The window rendered the same 13 collapsible sections for every entity, sorted
only by "does it have content". Audit trail carried the same visual weight as
Health, and the window answered "what data do we hold about X?" rather than
"what do I need to know, and what should I do?".
Measured against prod: host:hubris has 223 relations, 1,601 events, 2.7M metric
samples and 148 executions; an ingress route has three facts. Both got 13
identical headers. Expanding a host put ~540 interactive elements on screen.
- **A verdict header that never collapses.** Not just "down" but *why*:
"ping failing · 5 of 6 checks passing". That line did not previously exist
and could not have — checks rendered as configuration, never as results.
- **Sections composed per type.** A document has no checks, metrics or blast
radius; a signal or execution is a record, not a thing. Infrastructure gets
Status/Impact/Activity/Metrics/Reference, knowledge types lead with Content,
records get a minimal view. Unknown types fall back to infrastructure so a
new entity type is never a blank window.
- **Status replaces Monitoring**, showing each check's own verdict and when it
last ran — the section that answers the header's "why".
- **Impact** finally calls /entities/{id}/blast-radius. The endpoint has existed
since the first API and had no frontend caller anywhere, despite
.agents/OIKOS.md naming blast radius as the reason the ontology exists. Its
outgoing-edges-only limitation is stated in the UI rather than hidden.
- **Activity merges four lists** (executions, signals, events, agent activity)
that were telling one story in four places.
- **Relations cap at 8 with a drill-in** — 540 interactive elements down to 126.
- **Ask Nomos** opens a task pre-scoped to what you are looking at, seeded with
the verdict just computed, via an optional draft threaded through
openNewTaskWindow -> NewTaskChat -> ChatThread.
Requires exposing check_defs.last_health/last_run_at through the API (the
columns landed with the health-aggregation work but were never surfaced).
Adding a fourth enum containing "unknown" made oapi-codegen disambiguate all
enum constants by type prefix, so metrics.go moves to gen.TrendDirection*.
Verdict derivation and type->section composition live in $lib/entityView.ts as
pure functions with 15 unit tests, including the host:strong case that
motivated this.
Co-Authored-By: Claude <noreply@anthropic.com>
Refetching everything on a health event was wasteful and churned the UI: one
container going degraded pulled down the entire fleet entity list (plus its
parent-grouping pass), or the whole fleet graph, to learn something the event
had already delivered.
health.changed / health.stale carry the new value in their payload, so the
views that hold the entity just patch it:
- Fleet table: patch the row. Only entity.* changes which entities exist, so
only that still refetches.
- Fleet map: patch the node AND graph.health[id] — healthOf() reads the side
map in preference to the node's own field, so patching only the nodes would
have left the rendered colour unchanged.
- Entity detail: patch the open entity. Signals still need a read (the event
says one was raised, not what the list now contains) but only the signals,
not the entity and checks alongside them.
Shared in $lib/health.ts, which returns the original array when an event does
not apply so unrelated rows keep their identity and do not re-render. Note it
matches on entity_id, never data.slug: the scheduler emits health.changed with
entity_id = the observed entity but slug = the *check's* slug.
Separately, events.ts had no reconnect. onerror was empty on the assumption
the browser retries, but EventSource only does that for a transient failure --
once it reaches CLOSED (an HTTP error on connect, e.g. the API restarting
during a deploy) it stays closed forever. A single blip silently froze every
live surface in the app with nothing on screen to say so. Now reconnects with
capped exponential backoff, and exports eventsConnected so a future indicator
can show when the stream is down.
Verified against live prod: flipping lxc:apps health recoloured the map node
and moved its counts (30 healthy -> 29, 9 down -> 10) with ZERO network
requests.
Co-Authored-By: Claude <noreply@anthropic.com>
Monitoring coverage was 3 of 89 active entities. Three bugs, each hidden by
discarded errors in checkdefaults:
- writeCheck generated a fresh uuid, inserted the check entity ON CONFLICT
(slug) DO NOTHING, then wrote a check_defs row referencing it. On any
re-seed the slug already existed, the entity insert no-oped, and the FK
violated — aborting the ingest transaction and surfacing as an unrelated
failure several entities later. Re-seeding has been broken since; prod's
coverage was frozen at its first successful seed. This is what
TestSeedIngestIdempotentAndNoDuplicateEdges had been reporting.
- shortSlug truncated to the last 8 chars, so all 21 ingress routes collapsed
to ".network" and overwrote each other; service:jellyfin collided with
lxc:jellyfin.
- The ssh-script checker never read the `args` config checkdefaults wrote, so
process_check.sh always ran without its unit name and returned "unknown".
Coverage is now 75/89. Monitoring is declared per entity type in
seeds/ontology.yaml and resolved through the is-a hierarchy, so a type can say
it warrants nothing (site, lan, mesh, cluster) and never be reported as a gap.
coverageSweep raises an `unmonitored` signal only where a type declares
monitoring it lacks — 8 real gaps, no false positives.
Also:
- entity_types.attribute_schema was never ingested: the seed loader read
"attribute_schema" but the YAML says "attributes", so all 60 types stored
JSON null.
- ListExecutions ignored its declared target/action/correlation_id filters and
paginated on a non-unique target slug, dropping and repeating rows.
- started_at was captured but only written at terminal state, so a running
execution reported NULL for its whole life. The three MCP auto-run copies
wrote no timing at all; they are now one autoRun helper.
- SSH output was buffered to completion and discarded entirely on timeout.
Both sshExec copies now stream through a shared execlog sink into
execution_logs, and keep partial output when a command is cancelled.
- executions.correlation_id was a random per-execution uuid that correlated
nothing; it is now the chat session id, which is what lets the chat tail
live output.
- reversible_low had no auto-run branch despite policy declaring it
unattended. Since computeCommandRisk never returns it, the class only arises
when an agent declares it over a read_only command — so gating it penalised
candor without adding safety.
- backup-target gains a backup-freshness checker (portable find -mmin, since
the first target is on macOS), resolving its host by walking backs-up-to
backwards. The pre-deploy pg_dump is now a tracked backup target.
UI: an Executions section on entity detail with live output tailing, and
streamed output under a running `run` call in the chat timeline.
Migrations 022-024. Ops.svelte and context.ts exclude execution.output from
their refetch triggers, which would otherwise fire once a second per command.
Co-Authored-By: Claude <noreply@anthropic.com>
.prettierrc.json was missing "semi": false, so prettier wanted to add
semicolons to a codebase written without them (763 semicolon-free
statements vs. 150 with, in hand-written .ts; zero hand-written .svelte
files use them at all). That's why prettier --check failed on 249 files
— not because the code was unformatted, but because the config didn't
match the actual house style. Added "semi": false; left printWidth/etc
as configured (printWidth barely moves the failure count: 218/213/212
files at 100/120/140).
Ran `prettier --write .` with the corrected config. Verified
semantics-preserving before and after:
- eslint: 142 problems both before and after, byte-identical
- build passes, 38/38 tests pass
- token-stream diff (whitespace/semicolons/quotes normalized) on all
218 changed files: only 52 had any remaining token change, all either
trailing-comma removal (matching trailingComma: "none") or import/
ternary reflow — no semantic changes
- live smoke test: Knowledge, Tasks, Fleet map, and a chat window
(AgentTrace, markdown, Scope graph, activity rail) all render
correctly, no console errors
Most of the diff is shadcn/ui vendor files (lib/components/ui/) moving
from the CLI's own style (double quotes, tabs, semicolons) to house
style; re-running `shadcn-svelte add` on a component will need a
follow-up format pass.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The chat rendered one card per tool call, so a 20-call turn buried the
answer under 20 stacked cards. Merge them with the "thinking" indicator
into a single collapsible strip above the answer:
- collapsed: the live activity while running, a count once finished
- expanded: the turn's work in humanized language (reuses the activity
log's toolActivityLabel, so ten identical "run · target: host:strong"
rows now read as what they actually did)
- per row: the raw args/result, one more click in
Also flip the Activity rail to newest-first with the current step on top:
- follow-mode/auto-scroll re-anchored to the top to match, or it would
jump to the oldest entry on every new event
- pending plan steps park at the tail rather than sorting above the
running step and pushing it off the top; the goal anchors the bottom
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- FleetMap: service-centric host -> container -> service graph replacing
the WebGL 3D force graph, with health coloring, hover-to-trace blast
radius, and click-to-open
- Desktop background: configurable CSS pattern picker in Settings ->
Appearance (8 patterns, color/fill/opacity/fade/size/rotation),
replacing the hardcoded ambient graph background
- Fix missing data-orientation/data-disabled Tailwind custom variants so
the shadcn Slider's track actually renders
- Rename "Knowledge Base" app to "Fleet"; scope its table to the same
fleet entities as the graph (compute-entity descendants + service)
instead of all entities
- Remove dead code: EntityGraph, GraphBackground, categories.ts,
MultiSelectFilter (all superseded by the above)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Windows: make floating windows fully opaque (drop backdrop-blur/color-mix
transparency), add margin around windows, reduce Overview padding to p-2.
- DataTable: fix Toolbar always rendering an empty padded bar (children
slot was always truthy regardless of actual content); split header/body
into separate tables so the scrollbar no longer overlaps the sticky
header; make sort work for derived/synthetic columns by sorting on the
column's accessor instead of a nonexistent row key.
- Overview: enable sorting on Status and Task columns via accessors.
- TaskContextPanel: give the Activity pane more height by default (Scope
30% / Activity 70%), fixing that the saved split sizes were never
actually applied to the bound Pane sizes.
- windows.ts: clamp new/resized windows to the desktop viewport so
content-heavy entity windows can't grow taller than the visible screen;
fixes a bad defaultSize.height ('30vh', an invalid non-numeric value)
that had silently left window height unconstrained.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Problem: the frontend had an implicit OS+Apps metaphor (desktop, floating
windows, an app registry) but the contract was informal — the mascot was
hardcoded into the shell, all apps were statically imported into one
800KB bundle, and there was no install/uninstall path.
Change: three phases landed.
- Phase 1 (contract + docked kind): AppDef extended with docked/noIcon
and optional geometry; the mascot registered as a docked app via a
generic DockedLayer that replaces the hardcoded <MascotLayer />;
openAppWindow branches on docked → toggleDocked; persisted docked
visibility store (absent key = visible, no APPS import to avoid a
static cycle).
- Phase 2 (lazy loading): AppDef.component is now a dynamic-import
loader; LazyApp renders with a loading skeleton; Vite code-splits
each app (main bundle 800KB→485KB); the LazyMascot wrapper is gone
since the lazy loader breaks the import cycle directly.
- Phase 3 (installable apps, local bundles): AppManifest + catalog +
installApp/uninstallApp + localStorage persistence; reactive apps
store (built-in + installed) and derived appById; App Store page;
Notes demo app; icons.ts and WindowLayer's orphan-close react to
registration so installs appear without a reload.
- Structure: data-table casing unified to PascalCase; the mislabeled
DataTable.svelte.ts (pure types, not runes) renamed to types.ts;
LazyApp colocated with its desktop-shell consumers; app-store moved
under lib/ so the dependency direction is consistent.
Risk: the app registry is now a reactive store, not a static array, so
every consumer (Desktop, DockedLayer, Taskbar, icons, windows) reads
from derived stores. Two static-cycle traps are documented in
docs/mbse/components.md §9: docked.ts must not import APPS (it would
fire a TDZ at init via the apps.ts→pages→windows.ts→here path), and
apps.ts must not statically import the mascot (the lazy loader defers
its module graph). Remote bundle loading, the /api/v1/apps endpoint,
and permission enforcement are deliberately NOT in this commit — they
are security-critical and deferred to Phase 4 with an ADR.
Verification: vitest 38/38; svelte-check + tsc clean for changed files;
eslint clean; vite build green; runtime smoke confirmed (install
Notes → icon appears → open → uninstall → icon + window gone; survives
reload). docs/mbse/components.md Component 9 and the plan updated.
Plan: plans/2026-07-21-frontend-os-apps-architecture.md
The pending operator-question card now renders inline in ChatThread (the
newest thing in the conversation) instead of in the context rail — it's
part of the chat, not a separate side panel, and the panel's hasContext
gate no longer needs to special-case it.
The desktop mascot's reactions are now entirely about whichever task
window has focus, not fleet-wide events: thinking/talking is a new
continuous `busy` behavior that tracks the focused session's own
streaming state (thinking before any text arrives, talking once it
does — using the previously-unwired peep/talk sprite), eureka fires with
the actual knowledge title that was recorded, happy fires with the
task's own completion summary, and alarmed now means "this task needs
your OK" (an operator question was raised) rather than a fleet-wide
critical/signal event.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
New Task now opens directly as an empty ChatThread (NewTaskChat) instead of
a separate compose screen, sized like a real task window. The Scope/Activity
context rail in a task window no longer renders until there's actually
something to show (touched entities, activity, or an open question),
avoiding an empty-placeholder sidebar on every new task. Also fixes the
chat input defaulting to several lines tall on window open, centers the
empty-chat greeting vertically, and gives floating windows the same
frosted-glass look as the desktop's task launcher card.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Replace the sidebar + hash-routed page shell with a desktop metaphor:
draggable app icons, apps opening as floating wmkit windows, a centered
"What should Nomos do?" task launcher, and a bottom taskbar showing all
open windows plus a system tray.
- New app registry ($lib/apps.ts) — adding an app is one entry, nothing
else to touch.
- New desktop shell components (Desktop, WindowLayer, DesktopIcon,
Taskbar, TaskLauncher) under $lib/components/desktop-shell/.
- Icon positions are a persisted, collision-avoiding grid ($lib/stores/icons.ts).
- Window layout persists across reloads (wmkit persist), with
drag-to-maximize, F6 window cycling, and now a right-click desktop menu
(cascade/tile/show desktop/reset icons) plus Cmd/Ctrl+Z undo/redo for
window moves, resizes, and closes.
- Taskbar buttons get a hover-close and self-correct their title once a
new task's real goal is known.
- New task windows (desktop launcher and the Tasks app's "New task"
button) open as a window, not a dialog, and hand off to the real
session window once the backend assigns an id.
- Fixed a real gap along the way: GET /sessions/{id} couldn't tell
"session deleted" from "session has no messages yet" (both returned
200 with an empty list) — cmd/nomos/main.go now checks existence and
404s, so a stale/persisted task window shows "Task not found" instead
of a misleadingly empty, live-looking chat.
- Test coverage for the new pure logic (icon placement/collision
avoidance, app registry id helpers) plus a vitest matchMedia polyfill
needed to import anything touching the theme store.
Deletes the now-superseded sidebar shell, MinimizedWindowsBar, and the
standalone Chat/EntityDetail pages (folded into the window layer).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Clicking a task now opens it as a wmkit floating window (like entity
windows already do) instead of navigating away from wherever you were.
Several task windows can be open and actively streaming at once, each
fully independent — no "which one's on screen" guard needed, since
each window owns its own store bundle:
- chat.ts: chatFor(sessionId)/loadSessionChat/sendSessionMessage give
each window its own messages/streaming/connectionState, alongside
the existing singleton path the main Chat page still uses unchanged.
- workspace.ts: same split for plan/questions/touched/health-diffs
(workspaceFor/startSessionWorkspace), each with its own live-event
watermark since several windows can watch the same event stream.
- activity.ts: activityLogFor(sessionId) mirrors the global derivation.
SessionGraph.svelte, OperatorQuestion.svelte, and ActivityTimeline.svelte
were converted from store-importing to prop-driven (matching the new
ChatThread.svelte, extracted from Chat.svelte's transcript/input so both
the main page and task windows share one implementation instead of
duplicating markup/styling) so each can render either the global
"current session" or a specific window's session.
Also: minimized-window taskbar chips now cap at a max width with
middle-ellipsis truncation instead of growing unbounded, and the
window header's title/action-button row is fixed to genuinely match
heights (not just share a center point) for more robust alignment.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Every place that showed entity detail (Knowledge Base's right sidebar,
the EntitySheet drawer used by Knowledge and the chat session graph,
the standalone /entity/:slug page) now opens the entity in its own
floating, draggable, resizable window instead — several can be open
side by side, and clicking a relation inside one opens another,
building up a stack. Windows are managed by one global wmkit instance
(new $lib/stores/windows.ts + $lib/components/EntityDesktop.svelte,
mounted once in App.svelte), themed with the app's own card/border/ring
tokens rather than wmkit's bundled themes (app.css).
- Delete EntitySheet.svelte (redundant) and the KnowledgeBase resizable
detail pane; row/graph-node click handlers now call
openEntityWindow(slug) instead of setting local sidebar state.
- SessionGraph (chat's "Scope" mini-graph): clicking a node opens its
window directly instead of a click-through mini-detail panel with
its own resize handle and "Full detail" button — that whole
subsystem is now dead and removed. Node highlight ring is kept
(still useful to see what you last opened) and now clears itself via
an effect watching the shared window-manager store, so closing a
window drops the highlight instead of leaving it pointing at nothing
— same fix applied to Knowledge Base's row highlight.
- Compact the entity-detail panel's padding (container + each
DetailSection) now that it's typically viewed in a small window
rather than a full-height sidebar.
- Fix KnowledgeBase's browse pane losing its flex-1/min-w-0 (and thus
full width) when the wrapping single-child div around it was removed
along with the old detail-pane split.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
5 warnings → 0:
1. ActivityTimeline.svelte:103 — replaced deprecated <svelte:component
this={icon}> with direct dynamic component rendering ({@const IconComp
= icon}<IconComp />). In Svelte 5 runes mode, components are dynamic by
default; <svelte:component> is unnecessary.
2. DetailSection.svelte:18 — 'let open = (defaultOpen)' captured only
the initial value. Changed to (false) + to sync with
defaultOpen prop changes.
3. EntitySheet.svelte:10 — 'let currentSlug = (slug)' had the same
issue. Changed to <string|null>(null) + (the was
already there, now the initial value doesn't reference the prop).
4. theme.svelte.ts:23 — 'applyClass(current)' at module level referenced a
variable, capturing only the initial value. Changed to apply the
plain storedTheme() result for initialization; setTheme() already calls
applyClass() on changes.
5. Chat.svelte:326 — unused CSS selector '.prose-chat
:global(:first-child):is(h1,h2,h3)' replaced with explicit
:global(> h1:first-child) etc. (the :first-child pseudo wasn't matching
because the scoped wrapper div is the actual first child).
Build is now warning-free.
Tool-renderer registry (21 files, ~1.5k lines):
- src/lib/tool-renderers.ts — registry + getToolRenderer (exported, never
imported anywhere)
- src/lib/renderers/index.ts + 10 .ts registrars + 10 .svelte components
- main.ts: removed the requestAnimationFrame(() => import('./lib/renderers'))
that was the only thing keeping the dead subsystem alive
Dead components (never imported):
- ToolCallGroup, PlanProgress, GoalHeader, InlineApproval, SessionDigest
Dead store exports (written, never read):
- context.ts: pendingApprovals writable (+ Approval type import)
- events.ts: connectionState writable (+ its .set() calls)
Dead API surface:
- api.ts: SessionDigest interface + fetchSessionDigest (only caller was the
dead SessionDigest.svelte)
Dead npm deps:
- mode-watcher (0 imports; superseded by stores/theme.svelte.ts)
- @internationalized/date (0 imports)
Also: fix stale comments referencing deleted symbols, update plan R1/R2
status. Build clean (4683 modules, down from 4706; one Svelte 5 warning
gone — the dead HealthSummary.svelte was emitting state_referenced_locally).
- Plan/Activity panels: humanize step titles, richer icons, empty states
matching Scope's illustration style, pretty-printed expandable detail
- Activity log renamed to Event log; every step now expandable
- Chat: middle-truncate header title, remove redundant task-list rail and
header stat cluster (duplicated in the sidebar), simplify markdown styling
- Fix --font-mono actually being a monospace font (was aliased to DM Sans)
- Replace rotating loader-circle spinner with a smoother fading-blade Spinner
- SessionGraph entity detail panel: resizable and self-clamping against its
live container size (was overflowing into sibling sections), close button
- Dev launch config: fetch bearer token from the running api container so
`npm run dev` works against the local compose stack without a hardcoded
secret in a tracked file
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
P1: add docker compose (logs|ps|top|config|images|port|cp) to read-only
allowlist. docker compose logs was classified as config_mutation, causing
individual approval cards for read-only inspection commands.
P2: remove approval entries from activityLog. They were always status=running
and never transitioned to done (the derived store builds from tool-call
text, not execution status), causing AgentIndicator to latch onto a stale
'Approval: ...' entry and never clear — even after the session completed.
P3: remove InlineApproval from Chat.svelte. The green 'Completed in 1s on
lxc:...' boxes were noise in the chat stream. Approval UX belongs in the
Operations page (already has it via Ops.svelte), not inline in the chat.
P4: stale execution cleanup. Startup sweep (mark >1hr non-terminal as
cancelled) + 5-min periodic sweep (mark >10min non-terminal as cancelled).
98 orphaned executions accumulated from eval testing (39 running from
apt_upgrade:audit timeouts, 19 pending_approval, 3 approved).
P5: refuse second config_mutation run when an approval is already pending
for the session. Without this, the agent queues N individual approvals
before the operator can respond — confirmed in session 20757eb9 (two
approval cards for what should have been one plan-level approval).
VERSION 0.7.0 → 0.7.1
- Terracotta (light) and Carbon (dark) themes with toggle
- Inknut Antiqua headings, DM Sans body
- Dot grid background on EntityGraph and GraphBackground
- Theme-adaptive graph colors on EntityGraph
- Art Nouveau chat styling (borders, underlines, blockquote quotes)
- Bullet point styles in chat prose
- Task goal in header, rename Overview→Tasks, New Task labels
- Logo uses var(--primary) for theme awareness
The overview background graph and the Knowledge Base graph both rendered
empty because the SPA's OIDC access token expired (~5 min TTL) and was
never refreshed. fetchWithAuth called getToken() synchronously (no refresh);
ensureToken returned the stale token without refreshing; storeTokens
discarded expires_in; the resulting 401 made fetchGraph return null and
both graphs drew nothing, with no error surfaced.
- oidc.ts: track expiresAt from expires_in; getToken() returns null within
30s of expiry; ensureToken/initOIDC refresh instead of returning stale
tokens; isOIDCConfigured no longer claims configured on expired-only state
- config.ts: fetchWithAuth awaits ensureToken (refresh on demand), falls
back to static token if OIDC can't yield one, flushes OIDC session on 401;
sseUrl is async + refreshes before constructing the EventSource
- stores/events.ts: connect() awaits the now-async sseUrl
- activityLog now detects 'requires approval' in tool results
- Adds approval entries with shield icon + description + execution ID
- Works for both run and remaining approval paths
- AgentIndicator now shows only during stream or when running tools exist
(not on session status=executing which never cleared)
- Activity timeline: oldest-first ordering (reads top-to-bottom naturally)
- Removed unused liveStatus derivation and currentTask import from Chat
- Plan: Phase A+B+C for activity gaps + plan-approve-once policy
- Tool calls in Activity timeline are now tagged with current plan step
- Indented entries show which step they belong to
- Step tracking via update_plan_step(status=running) tool calls
- Removed inline tool renderers from chat (health summary, fleet snapshot, etc.)
— all tool output now visible only in sidebar Activity timeline
- New ActivityTimeline: unified timeline in sidebar showing all agent actions
(goal, plan steps, tool calls, knowledge, completion) in reverse chron order
- activityLog derived store merges messages + planSteps + currentTask
- AgentIndicator stays in chat (thinking/working indicator), simplified props
- ToolCallGroup removed from chat — tools visible only in sidebar timeline
- SessionDigest replaced by ActivityTimeline
- PlanProgress restored in sidebar (conceptual steps, separate from timeline)
- SessionDigest now includes live tool timeline, plan steps, knowledge
- ToolCallGroup compact: single-line with collapsible names only (no JSON)
- Activity bar moved to bottom of messages, smart scroll respects user position
- setGoal now sets status=executing (removed stuck planning state)
- PlanProgress merged into SessionDigest, removed from TaskContextPanel
- New toolTimeline derived store in chat.ts
Phase 0 of plans/2026-07-12-wails-desktop-app.md. The control-room SPA
is no longer embedded (web/embed.go deleted); it's a standalone static
build served separately (make ui / make deploy-ui). The api process
adds CORS and drops the dev-open auth bypass — every route now needs a
real bearer token, including SSE (?token= query param, EventSource
can't set headers) and api's own /agent proxy to nomos (previously
unauthenticated by omission).
nomos was an unauthenticated client of api's /mcp and approval-decision
endpoints; closing dev-open would have broken it, so it now sends
Authorization: Bearer $OIKOS_MCP_BEARER_TOKEN on every call back to api.
SPA gets a runtime config module (config.ts) and a Config.svelte
first-launch/reconfigure page, reachable afterwards via a "Connection"
entry in the sidebar footer. Every fetch() in api.ts routes through
fetchWithAuth so the same build works same-origin (browser prod, Vite
dev proxy) or cross-origin (future Wails webview, remote access).
Six gaps found against the plan and the live Caddy topology while
implementing — documented in the plan's "Plan review" section, most
notably: api's own /agent mount was never behind combinedAuth (fixed),
and production's Authentik forward-auth needs a bearer-token bypass for
API routes that this repo's Caddyfile.oikos reference copy now has, but
the real dtoro/caddy-conf deploy does not yet.
Verified live: cross-origin static SPA + API, CORS, bearer auth, SSE
query-token auth, and localStorage persistence all confirmed working
in-browser. Full Go test suite and npm run build pass with no
regressions against the pre-change baseline.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Closes the known gap flagged in the previous commit (9131559). A single
module-level `activeController` meant cancelStream()/newChat() always
aborted whichever stream was MOST RECENTLY STARTED, regardless of what the
operator was currently viewing: start Task A, switch to an already-loaded
Task B, click "New task" — the click's cancelStream() would silently abort
Task A's still-running turn, even though the operator was never looking at
it and never asked to cancel it.
- Replaced the single controller with activeControllers (Map<sessionID,
AbortController>) plus pendingController for the brief pre-'session'-event
window of a brand-new task. Registered immediately in sendMessage (keyed by
the continuing session id right away, or held pending until the 'session'
event assigns a new one) and cleaned up on completion.
- cancelStream() now looks up by $currentSession (falling back to
pendingController when no session is assigned yet) — it can only ever
touch the stream belonging to the view being left, never an unrelated
background task's.
- newChat() unchanged in behavior (still calls cancelStream()), now correctly
scoped through the above.
Verified live, reproducing the exact bug: started Task A (slow, 5 tool
calls), switched to an existing Task B, clicked "New task" while viewing
B — Task A was NOT aborted, ran to completion server-side with a full,
correct final summary (previously this exact sequence would have killed it).
Confirmed the positive path is unaffected: started a task, clicked Stop
while actively viewing it — input re-enabled, stream genuinely aborted
("BodyStreamBuffer was aborted"), turn stopped mid-flight as expected.
This closes out Fix 2's scope from
plans/2026-07-11-concurrent-task-execution.md; only Fix 3 (per-session MCP
client pool, throughput) and the optional Fix 4 (concurrency cap) remain.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Fix 2 of plans/2026-07-11-concurrent-task-execution.md. sendMessage's SSE
callback mutated the global messages/currentSession stores unconditionally,
assuming only one task's turn is ever in flight. It isn't — the backend runs
every /chat request as its own goroutine with no serialization. Switching to
a different task while a previous one was still streaming let that
background stream's later events (tool_use, text_delta, ..., and worst of
all 'done''s currentSession.set) get applied to whatever the operator is now
looking at: corrupting another task's transcript, or yanking the view back
to the one they left.
- Captures the session a stream belongs to (openedFor at call time, updated
to the real id once the 'session' event assigns one) and checks
$currentSession still matches before every messages/error/streaming
mutation. The task keeps running server-side regardless — dropped events
just mean the live view isn't watching it; navigating back re-hydrates via
REST, same as already happens for auto-continuation.
- The 'session' event itself only claims currentSession if the operator
hasn't already navigated elsewhere since the call started (comparing
against openedFor, which is null for a brand-new task).
- loadSessionMessages/newChat now reset `streaming` to false unconditionally
on navigation — needed so the new guard can't leave a DIFFERENT task's view
stuck showing streaming=true (which would also silently stop startPolling's
loop from ever applying updates, since it bails while $streaming is true).
Known residual gap, not fixed here (matches the plan's "contained fix, not a
rearchitecture" scope): activeController is still a single global slot, so
starting a new task while another is mid-stream, then clicking "New task"
again, aborts whichever stream that slot last pointed at rather than only
the one being left. A genuine multi-session controller/store is the
plan's deferred "stretch" fix, not required for correctness here.
Verified live: started Task A with a deliberately slow 4-tool-call turn,
switched to an existing Task B mid-stream — Task B's transcript stayed
correct with zero A-originated entries and the input was NOT stuck disabled.
Task A kept running and completed normally server-side (status=done, full
6-tool transcript, 5-entity graph); navigating back loaded its complete,
uncorrupted result via REST.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Root cause: proposePlan unconditionally deleted and replaced the whole
session_plan_steps list on every call. The model isn't strictly held to
"call propose_plan once with the full list" — nothing stopped it (and
production evidence + live testing showed it happening) from calling
propose_plan once per step as it worked. Each such call wiped every
already-completed step, so the operator only ever saw the model's latest
single step ("1/1") instead of the real, growing plan.
Fix, two layers:
- store.go: proposePlan now only does a destructive replace when no step
has left 'pending' yet (a genuine pre-execution revision). Once any step
has started, a new call APPENDS after the current max seq instead of
wiping — so the panel accumulates the full history regardless of how the
model chooses to call the tool. plan.proposed now carries `appended` so
the frontend knows whether to replace or append.
- workspace.ts: plan.proposed handler respects `appended` (update vs set).
- tasks.go / SOUL.md: strengthened the propose_plan description and task-
loop guidance to call it ONCE with the complete step list end-to-end,
using update_plan_step (not re-calling propose_plan) to advance — fixing
the root behavioral cause, with the store-side append as a safety net
that holds even if the model still calls it incrementally.
Verified: forced the exact incremental-call pattern (propose_plan with 1
step, mark it running, propose_plan again with 1 more step) — the second
call appended at seq 2 instead of erasing seq 1, and its plan.proposed
event carried appended=true.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Replaces the chat right rail's ad-hoc Digest+Graph stack with a single
TaskContextPanel that renders the task's live working state, driven by the
always-on events stream (not the per-turn chat SSE) so it keeps updating
during server-side auto-continuation/resume:
- GoalHeader: goal + status pill (planning/executing/awaiting_input/done/
failed), sourced from the sessions list.
- PlanProgress: ordered steps with live status icons + progress bar, hydrated
via new GET /sessions/{id}/plan; clicking a step with a target opens its
EntitySheet (no fake "jump to transcript" — bits-ui Collapsible content
isn't force-mounted, so a DOM-scroll jump would silently no-op for
collapsed tool groups).
- OperatorQuestion: the pinned structured question card (prompt/why/entity
chips/option buttons/free-text), hydrated via new GET /sessions/{id}/
questions; answering POSTs to the existing answer endpoint.
- SessionGraph upgraded to a live entity panel: entity.touched pulses the
node (animated ring) and shows "Now touching <slug>"; health.changed shows
a transient diff badge for touched entities.
- SessionDigest gains a success/failure/partial outcome banner and now also
refetches when the task's status changes, not just on session switch.
Two bugs found and fixed while wiring this up:
- workspace.ts's status-refresh trigger only covered goal.set/task.status;
question.raised/answered didn't refresh the sessions list, so GoalHeader's
pill went stale after answering via the panel (resumeSession runs entirely
server-side — no client 'done' event to piggyback a refresh on). Now every
status-affecting event triggers the (debounced) refetch.
- Forgot to rebuild the nomos container after adding the /plan and
/questions endpoints, so they silently fell through to the old default GET
handler — caught via a live curl diff against the running container,
not a code read.
Verified end-to-end against the live stack: goal/plan/question all update
without a reload as the agent works; answering a question via the panel
resumes the agent and the header pill correctly flips to Executing;
entity.touched pulses the live graph.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
From the last (successful) TypeType deploy session, two gaps the operator hit:
1. Knowledge write-back — the missing half of the loop.
The agent could read the knowledge base (search_knowledge/get_entity_knowledge)
but had no way to WRITE it, so everything it learned (the Dragonfly memlock
rlimit gotcha, the NAT-hairpin DNS issue, etc.) lived only in an ephemeral
chat message and was lost — the system could never actually "get better."
This is the `upsert_knowledge` MCP tool the 2026-07-08 gaps plan called for.
- internal/mcp/server.go: upsert_knowledge(title, content, about?, tags?,
kind?) writes a document/investigation/runbook entity + knowledge_entities
row (search column is generated), upserts by slug so re-titling updates in
place, and optionally links it to the entity it's about so
get_entity_knowledge surfaces it there.
- SOUL.md: capture non-obvious findings/deploys/gotchas as part of finishing
work, not only when asked "what did we learn".
2. "I had to ask for status multiple times."
The clearest cause: a long working turn (64 tool calls) that exhausted the
iteration cap ended with a bare "max iterations reached without final
answer" — a dead end that forced the operator to ask what happened.
- cmd/nomos/agent.go: on exhaustion, make one final no-tools LLM call
(finalSummary) asking for a status report — what was accomplished, current
state, what remains — so the turn always ends with a real outcome.
- maxIterations 25 -> 40 (the decomposed per-step pct_create flow legitimately
needs more steps).
- SOUL.md: always end a turn with a clear outcome; never end silently or on a
bare tool call — the operator can't see the tools working and reads silence
as "nothing happened".
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Operator: "I'd like to be able to see in the chat what the agent is actually
running, right now I just wait while nothing happens." Two compounding gaps:
1. The auto-continuation worker (cmd/nomos/continue.go) had zero live push —
its result only appeared on a manual page reload, so approving a plan and
watching the chat looked completely dead even while the agent was actively
working.
2. Even with polling, continueSession only persisted ONE message at the very
end of a continuation — a continuation that runs several tool calls before
concluding would still show total silence for however long that took.
Fixed both:
- web/src/lib/stores/chat.ts: polls the current session's messages every 3s
between turns (never while a live stream owns the message list) and merges
in anything new. Started after a live turn ends and when a session loads;
stopped on new-chat/session-switch.
- cmd/nomos/store.go: insertMessageReturningID/updateMessage — lets a message
be created as a placeholder and updated in place.
- cmd/nomos/continue.go: continueSession now inserts a placeholder the
instant it starts (renders as the existing "thinking" dots — immediate
feedback that something is happening) and updates that SAME row after
EVERY tool call, not just at the end. A poll within ~3s of any tool call
landing shows it — individual `run` commands appear as the agent issues
them, not just the final rolled-up summary.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Root cause of "running for 10+ minutes without stopping": a real production
execution (TypeType pct_create) was found genuinely stuck 17+ minutes into a
single blocking SSH call. The container's post_install script was looping on
`getent hosts deb.debian.org`, waiting on a network that could never come up
— the operator's static IP config used gw:192.168.8.1, but the actual gateway
on that subnet is 192.168.8.2, so every network call hung instead of failing
fast (packets dropped, not rejected).
Two compounding bugs made this unrecoverable without manual intervention:
1. sshExec (both internal/httpapi/phase3.go and internal/mcp/server.go) had
NO execution timeout — `session.CombinedOutput()` blocks until the remote
command exits, with no deadline. A hung remote process blocks the Go
goroutine forever; the execution can never leave 'running', and the
operator has no way to make it stop. Fixed: both now race the SSH call
against a 10-minute hard timeout, closing the session/client and
returning a clear "timed out after 10m0s" error if exceeded. (The
mcp/server.go copy also still had the original "swallowed non-zero exit"
bug from before that fix was applied to httpapi's copy only — fixed here
too.)
2. provisionScript's DNS-wait loop assumed `getent hosts` fails fast on no
connectivity — it doesn't; a black-holed network can make each call hang
far past the resolver's nominal timeout, so the documented "~90s" budget
was never real. Wrapped every attempt in `timeout 3` so the wall-clock
budget is now actually enforced (~2min worst case), and the failure
message now suggests checking the net0 gateway.
Also fixes the matching UI-side gap (operator's literal question: "is there
a way to get more details? it has been running for 10+ minutes without
stopping"):
- InlineApproval's track() polling loop had its own ~6min ceiling and simply
STOPPED polling after that — silently going stale before the backend (now
correctly capped at 10min) could ever resolve. Raised to a 14min ceiling
with margin, and added a distinct 'stalled' state if that's ever exceeded
(explicitly says something's wrong, rather than freezing silently).
- The running-card now shows live elapsed time (ticking, from the
execution's created_at), the actual command being run, and the execution
ID — previously just a static "this can take a minute" with zero
information. Also added command display to the destructive pending-
approval card for full transparency before confirming.
Verified live end-to-end in a real browser (dev server proxying to
production): queued a real command via chat, approved via the button,
watched the elapsed-time counter tick in real time, and saw it transition to
a completed card with real output once the command finished.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Root cause of "chat gave me no further feedback — had to go to Ops": two
compounding bugs, found by reading the actual production session transcript.
1. InlineApproval.svelte — all of last session's live-status/self-heal work —
was never imported or rendered anywhere. Chat.svelte had its own separate,
much dumber approval bar (no status tracking, no destructive handling, just
silently disappears after clicking) that WAS the one users actually saw.
Deleted the dead bar and its state; InlineApproval now renders per-message.
2. chat.ts's extractApprovals hardcoded `tool.name === 'request_execution'`,
so any approval raised by the newer `run` tool was invisible — no card, no
feedback, nothing to self-heal, forcing the operator to the Ops page with
zero acknowledgement in the conversation. This was the actual proximate
cause of last night's destroy-135 session. Fixed to match on response
shape, not tool name, so it doesn't silently break again for the next new
gated tool.
3. Nomos was telling operators "type something like 'I confirm destroy 135'"
for destructive actions (SOUL.md) but no backend path ever consumed that
phrase — chat-assent explicitly (and correctly) excludes destructive from
loose assent, but I never built the alternative. Added
isTypedConfirmation() (cmd/nomos/assent.go): stricter than loose assent,
requires an explicit "confirm" statement, only applies to destructive-
flagged pending approvals.
4. InlineApproval's completed-state hardcoded "Provisioned successfully" —
wrong/confusing for a destroy or arbitrary `run` command. Now says
"Completed on <target>" and shows the actual command output, verified live
against the real destroy-135 execution.
Verified live in a real browser against the production API/DB (dev server
proxying to :8090): the historical stuck session now retroactively renders
both executions as resolved with correct wording and real output.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Replace text-based regex parsing in InlineApproval with structured
pendingApprovals extracted from request_execution tool results. The tool
result text is deterministic (not LLM-generated), making UUID extraction
reliable regardless of how the LLM rephrases the response.
- Fix ToolCallGroup reactivity: wasActive = active captured initial
value. Now uses (active) so re-runs on prop changes.
- Extract approvals in both live streaming (done event) and history loading
for consistent behavior on resumed sessions.
- Empty/refusal responses retried once, then surfaced as errors instead of silent blanks
- Chinese refusal boilerplate detected via denylist + non-ASCII heuristic
- Bulk-tool preference added to SOUL.md (list_lxcs over per-entity get_lxc_state)
- Tool results truncated to 4KB on persist; get_state_snapshot filters null-state entities
- Session delete (DELETE /sessions/{id} + confirm-on-second-click UI)
- Session titles auto-generated from assistant answer instead of raw user message
Problem: the web UI felt dead and hard to navigate — the Entities table
had no health/freshness signal (just a meaningless row-mutation
timestamp), no way to see what was actually monitoring an entity,
sessions couldn't be reopened, and every drill-down was a full page
navigation that lost the list.
Change:
- Entities table: Updated column replaced with a health dot + relative
"checked Xm ago", sourced from the backend's new health/last_check_at
fields.
- New EntityDetailContent.svelte extracted from EntityDetail.svelte and
shared between the full #/entity/:slug page and a new EntitySheet.svelte
opened from the Entities table (master-detail, row click opens a panel
instead of navigating away). Adds a Monitoring card listing the
entity's check_defs (kind, interval, enabled/disabled with
click-to-toggle via the existing PatchCheck endpoint) and renders
attributes as key/value pairs instead of raw JSON.
- Sessions: fixed a bug where clicking a session loaded it into the
chat store but never navigated to the chat page, so nothing appeared
to happen. Added a SessionRail inside Chat so switching sessions
never leaves the chat surface.
- Fixed the local dev proxy (vite.config.ts): production Caddy strips
the /agent prefix before forwarding to nomos; the dev proxy didn't,
so every session/chat fetch 404'd locally while working in prod.
- Found and fixed a real latent bug while testing the session fix:
chat.ts's loadSessionMessages passed the persisted tool_calls array
straight through, but nomos stores the tool_use and tool_result as
two entries sharing one id. Chat.svelte's keyed {#each tool (tool.id)}
throws on the duplicate key, which silently blanked the entire
message list — invisible until sessions were actually clickable.
Fixed by merging tool_calls by id before rendering, matching the
shape the live-streaming path already produces.
- UI polish: sidebar logo is now just the omicron mark in white (was
icon+text in the accent color); removed the sheet overlay's
backdrop-blur (distracting per feedback); the Attributes/Relations/
Signals grids used viewport-based lg:/3xl: breakpoints, which forced
multi-column layouts based on browser width regardless of the sheet's
actual rendered width — switched to Tailwind v4 container queries
(@lg:/@2xl:/@3xl:) so layout responds to the real available width in
both the full page and the narrower sheet.
Risk: reversible_low (UI-only; no destructive operations; the tool_calls
merge and dev-proxy fix are corrections to broken paths, not behavior
changes to working ones).
Verification: npx tsc --noEmit clean (excluding pre-existing unrelated
.svelte type-resolution warnings). Manually verified in the browser
preview against the live dev API: Entities table health column renders
correctly; clicking a row opens the EntitySheet with a populated
Monitoring card (16 checks for host:hubris, verified via psql that
check_defs.target_id links them correctly); clicking a session now
loads its full transcript inline (was blank before the tool_calls fix);
sheet has no blur and lays out single/multi-column correctly at the
sheet's actual width.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Add three new pages completing the control-room web UI:
- Agent activity: polls /agent-activity every 5s, filterable by type/agent
- Knowledge search: FTS over /knowledge/search with snippet + entity links
- Audit trail: browseable audit log with actor/action/entity filters
Enhanced live events page with correlation-id clustering (Groups toggle).
Added fetchAgentActivity/searchKnowledge/fetchAudit to the API client.
11 nav items now cover all planned control-room views.