class="mt-4 text-xs text-muted-foreground">Recently decided</p>
<div class="mt-1 rounded-md border">
<Table.Root>
<Table.Body>
{#each decidedApprovals.slice(0, 20) as approval (approval.id)}
<Table.Row>
<Table.Cell class="font-mono text-xs">{approval.subject ?? '—'}</Table.Cell>
<Table.Cell>{approval.action}</Table.Cell>
<Table.Cell><Badge variant="outline">{approval.status}</Badge></Table.Cell>
<Table.Cell class="text-xs text-muted-foreground"
>{approval.decided_at ? new Date(approval.decided_at).toLocaleString() : '—'}</Table.Cell
>
</Table.Row>
{/each}
</Table.Body>
</Table.Root>
</div>
{/if}
</Tabs.Content>
<Tabs.Content value="executions" class="flex-1 overflow-auto">
<div class="rounded-md border">
<Table.Root>
<Table.Header>
<Table.Row>
<Table.Head>Target</Table.Head>
<Table.Head>Action</Table.Head>
<Table.Head>Risk</Table.Head>
<Table.Head>Status</Table.Head>
<Table.Head>Duration</Table.Head>
<Table.Head>When</Table.Head>
<Table.Head class="text-right">Actions</Table.Head>
</Table.Row>
</Table.Header>
<Table.Body>
{#each activity as item (item.id)}
<Table.Row>
<Table.Cell class="font-mono text-xs">{item.target ?? '—'}</Table.Cell>
<Table.Cell>
<div>{item.verb}</div>
{#if item.summary}
<div class="text-xs text-muted-foreground">{item.summary}</div>
{/if}
{#if item.error}
<div class="text-xs text-destructive">{item.error}</div>
{/if}
</Table.Cell>
<Table.Cell><Badge variant={riskVariant(item.risk_class)}>{item.risk_class}</Badge></Table.Cell>
<Table.Cell><Badge variant={execStatusVariant(item.status)}>{item.status}</Badge></Table.Cell>
<Table.Cell class="text-xs text-muted-foreground">{fmtDuration(item.duration_ms)}</Table.Cell>
<Table.Cell class="text-xs text-muted-foreground">{fmtWhen(item.created_at)}</Table.Cell>
<Table.Cell class="text-right">
{#if ['pending_approval', 'approved', 'running'].includes(item.status)}
<Button size="sm" variant="outline" onclick={() => cancel(item.id)}>Cancel</Button>
{/if}
</Table.Cell>
</Table.Row>
{:else}
<Table.Row>
<Table.Cell colspan={7} class="text-center text-muted-foreground">No activity yet.</Table.Cell>
</Table.Row>
{/each}
</Table.Body>
</Table.Root>
</div>
</Tabs.Content>
</Tabs.Root>
</div>