sticky top-0 on each <th> (not the <thead> itself — more consistent
sticky support across browsers for table headers) plus a background so
scrolled rows don't show through underneath it.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
text-primary instead of text-success — keeps the "done" state on-brand
with the rest of the UI (buttons, focus rings) rather than introducing
a separate green that only really worked well on the dark theme.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
text-success/50 and /60 washed out to almost nothing against the light
theme's cream card background — full-opacity text-success still reads
as a calm, muted green (not alarming) but is actually visible on both
themes.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
The launcher's textarea inherited the base Textarea component's default
field-sizing:content (auto-grow to fit typed content) — ChatThread's
input already overrides this with field-sizing-fixed, but the desktop
launcher never did, so the box would jump taller the moment you started
typing. Also bumps the floating-window frosted-glass opacity from 70%
to 85%: backdrop-filter's blur strength isn't consistent across
engines, and Firefox blurs noticeably less than Chromium at the same
radius, making the Chromium-tuned opacity look far too see-through
there.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
The pending operator-question card now renders inline in ChatThread (the
newest thing in the conversation) instead of in the context rail — it's
part of the chat, not a separate side panel, and the panel's hasContext
gate no longer needs to special-case it.
The desktop mascot's reactions are now entirely about whichever task
window has focus, not fleet-wide events: thinking/talking is a new
continuous `busy` behavior that tracks the focused session's own
streaming state (thinking before any text arrives, talking once it
does — using the previously-unwired peep/talk sprite), eureka fires with
the actual knowledge title that was recorded, happy fires with the
task's own completion summary, and alarmed now means "this task needs
your OK" (an operator question was raised) rather than a fleet-wide
critical/signal event.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
New Task now opens directly as an empty ChatThread (NewTaskChat) instead of
a separate compose screen, sized like a real task window. The Scope/Activity
context rail in a task window no longer renders until there's actually
something to show (touched entities, activity, or an open question),
avoiding an empty-placeholder sidebar on every new task. Also fixes the
chat input defaulting to several lines tall on window open, centers the
empty-chat greeting vertically, and gives floating windows the same
frosted-glass look as the desktop's task launcher card.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Audits and fixes ground-teleport/flat-fall/toss-momentum physics bugs,
fixes drag getting stuck via missing pointercancel handling, replaces
sprite-based speech bubbles with real HTML text/emoji bubbles, adds
drag-onto-icon "investigate" reactions and idle chatter, merges the
name badge and reaction bubble into one floating element, and caps the
bubble to one line with a teleprompter-style auto-scroll instead of
ellipsizing overflow text.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Implements plans/2026-07-20-desktop-mascot.md. New code under
web/src/lib/mascot/ (types/sprites/render/state/behavior/actions/
stimuli + Mascot/MascotLayer/RadialMenu/NameDialog components) plus
CC0 sprite sheets at web/public/mascot/ (chicken + Onocentaur egg pack
+ reaction bubbles). MascotLayer is inserted into Desktop.svelte after
WindowLayer; <2-line integration.
Tamagotchi: egg -> chick -> adult lifecycle persisted to
localStorage['oikos-mascot'] (debounced 300ms). Egg hatches on first
naming (no timed incubation per implementation deviation). Chick/adult
wander, peck, sleep, blink autonomously via a weighted-random FSM; the
chicken walks above windows (ground line = highest window top edge
beneath its x, recomputed each tick from wmState; rides the ground when
the window beneath is dragged).
Interaction: draggable with flutter-fall physics on release mid-air;
plain click = pet (heart bubble + happy anim); right-click opens a
rounded-button radial menu (Interact/Care/Identity/Debug nested groups)
mirroring the desktop's own right-click menu styling; auto-flips above/
left near screen edges.
Awareness: stimulus bus subscribes to chat.ts streaming, activity.ts
activityLog (knowledge-entry diff), events.ts liveEvents (critical/
signal -> alarmed, execution -> happy), with priority+cooldown gating.
Egg-stage reactions are suppressed. Reaction bubbles are anti-aliased.
Sprite loop runs at ~60fps via setTimeout (not rAF) per GraphBackground
convention, dt clamped to 100ms; position via transform: translate3d
+ will-change: transform for compositor-friendly motion. Z-index
ordering: WindowLayer z-40 < MascotLayer z-[45] < desktop context menu
z-50 < RadialMenu/NameDialog z-[60].
Docs: plan + docs/mascot/README.md (MBSE subsystem model) updated to
Implemented with a deviations note covering hatch-on-naming, PNG-sheet
art, button-column radial menu, 60fps loop, egg-reaction suppression,
and window-walking ground model. VERSION bumped 0.7.13 -> 0.8.0.
The taskbar's gear icon reopened the full-page "Connect to Oikos" screen
even once already connected. Split that: Config.svelte stays as the
first-run/unconfigured screen; a new Settings app (windowed, like Tasks or
Operations) now handles in-session changes, with a section list (Connection,
Appearance) built to grow — future settings are one more entry, not a new
screen.
- pages/Settings.svelte: Connection (server URL/token/Authentik, reusing
config.ts + oidc.ts) and Appearance (Terracotta/Carbon picker) sections.
- apps.ts: registered as a normal desktop app.
- Taskbar's gear button now opens the Settings window; removed the
onOpenConnection prop threaded through App -> Desktop -> Taskbar, since
Settings' "Forget saved connection" (clear config + reload) replaces it.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Replace hand-rolled pointer-resize logic (TaskContextPanel's 3-way vertical
split, SessionChatWindow's rail, ChatThread's message/input split) with
svelte-splitpanes, themed onto the app's existing border/primary tokens.
- TaskContextPanel: Scope/Plan/Event-log sections collapse to a fixed header
height and restore their last size on reopen.
- ChatThread: input area is now a separate resizable pane, clamped to a
measured one-line minimum and a 45% max, instead of a fixed max-h textarea.
- Send button restyled to sit inside the input's corner (Claude-style),
swapping the up-arrow for a corner-down-left return icon.
- Adds a $app/environment shim + optimizeDeps exclude, since
svelte-splitpanes assumes SvelteKit and this is a plain Vite app.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Replace the sidebar + hash-routed page shell with a desktop metaphor:
draggable app icons, apps opening as floating wmkit windows, a centered
"What should Nomos do?" task launcher, and a bottom taskbar showing all
open windows plus a system tray.
- New app registry ($lib/apps.ts) — adding an app is one entry, nothing
else to touch.
- New desktop shell components (Desktop, WindowLayer, DesktopIcon,
Taskbar, TaskLauncher) under $lib/components/desktop-shell/.
- Icon positions are a persisted, collision-avoiding grid ($lib/stores/icons.ts).
- Window layout persists across reloads (wmkit persist), with
drag-to-maximize, F6 window cycling, and now a right-click desktop menu
(cascade/tile/show desktop/reset icons) plus Cmd/Ctrl+Z undo/redo for
window moves, resizes, and closes.
- Taskbar buttons get a hover-close and self-correct their title once a
new task's real goal is known.
- New task windows (desktop launcher and the Tasks app's "New task"
button) open as a window, not a dialog, and hand off to the real
session window once the backend assigns an id.
- Fixed a real gap along the way: GET /sessions/{id} couldn't tell
"session deleted" from "session has no messages yet" (both returned
200 with an empty list) — cmd/nomos/main.go now checks existence and
404s, so a stale/persisted task window shows "Task not found" instead
of a misleadingly empty, live-looking chat.
- Test coverage for the new pure logic (icon placement/collision
avoidance, app registry id helpers) plus a vitest matchMedia polyfill
needed to import anything touching the theme store.
Deletes the now-superseded sidebar shell, MinimizedWindowsBar, and the
standalone Chat/EntityDetail pages (folded into the window layer).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Clicking a task now opens it as a wmkit floating window (like entity
windows already do) instead of navigating away from wherever you were.
Several task windows can be open and actively streaming at once, each
fully independent — no "which one's on screen" guard needed, since
each window owns its own store bundle:
- chat.ts: chatFor(sessionId)/loadSessionChat/sendSessionMessage give
each window its own messages/streaming/connectionState, alongside
the existing singleton path the main Chat page still uses unchanged.
- workspace.ts: same split for plan/questions/touched/health-diffs
(workspaceFor/startSessionWorkspace), each with its own live-event
watermark since several windows can watch the same event stream.
- activity.ts: activityLogFor(sessionId) mirrors the global derivation.
SessionGraph.svelte, OperatorQuestion.svelte, and ActivityTimeline.svelte
were converted from store-importing to prop-driven (matching the new
ChatThread.svelte, extracted from Chat.svelte's transcript/input so both
the main page and task windows share one implementation instead of
duplicating markup/styling) so each can render either the global
"current session" or a specific window's session.
Also: minimized-window taskbar chips now cap at a max width with
middle-ellipsis truncation instead of growing unbounded, and the
window header's title/action-button row is fixed to genuinely match
heights (not just share a center point) for more robust alignment.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Replace the Fleet/Network/Identity/Knowledge category tabs (which
scoped entity fetches server-side) with a single "Types" multiselect
shared by both the table and graph views — both now fetch the whole
entity set (paginated via the new fetchAllEntities) and filter
client-side, defaulting to fleet's types. Table and graph also share
one search/highlight field instead of two separately-labeled ones.
Along the way, fixed a real bug the wider entity set exposed: the
treegrid's parent/child grouping fired one fetchGraph call per
candidate root entity, fine for the old ~50-entity fleet scope but an
ERR_INSUFFICIENT_RESOURCES flood once scoped to the full ~1700-entity
set. Replaced with a single whole-graph fetch, deriving parent/child
pairs from its edges client-side.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Quadratic-bezier edges instead of straight lines, and drop the
auto-refit-on-load that caused a jarring zoom/pan snap once the force
simulation settled. Also namespace each graph's dot-grid pattern id
with a per-instance uuid — multiple SessionGraph instances can now be
mounted at once (one per open task window), and duplicate SVG ids
silently blanked out every graph's background but the first.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Every place that showed entity detail (Knowledge Base's right sidebar,
the EntitySheet drawer used by Knowledge and the chat session graph,
the standalone /entity/:slug page) now opens the entity in its own
floating, draggable, resizable window instead — several can be open
side by side, and clicking a relation inside one opens another,
building up a stack. Windows are managed by one global wmkit instance
(new $lib/stores/windows.ts + $lib/components/EntityDesktop.svelte,
mounted once in App.svelte), themed with the app's own card/border/ring
tokens rather than wmkit's bundled themes (app.css).
- Delete EntitySheet.svelte (redundant) and the KnowledgeBase resizable
detail pane; row/graph-node click handlers now call
openEntityWindow(slug) instead of setting local sidebar state.
- SessionGraph (chat's "Scope" mini-graph): clicking a node opens its
window directly instead of a click-through mini-detail panel with
its own resize handle and "Full detail" button — that whole
subsystem is now dead and removed. Node highlight ring is kept
(still useful to see what you last opened) and now clears itself via
an effect watching the shared window-manager store, so closing a
window drops the highlight instead of leaving it pointing at nothing
— same fix applied to Knowledge Base's row highlight.
- Compact the entity-detail panel's padding (container + each
DetailSection) now that it's typically viewed in a small window
rather than a full-height sidebar.
- Fix KnowledgeBase's browse pane losing its flex-1/min-w-0 (and thus
full width) when the wrapping single-child div around it was removed
along with the old detail-pane split.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
import.meta.env (used by main.ts's dev-token auto-config) was untyped
since that landed — vite-env.d.ts never referenced Vite's client types.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
The clickable-button variant of relationRow was missing the truncate
class that the read-only span fallback already had — long slugs (task
UUIDs, exec IDs) rendered at their full pre-truncated length inside a
shrink-only flex item, overflowing the narrow detail sidebar and
wrapping to extra lines. Give both sides flex-1 + truncate so they
share the row's width evenly and always stay on one line.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
fetchGraph({root, depth:1}) is backed by blast_radius, which only
walks outgoing edges — so it could never surface an edge some other
entity points at this one (e.g. host:hubris —hosts→ lxc:sophia) unless
that other entity happened to also be reachable going forward from
here. The Outgoing/Incoming split was filtering correctly, but
"Incoming" was starved of data by construction.
Switch to GET /entities/{id}/relations?direction=both — a dedicated
endpoint that matches on source_id OR target_id directly — via a new
fetchEntityRelations(). Simplifies the incoming/outgoing derivation
too, since every relation returned is now actually incident to the
entity (no more sibling-edge filtering needed).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Knowledge Base / Fleet browsing:
- EntityTable renders as a treegrid (arbitrary depth, expand/collapse,
ARIA row/level/expanded), grouped by parent-child relationships
derived entirely from the live ontology graph (cardinality ->
direction; typeDepth specificity for ties) rather than a hardcoded
relationship list — see loadFleetGrouping in KnowledgeBase.svelte.
- Fold Services and Storage categories into Fleet (services/pools/
volumes/datasets now nest under the compute entity or pool that
provides/contains them instead of having their own browsing tabs).
- Drop `cluster` entities from Fleet browsing so a host's `located-at`
(site) relationship wins the tree-parent slot without needing a
hardcoded priority override — member-of simply has no valid target
left to point at.
- Add a "show destroyed/inactive" Switch (default off) filtering on
entity.state, replacing an always-on checkbox.
Entity detail panel:
- Split the Relations section into Outgoing/Incoming groups (relative
to the viewed entity), and scope the section's count to edges
actually incident to it rather than the whole depth-1 neighborhood.
Dev experience:
- Auto-fill the SPA's token from the dev server's own OIKOS_API_TOKEN
(vite.config.ts define + main.ts, dev-only, only when unconfigured)
so the "Connect to Oikos" prompt doesn't reappear on every reload.
- .claude/launch.json: autoPort, since port 5173 is often already
claimed by another worktree's dev server.
Adds ui/checkbox and ui/switch (bits-ui primitives, following the
existing shadcn-svelte wrapper pattern) and fetchOntology()/
RelationshipTypeDef to api.ts. Also fixes a missing types.ts import
in api.ts (ChatEvent/MessageContent) that predates this branch.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
5 warnings → 0:
1. ActivityTimeline.svelte:103 — replaced deprecated <svelte:component
this={icon}> with direct dynamic component rendering ({@const IconComp
= icon}<IconComp />). In Svelte 5 runes mode, components are dynamic by
default; <svelte:component> is unnecessary.
2. DetailSection.svelte:18 — 'let open = (defaultOpen)' captured only
the initial value. Changed to (false) + to sync with
defaultOpen prop changes.
3. EntitySheet.svelte:10 — 'let currentSlug = (slug)' had the same
issue. Changed to <string|null>(null) + (the was
already there, now the initial value doesn't reference the prop).
4. theme.svelte.ts:23 — 'applyClass(current)' at module level referenced a
variable, capturing only the initial value. Changed to apply the
plain storedTheme() result for initialization; setTheme() already calls
applyClass() on changes.
5. Chat.svelte:326 — unused CSS selector '.prose-chat
:global(:first-child):is(h1,h2,h3)' replaced with explicit
:global(> h1:first-child) etc. (the :first-child pseudo wasn't matching
because the scoped wrapper div is the actual first child).
Build is now warning-free.
Tool-renderer registry (21 files, ~1.5k lines):
- src/lib/tool-renderers.ts — registry + getToolRenderer (exported, never
imported anywhere)
- src/lib/renderers/index.ts + 10 .ts registrars + 10 .svelte components
- main.ts: removed the requestAnimationFrame(() => import('./lib/renderers'))
that was the only thing keeping the dead subsystem alive
Dead components (never imported):
- ToolCallGroup, PlanProgress, GoalHeader, InlineApproval, SessionDigest
Dead store exports (written, never read):
- context.ts: pendingApprovals writable (+ Approval type import)
- events.ts: connectionState writable (+ its .set() calls)
Dead API surface:
- api.ts: SessionDigest interface + fetchSessionDigest (only caller was the
dead SessionDigest.svelte)
Dead npm deps:
- mode-watcher (0 imports; superseded by stores/theme.svelte.ts)
- @internationalized/date (0 imports)
Also: fix stale comments referencing deleted symbols, update plan R1/R2
status. Build clean (4683 modules, down from 4706; one Svelte 5 warning
gone — the dead HealthSummary.svelte was emitting state_referenced_locally).
The approval entry type was removed from ActivityEntry upstream; this
case/import were unreachable leftovers after merging that change in.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
- Plan/Activity panels: humanize step titles, richer icons, empty states
matching Scope's illustration style, pretty-printed expandable detail
- Activity log renamed to Event log; every step now expandable
- Chat: middle-truncate header title, remove redundant task-list rail and
header stat cluster (duplicated in the sidebar), simplify markdown styling
- Fix --font-mono actually being a monospace font (was aliased to DM Sans)
- Replace rotating loader-circle spinner with a smoother fading-blade Spinner
- SessionGraph entity detail panel: resizable and self-clamping against its
live container size (was overflowing into sibling sections), close button
- Dev launch config: fetch bearer token from the running api container so
`npm run dev` works against the local compose stack without a hardcoded
secret in a tracked file
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
P1: add docker compose (logs|ps|top|config|images|port|cp) to read-only
allowlist. docker compose logs was classified as config_mutation, causing
individual approval cards for read-only inspection commands.
P2: remove approval entries from activityLog. They were always status=running
and never transitioned to done (the derived store builds from tool-call
text, not execution status), causing AgentIndicator to latch onto a stale
'Approval: ...' entry and never clear — even after the session completed.
P3: remove InlineApproval from Chat.svelte. The green 'Completed in 1s on
lxc:...' boxes were noise in the chat stream. Approval UX belongs in the
Operations page (already has it via Ops.svelte), not inline in the chat.
P4: stale execution cleanup. Startup sweep (mark >1hr non-terminal as
cancelled) + 5-min periodic sweep (mark >10min non-terminal as cancelled).
98 orphaned executions accumulated from eval testing (39 running from
apt_upgrade:audit timeouts, 19 pending_approval, 3 approved).
P5: refuse second config_mutation run when an approval is already pending
for the session. Without this, the agent queues N individual approvals
before the operator can respond — confirmed in session 20757eb9 (two
approval cards for what should have been one plan-level approval).
VERSION 0.7.0 → 0.7.1
- Terracotta (light) and Carbon (dark) themes with toggle
- Inknut Antiqua headings, DM Sans body
- Dot grid background on EntityGraph and GraphBackground
- Theme-adaptive graph colors on EntityGraph
- Art Nouveau chat styling (borders, underlines, blockquote quotes)
- Bullet point styles in chat prose
- Task goal in header, rename Overview→Tasks, New Task labels
- Logo uses var(--primary) for theme awareness
The overview background graph and the Knowledge Base graph both rendered
empty because the SPA's OIDC access token expired (~5 min TTL) and was
never refreshed. fetchWithAuth called getToken() synchronously (no refresh);
ensureToken returned the stale token without refreshing; storeTokens
discarded expires_in; the resulting 401 made fetchGraph return null and
both graphs drew nothing, with no error surfaced.
- oidc.ts: track expiresAt from expires_in; getToken() returns null within
30s of expiry; ensureToken/initOIDC refresh instead of returning stale
tokens; isOIDCConfigured no longer claims configured on expired-only state
- config.ts: fetchWithAuth awaits ensureToken (refresh on demand), falls
back to static token if OIDC can't yield one, flushes OIDC session on 401;
sseUrl is async + refreshes before constructing the EventSource
- stores/events.ts: connect() awaits the now-async sseUrl
- activityLog now detects 'requires approval' in tool results
- Adds approval entries with shield icon + description + execution ID
- Works for both run and remaining approval paths
Backend:
- proposePlan sets plan window in autonomy_settings (nomos:plan:<session>)
- run handler checks plan window — auto-executes config_mutation commands
within plan without per-action approval
- planWindowActive function in server.go
- Plan window cleaned up on completeTask (already covered by LIKE '%:' || )
Frontend:
- Removed 'Session graph' header bar
- Cooler empty states: Plan shows animated dots + 'Awaiting plan…',
Activity shows pulsing dots + 'Waiting for activity…'
- AgentIndicator now shows only during stream or when running tools exist
(not on session status=executing which never cleared)
- Activity timeline: oldest-first ordering (reads top-to-bottom naturally)
- Removed unused liveStatus derivation and currentTask import from Chat
- Plan: Phase A+B+C for activity gaps + plan-approve-once policy
- Tool calls in Activity timeline are now tagged with current plan step
- Indented entries show which step they belong to
- Step tracking via update_plan_step(status=running) tool calls
- Removed inline tool renderers from chat (health summary, fleet snapshot, etc.)
— all tool output now visible only in sidebar Activity timeline
- TaskContextPanel restructured into 3 collapsible sections:
Scope (graph), Plan (goal + steps + progress), Activity (timeline)
- Collapsed headers show compact live status: 'Graph', 'Step X/N', 'N actions'
- Sections are vertically resizable via drag handles
- Plan section shows goal inline + step list + progress bar
- GoalHeader and PlanProgress no longer rendered separately
- ActivityTimeline header moved to TaskContextPanel
- New ActivityTimeline: unified timeline in sidebar showing all agent actions
(goal, plan steps, tool calls, knowledge, completion) in reverse chron order
- activityLog derived store merges messages + planSteps + currentTask
- AgentIndicator stays in chat (thinking/working indicator), simplified props
- ToolCallGroup removed from chat — tools visible only in sidebar timeline
- SessionDigest replaced by ActivityTimeline
- PlanProgress restored in sidebar (conceptual steps, separate from timeline)
- New AgentIndicator component: replaces 3 separate indicators
(loading dots, ToolCallGroup summary, activity bar) with one
- Positioned as last item in message list — scrolls naturally
- Shows current tool action: 'Researching lxc:nfs-export…' etc
- Spinner during work, check on completion, X on error
- Fades out 3s after turn completes
- Activity bar, loading dots, statusLabel removed from Chat
- Continue button moved to sidebar session panel
- SessionDigest now includes live tool timeline, plan steps, knowledge
- ToolCallGroup compact: single-line with collapsible names only (no JSON)
- Activity bar moved to bottom of messages, smart scroll respects user position
- setGoal now sets status=executing (removed stuck planning state)
- PlanProgress merged into SessionDigest, removed from TaskContextPanel
- New toolTimeline derived store in chat.ts
- Activity bar moved to bottom of message list (before messagesEnd)
- Smart scroll: auto-scroll only during streaming or when near bottom
- Scrolling up pauses auto-scroll until next send
- Removed duplicate $effect block
- Plan: tool timeline in sidebar (plans/2026-07-14-tool-timeline-sidebar.md)
- VERSION file at repo root (0.3.0)
- vite.config.ts reads VERSION at build time, injects __OIKOS_VERSION__
- App.svelte shows version in sidebar tooltip + subtle text below logo
- AGENTS.md §9: every commit to main MUST bump VERSION
(patch=bugfix, minor=new features, major=breaking changes)
The apiUrl configured on the Config page was lost when the webview
navigated away to localhost and back. Now it's included in the return
URL as ?desktop=1&apiUrl=...&token=...