Commit Graph

118 Commits

Author SHA1 Message Date
b345783eef fix(web): resolve two eslint errors in Knowledge.svelte
- drop the unused KnowledgeItem type import
- the svelte/no-at-html-tags disable comment sat on the wrong line: the
  multi-line Card.Description opening tag meant "next line" wasn't the
  line with {@html}, so it never suppressed. Reformatted so the {@html}
  is on its own line, directly after the disable comment. Sanitization
  (DOMPurify with ALLOWED_TAGS: ['b']) is unchanged — this was a false
  positive, verified live (search results still render <b> highlights,
  no script/attribute injection).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-27 12:55:17 +02:00
29d5cb8b85 fix(web): drop the taskbar theme label, align window padding to p-2
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- Taskbar: the theme toggle is icon-only now, matching the Settings
  button beside it. The theme name moves into the title/aria-label so
  an icon-only control still has an accessible name and the current
  theme stays discoverable on hover.
- Pages: Fleet, Knowledge, Learning, Ops and Signals used p-4 (or
  p-4 md:p-6) while Tasks used p-2, so windows didn't line up. All now
  p-2. App Store and Settings are deliberately untouched — they have no
  root padding, using a full-bleed header whose border spans the window;
  insetting them would break that.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-26 13:14:41 +02:00
8f440c5ad5 feat(web): collapse chat tool calls into one agent trace, reverse the activity rail
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The chat rendered one card per tool call, so a 20-call turn buried the
answer under 20 stacked cards. Merge them with the "thinking" indicator
into a single collapsible strip above the answer:

- collapsed: the live activity while running, a count once finished
- expanded: the turn's work in humanized language (reuses the activity
  log's toolActivityLabel, so ten identical "run · target: host:strong"
  rows now read as what they actually did)
- per row: the raw args/result, one more click in

Also flip the Activity rail to newest-first with the current step on top:

- follow-mode/auto-scroll re-anchored to the top to match, or it would
  jump to the oldest entry on every new event
- pending plan steps park at the tail rather than sorting above the
  running step and pushing it off the top; the goal anchors the bottom

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-26 13:06:01 +02:00
4e4e2c169c feat(web): replace 3D graph with fleet map, add desktop background patterns, rename Knowledge Base to Fleet
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- FleetMap: service-centric host -> container -> service graph replacing
  the WebGL 3D force graph, with health coloring, hover-to-trace blast
  radius, and click-to-open
- Desktop background: configurable CSS pattern picker in Settings ->
  Appearance (8 patterns, color/fill/opacity/fade/size/rotation),
  replacing the hardcoded ambient graph background
- Fix missing data-orientation/data-disabled Tailwind custom variants so
  the shadcn Slider's track actually renders
- Rename "Knowledge Base" app to "Fleet"; scope its table to the same
  fleet entities as the graph (compute-entity descendants + service)
  instead of all entities
- Remove dead code: EntityGraph, GraphBackground, categories.ts,
  MultiSelectFilter (all superseded by the above)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-25 20:04:53 +02:00
c151a66627 fix(web): window/table polish — opaque windows, sortable columns, sticky-header scrollbar, viewport-clamped windows
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- Windows: make floating windows fully opaque (drop backdrop-blur/color-mix
  transparency), add margin around windows, reduce Overview padding to p-2.
- DataTable: fix Toolbar always rendering an empty padded bar (children
  slot was always truthy regardless of actual content); split header/body
  into separate tables so the scrollbar no longer overlaps the sticky
  header; make sort work for derived/synthetic columns by sorting on the
  column's accessor instead of a nonexistent row key.
- Overview: enable sorting on Status and Task columns via accessors.
- TaskContextPanel: give the Activity pane more height by default (Scope
  30% / Activity 70%), fixing that the saved split sizes were never
  actually applied to the bound Pane sizes.
- windows.ts: clamp new/resized windows to the desktop viewport so
  content-heavy entity windows can't grow taller than the visible screen;
  fixes a bad defaultSize.height ('30vh', an invalid non-numeric value)
  that had silently left window height unconstrained.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-21 18:08:40 +02:00
1c12d40712 feat(web): adopt shadcn context-menu for mascot + desktop right-click menus
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Problem: the mascot's right-click menu was non-interactive — RadialMenu's
root div rendered inside MascotLayer's pointer-events-none root (and the
new DockedLayer wrapper compounded it) without re-enabling pointer-events,
so clicks passed straight through. The desktop right-click menu was a
hand-rolled positioned div, inconsistent with the rest of the UI.

Change: both menus now use the shadcn-svelte context-menu primitive
(bits-ui, portaled to <body>).
- Mascot: MascotMenu.svelte renders the action tree recursively —
  children become ContextMenu.Sub (native hover sub-menu navigation,
  replacing the manual breadcrumb stack), leaves become ContextMenu.Item
  with onSelect. MascotLayer wraps <Mascot> in a ContextMenu.Trigger;
  visibility predicates read reactively off ctx.model so items
  appear/disappear live. Removed the manual menuPos/openMenu/closeMenu
  machinery. RadialMenu.svelte deleted.
- Desktop: the surface's bare-desktop hit area is now a
  ContextMenu.Trigger layer (absolute inset-0, pointer-events-auto)
  placed before the icons/windows in the DOM. The DOM-structure gate
  (icons/windows are pointer-events-auto siblings that paint on top and
  intercept their own right-clicks; bare desktop falls through to the
  trigger) replaces the old fragile e.currentTarget === e.target check.
  Left-click blur moved onto the trigger; Undo/Redo disabled state
  snapshotted via onOpenChange (canUndo/canRedo are wmkit methods).

Risk: the blocker that made the mascot menu non-interactive in the first
place — Mascot.svelte's handleContextMenu called e.stopPropagation(),
which would have prevented a ContextMenu.Trigger wrapper from ever
seeing the right-click. Removed that handler; bits-ui now owns
right-click on the mascot, left-click drag/pet passes through. The
context-menu content portals to <body>, escaping the pointer-events-none
mascot and docked layers entirely — the structural fix, not just a
component swap.

Verification: vitest 38/38; svelte-check + tsc clean for changed files;
eslint clean (the shadcn-generated ui/context-menu/* files carry the
same baseline custom_element_props_identifier warnings as the rest of
the ui/ folder, not from this change); vite build green; runtime
confirmed — right-click mascot opens the action tree with hover
sub-menus, right-click bare desktop opens Cascade/Tile/Show/Reset/
Undo/Redo, right-click on an icon or window does not.
2026-07-21 16:03:57 +02:00
482c7f3448 feat(web): app-registry architecture — OS + Apps, lazy loading, installable apps
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Problem: the frontend had an implicit OS+Apps metaphor (desktop, floating
windows, an app registry) but the contract was informal — the mascot was
hardcoded into the shell, all apps were statically imported into one
800KB bundle, and there was no install/uninstall path.

Change: three phases landed.
- Phase 1 (contract + docked kind): AppDef extended with docked/noIcon
  and optional geometry; the mascot registered as a docked app via a
  generic DockedLayer that replaces the hardcoded <MascotLayer />;
  openAppWindow branches on docked → toggleDocked; persisted docked
  visibility store (absent key = visible, no APPS import to avoid a
  static cycle).
- Phase 2 (lazy loading): AppDef.component is now a dynamic-import
  loader; LazyApp renders with a loading skeleton; Vite code-splits
  each app (main bundle 800KB→485KB); the LazyMascot wrapper is gone
  since the lazy loader breaks the import cycle directly.
- Phase 3 (installable apps, local bundles): AppManifest + catalog +
  installApp/uninstallApp + localStorage persistence; reactive apps
  store (built-in + installed) and derived appById; App Store page;
  Notes demo app; icons.ts and WindowLayer's orphan-close react to
  registration so installs appear without a reload.
- Structure: data-table casing unified to PascalCase; the mislabeled
  DataTable.svelte.ts (pure types, not runes) renamed to types.ts;
  LazyApp colocated with its desktop-shell consumers; app-store moved
  under lib/ so the dependency direction is consistent.

Risk: the app registry is now a reactive store, not a static array, so
every consumer (Desktop, DockedLayer, Taskbar, icons, windows) reads
from derived stores. Two static-cycle traps are documented in
docs/mbse/components.md §9: docked.ts must not import APPS (it would
fire a TDZ at init via the apps.ts→pages→windows.ts→here path), and
apps.ts must not statically import the mascot (the lazy loader defers
its module graph). Remote bundle loading, the /api/v1/apps endpoint,
and permission enforcement are deliberately NOT in this commit — they
are security-critical and deferred to Phase 4 with an ADR.

Verification: vitest 38/38; svelte-check + tsc clean for changed files;
eslint clean; vite build green; runtime smoke confirmed (install
Notes → icon appears → open → uninstall → icon + window gone; survives
reload). docs/mbse/components.md Component 9 and the plan updated.

Plan: plans/2026-07-21-frontend-os-apps-architecture.md
2026-07-21 14:37:36 +02:00
50aed11cc4 feat(web): adopt @vincjo/datatables for all tables, standardize shared components
- Add DataTable.svelte: declarative columns, built-in sorting, sticky headers,
  text truncation, column alignment, configurable widths, optional pagination/search
- 12 built-in renderers: BadgeRenderer, StatusBadgeRenderer (unified risk/severity/
  execution/state/type variant mapping), HealthDotRenderer, RelativeTimeRenderer,
  DateRenderer, DurationRenderer, StatusDotRenderer, SignalActions, ApprovalActions,
  ActivityAction, ActivityCancel
- Migrate Overview (task board), Signals, Ops (3 tables) to DataTable
- Refactor EntityTable treegrid to use shared SortHeader, EmptyState, HealthDotRenderer
- Create shared components: EmptyState, StatusBadge, FilterTabs
- Clean up Knowledge.svelte: replace inline relTime() and typeVariant() with shared utils
- Add width, align, truncate column props; table-fixed layout; rounded-xl borders
- Bump version to 0.11.0
2026-07-21 13:19:03 +02:00
ef2956619f fix(web): pin the tasks table header while scrolling
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sticky top-0 on each <th> (not the <thead> itself — more consistent
sticky support across browsers for table headers) plus a background so
scrolled rows don't show through underneath it.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-21 12:15:13 +02:00
dffe01fb02 fix(web): use the terracotta accent instead of green for done checkmarks
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text-primary instead of text-success — keeps the "done" state on-brand
with the rest of the UI (buttons, focus rings) rather than introducing
a separate green that only really worked well on the dark theme.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-21 12:12:00 +02:00
0f9e366ad5 fix(web): tool-call checkmarks nearly invisible on the terracotta (light) theme
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text-success/50 and /60 washed out to almost nothing against the light
theme's cream card background — full-opacity text-success still reads
as a calm, muted green (not alarming) but is actually visible on both
themes.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-21 11:46:49 +02:00
052230209c fix(web): task launcher textarea no longer grows while typing; less transparent windows on Firefox
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The launcher's textarea inherited the base Textarea component's default
field-sizing:content (auto-grow to fit typed content) — ChatThread's
input already overrides this with field-sizing-fixed, but the desktop
launcher never did, so the box would jump taller the moment you started
typing. Also bumps the floating-window frosted-glass opacity from 70%
to 85%: backdrop-filter's blur strength isn't consistent across
engines, and Firefox blurs noticeably less than Chromium at the same
radius, making the Chromium-tuned opacity look far too see-through
there.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-21 11:41:14 +02:00
e5a81241b7 feat(web): operator questions inline in chat, mascot reactions scoped to the focused task
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The pending operator-question card now renders inline in ChatThread (the
newest thing in the conversation) instead of in the context rail — it's
part of the chat, not a separate side panel, and the panel's hasContext
gate no longer needs to special-case it.

The desktop mascot's reactions are now entirely about whichever task
window has focus, not fleet-wide events: thinking/talking is a new
continuous `busy` behavior that tracks the focused session's own
streaming state (thinking before any text arrives, talking once it
does — using the previously-unwired peep/talk sprite), eureka fires with
the actual knowledge title that was recorded, happy fires with the
task's own completion summary, and alarmed now means "this task needs
your OK" (an operator question was raised) rather than a fleet-wide
critical/signal event.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-21 10:46:46 +02:00
6b6bfe1fd8 feat(web): new task opens straight into chat, context rail waits for content, frosted windows
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New Task now opens directly as an empty ChatThread (NewTaskChat) instead of
a separate compose screen, sized like a real task window. The Scope/Activity
context rail in a task window no longer renders until there's actually
something to show (touched entities, activity, or an open question),
avoiding an empty-placeholder sidebar on every new task. Also fixes the
chat input defaulting to several lines tall on window open, centers the
empty-chat greeting vertically, and gives floating windows the same
frosted-glass look as the desktop's task launcher card.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-21 09:50:47 +02:00
ce34cfeac7 feat(web+nomos): fix chat streaming reactivity, unified activity timeline, tool cards in chat
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- fix(web): Svelte 5 identity-based reactivity broke text_delta streaming —
  immutable message objects in all three chat handlers so text streams live
- feat(web): streaming cursor + inline status indicator merged into message flow
- feat(web): expandable inline tool call cards in chat thread
- feat(web): merge Plan + Event log into one backbone Activity timeline —
  filled status nodes, branch stubs, auto-scroll follow mode, per-session
  activityLog, compact for the rail
- fix(nomos): add X-Accel-Buffering:no to /chat SSE (proxy buffering)
- fix(nomos): plan step auto-close SQL param bug (store.go)
- polish: timestamps, role labels, code copy button, table overflow, min
  window size, delete AgentIndicator/ActivityTimeline dead code
2026-07-21 07:49:02 +02:00
55b93c59ef fix(web): remove redundant GraphBackground from Tasks page
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2026-07-21 00:18:17 +02:00
eb3d2de1ca feat(web): mascot physics juice (bounce, skid, spring squash, hop) + typewriter speech bubble
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2026-07-21 00:06:44 +02:00
d82095213a fix(web): mascot physics, drag reliability, and speech-bubble polish
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Audits and fixes ground-teleport/flat-fall/toss-momentum physics bugs,
fixes drag getting stuck via missing pointercancel handling, replaces
sprite-based speech bubbles with real HTML text/emoji bubbles, adds
drag-onto-icon "investigate" reactions and idle chatter, merges the
name badge and reaction bubble into one floating element, and caps the
bubble to one line with a teleprompter-style auto-scroll instead of
ellipsizing overflow text.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-20 23:23:30 +02:00
7b1dfbc8aa feat(web): desktop mascot ("Cluck") — egg/chick/adult tamagotchi that roams the desktop, reacts to chat/events, walks on top of windows
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Implements plans/2026-07-20-desktop-mascot.md. New code under
web/src/lib/mascot/ (types/sprites/render/state/behavior/actions/
stimuli + Mascot/MascotLayer/RadialMenu/NameDialog components) plus
CC0 sprite sheets at web/public/mascot/ (chicken + Onocentaur egg pack
+ reaction bubbles). MascotLayer is inserted into Desktop.svelte after
WindowLayer; <2-line integration.

Tamagotchi: egg -> chick -> adult lifecycle persisted to
localStorage['oikos-mascot'] (debounced 300ms). Egg hatches on first
naming (no timed incubation per implementation deviation). Chick/adult
wander, peck, sleep, blink autonomously via a weighted-random FSM; the
chicken walks above windows (ground line = highest window top edge
beneath its x, recomputed each tick from wmState; rides the ground when
the window beneath is dragged).

Interaction: draggable with flutter-fall physics on release mid-air;
plain click = pet (heart bubble + happy anim); right-click opens a
rounded-button radial menu (Interact/Care/Identity/Debug nested groups)
mirroring the desktop's own right-click menu styling; auto-flips above/
left near screen edges.

Awareness: stimulus bus subscribes to chat.ts streaming, activity.ts
activityLog (knowledge-entry diff), events.ts liveEvents (critical/
signal -> alarmed, execution -> happy), with priority+cooldown gating.
Egg-stage reactions are suppressed. Reaction bubbles are anti-aliased.

Sprite loop runs at ~60fps via setTimeout (not rAF) per GraphBackground
convention, dt clamped to 100ms; position via transform: translate3d
+ will-change: transform for compositor-friendly motion. Z-index
ordering: WindowLayer z-40 < MascotLayer z-[45] < desktop context menu
z-50 < RadialMenu/NameDialog z-[60].

Docs: plan + docs/mascot/README.md (MBSE subsystem model) updated to
Implemented with a deviations note covering hatch-on-naming, PNG-sheet
art, button-column radial menu, 60fps loop, egg-reaction suppression,
and window-walking ground model. VERSION bumped 0.7.13 -> 0.8.0.
2026-07-20 14:27:48 +02:00
aee458ce83 feat(web): add windowed Settings app, separate from initial Config screen
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The taskbar's gear icon reopened the full-page "Connect to Oikos" screen
even once already connected. Split that: Config.svelte stays as the
first-run/unconfigured screen; a new Settings app (windowed, like Tasks or
Operations) now handles in-session changes, with a section list (Connection,
Appearance) built to grow — future settings are one more entry, not a new
screen.

- pages/Settings.svelte: Connection (server URL/token/Authentik, reusing
  config.ts + oidc.ts) and Appearance (Terracotta/Carbon picker) sections.
- apps.ts: registered as a normal desktop app.
- Taskbar's gear button now opens the Settings window; removed the
  onOpenConnection prop threaded through App -> Desktop -> Taskbar, since
  Settings' "Forget saved connection" (clear config + reload) replaces it.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-20 11:00:57 +02:00
58a11ca872 feat(web): resizable panels via svelte-splitpanes + Claude-style composer
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Replace hand-rolled pointer-resize logic (TaskContextPanel's 3-way vertical
split, SessionChatWindow's rail, ChatThread's message/input split) with
svelte-splitpanes, themed onto the app's existing border/primary tokens.

- TaskContextPanel: Scope/Plan/Event-log sections collapse to a fixed header
  height and restore their last size on reopen.
- ChatThread: input area is now a separate resizable pane, clamped to a
  measured one-line minimum and a 45% max, instead of a fixed max-h textarea.
- Send button restyled to sit inside the input's corner (Claude-style),
  swapping the up-arrow for a corner-down-left return icon.
- Adds a $app/environment shim + optimizeDeps exclude, since
  svelte-splitpanes assumes SvelteKit and this is a plain Vite app.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-20 10:32:54 +02:00
aed068de12 feat(web): redesign UI as an OS-style desktop shell
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Replace the sidebar + hash-routed page shell with a desktop metaphor:
draggable app icons, apps opening as floating wmkit windows, a centered
"What should Nomos do?" task launcher, and a bottom taskbar showing all
open windows plus a system tray.

- New app registry ($lib/apps.ts) — adding an app is one entry, nothing
  else to touch.
- New desktop shell components (Desktop, WindowLayer, DesktopIcon,
  Taskbar, TaskLauncher) under $lib/components/desktop-shell/.
- Icon positions are a persisted, collision-avoiding grid ($lib/stores/icons.ts).
- Window layout persists across reloads (wmkit persist), with
  drag-to-maximize, F6 window cycling, and now a right-click desktop menu
  (cascade/tile/show desktop/reset icons) plus Cmd/Ctrl+Z undo/redo for
  window moves, resizes, and closes.
- Taskbar buttons get a hover-close and self-correct their title once a
  new task's real goal is known.
- New task windows (desktop launcher and the Tasks app's "New task"
  button) open as a window, not a dialog, and hand off to the real
  session window once the backend assigns an id.
- Fixed a real gap along the way: GET /sessions/{id} couldn't tell
  "session deleted" from "session has no messages yet" (both returned
  200 with an empty list) — cmd/nomos/main.go now checks existence and
  404s, so a stale/persisted task window shows "Task not found" instead
  of a misleadingly empty, live-looking chat.
- Test coverage for the new pure logic (icon placement/collision
  avoidance, app registry id helpers) plus a vitest matchMedia polyfill
  needed to import anything touching the theme store.

Deletes the now-superseded sidebar shell, MinimizedWindowsBar, and the
standalone Chat/EntityDetail pages (folded into the window layer).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-19 21:34:15 +02:00
8657ac5669 feat(web): open tasks/sessions as floating windows with independent live chat
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Clicking a task now opens it as a wmkit floating window (like entity
windows already do) instead of navigating away from wherever you were.
Several task windows can be open and actively streaming at once, each
fully independent — no "which one's on screen" guard needed, since
each window owns its own store bundle:

- chat.ts: chatFor(sessionId)/loadSessionChat/sendSessionMessage give
  each window its own messages/streaming/connectionState, alongside
  the existing singleton path the main Chat page still uses unchanged.
- workspace.ts: same split for plan/questions/touched/health-diffs
  (workspaceFor/startSessionWorkspace), each with its own live-event
  watermark since several windows can watch the same event stream.
- activity.ts: activityLogFor(sessionId) mirrors the global derivation.

SessionGraph.svelte, OperatorQuestion.svelte, and ActivityTimeline.svelte
were converted from store-importing to prop-driven (matching the new
ChatThread.svelte, extracted from Chat.svelte's transcript/input so both
the main page and task windows share one implementation instead of
duplicating markup/styling) so each can render either the global
"current session" or a specific window's session.

Also: minimized-window taskbar chips now cap at a max width with
middle-ellipsis truncation instead of growing unbounded, and the
window header's title/action-button row is fixed to genuinely match
heights (not just share a center point) for more robust alignment.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-19 17:01:34 +02:00
e28e0e9ea3 feat(web): unify Knowledge Base filtering into one type multiselect
Replace the Fleet/Network/Identity/Knowledge category tabs (which
scoped entity fetches server-side) with a single "Types" multiselect
shared by both the table and graph views — both now fetch the whole
entity set (paginated via the new fetchAllEntities) and filter
client-side, defaulting to fleet's types. Table and graph also share
one search/highlight field instead of two separately-labeled ones.

Along the way, fixed a real bug the wider entity set exposed: the
treegrid's parent/child grouping fired one fetchGraph call per
candidate root entity, fine for the old ~50-entity fleet scope but an
ERR_INSUFFICIENT_RESOURCES flood once scoped to the full ~1700-entity
set. Replaced with a single whole-graph fetch, deriving parent/child
pairs from its edges client-side.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-19 17:01:34 +02:00
6051fb4845 feat(web): curved edges + unique SVG ids for concurrent graph views
Quadratic-bezier edges instead of straight lines, and drop the
auto-refit-on-load that caused a jarring zoom/pan snap once the force
simulation settled. Also namespace each graph's dot-grid pattern id
with a per-instance uuid — multiple SessionGraph instances can now be
mounted at once (one per open task window), and duplicate SVG ids
silently blanked out every graph's background but the first.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-19 17:01:34 +02:00
bd44626532 feat(web): floating entity-detail windows (wmkit), replacing sidebar/sheet
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Every place that showed entity detail (Knowledge Base's right sidebar,
the EntitySheet drawer used by Knowledge and the chat session graph,
the standalone /entity/:slug page) now opens the entity in its own
floating, draggable, resizable window instead — several can be open
side by side, and clicking a relation inside one opens another,
building up a stack. Windows are managed by one global wmkit instance
(new $lib/stores/windows.ts + $lib/components/EntityDesktop.svelte,
mounted once in App.svelte), themed with the app's own card/border/ring
tokens rather than wmkit's bundled themes (app.css).

- Delete EntitySheet.svelte (redundant) and the KnowledgeBase resizable
  detail pane; row/graph-node click handlers now call
  openEntityWindow(slug) instead of setting local sidebar state.
- SessionGraph (chat's "Scope" mini-graph): clicking a node opens its
  window directly instead of a click-through mini-detail panel with
  its own resize handle and "Full detail" button — that whole
  subsystem is now dead and removed. Node highlight ring is kept
  (still useful to see what you last opened) and now clears itself via
  an effect watching the shared window-manager store, so closing a
  window drops the highlight instead of leaving it pointing at nothing
  — same fix applied to Knowledge Base's row highlight.
- Compact the entity-detail panel's padding (container + each
  DetailSection) now that it's typically viewed in a small window
  rather than a full-height sidebar.
- Fix KnowledgeBase's browse pane losing its flex-1/min-w-0 (and thus
  full width) when the wrapping single-child div around it was removed
  along with the old detail-pane split.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-18 10:46:27 +02:00
b0cdf64bbf fix(web): vite-env.d.ts missing vite/client types reference
import.meta.env (used by main.ts's dev-token auto-config) was untyped
since that landed — vite-env.d.ts never referenced Vite's client types.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-18 10:46:04 +02:00
d6b3d3c88b fix(web): relation rows wrap and break layout on long node names
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The clickable-button variant of relationRow was missing the truncate
class that the read-only span fallback already had — long slugs (task
UUIDs, exec IDs) rendered at their full pre-truncated length inside a
shrink-only flex item, overflowing the narrow detail sidebar and
wrapping to extra lines. Give both sides flex-1 + truncate so they
share the row's width evenly and always stay on one line.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-18 08:20:40 +02:00
8615f2268f fix(web): entity Relations panel was missing true incoming edges
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fetchGraph({root, depth:1}) is backed by blast_radius, which only
walks outgoing edges — so it could never surface an edge some other
entity points at this one (e.g. host:hubris —hosts→ lxc:sophia) unless
that other entity happened to also be reachable going forward from
here. The Outgoing/Incoming split was filtering correctly, but
"Incoming" was starved of data by construction.

Switch to GET /entities/{id}/relations?direction=both — a dedicated
endpoint that matches on source_id OR target_id directly — via a new
fetchEntityRelations(). Simplifies the incoming/outgoing derivation
too, since every relation returned is now actually incident to the
entity (no more sibling-edge filtering needed).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-18 08:13:19 +02:00
258b14dcbc feat(web): ontology-driven fleet treegrid, relations grouping, dev auto-config
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Knowledge Base / Fleet browsing:
- EntityTable renders as a treegrid (arbitrary depth, expand/collapse,
  ARIA row/level/expanded), grouped by parent-child relationships
  derived entirely from the live ontology graph (cardinality ->
  direction; typeDepth specificity for ties) rather than a hardcoded
  relationship list — see loadFleetGrouping in KnowledgeBase.svelte.
- Fold Services and Storage categories into Fleet (services/pools/
  volumes/datasets now nest under the compute entity or pool that
  provides/contains them instead of having their own browsing tabs).
- Drop `cluster` entities from Fleet browsing so a host's `located-at`
  (site) relationship wins the tree-parent slot without needing a
  hardcoded priority override — member-of simply has no valid target
  left to point at.
- Add a "show destroyed/inactive" Switch (default off) filtering on
  entity.state, replacing an always-on checkbox.

Entity detail panel:
- Split the Relations section into Outgoing/Incoming groups (relative
  to the viewed entity), and scope the section's count to edges
  actually incident to it rather than the whole depth-1 neighborhood.

Dev experience:
- Auto-fill the SPA's token from the dev server's own OIKOS_API_TOKEN
  (vite.config.ts define + main.ts, dev-only, only when unconfigured)
  so the "Connect to Oikos" prompt doesn't reappear on every reload.
- .claude/launch.json: autoPort, since port 5173 is often already
  claimed by another worktree's dev server.

Adds ui/checkbox and ui/switch (bits-ui primitives, following the
existing shadcn-svelte wrapper pattern) and fetchOntology()/
RelationshipTypeDef to api.ts. Also fixes a missing types.ts import
in api.ts (ChatEvent/MessageContent) that predates this branch.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-17 23:26:04 +02:00
6806fac5fd feat(web): define ChatEvent discriminated union, eliminate all any sites (R9)
Created web/src/lib/types.ts with discriminated unions for SSE event
payloads: ChatEvent (7 variants: session, tool_use, tool_result,
text_delta, text, done, error), ToolCallResult, MessageContent, and
typed data shapes for live events (PlanProposedData, PlanStepEventData,
QuestionRaisedData, QuestionAnsweredData, EntityTouchedData,
HealthChangedData) plus WailsGlobal for the desktop bridge.

Replaced all ~15 `any` sites across 7 files:
- api.ts: Message.content any -> MessageContent | string; removed local
  ChatEvent interface (now imported from types.ts as a discriminated
  union); JSON.parse cast to ChatEvent.
- stores/chat.ts: removed local ToolCallResult interface (imported from
  types.ts, re-exported for backward compat); extractApprovals accesses
  args with typeof guards instead of implicit any access; toChatMessages
  handles string|object Message.content cleanly.
- stores/activity.ts: update_plan_step seq/status extracted via typeof
  guards instead of `as any` casts; toolActivityLabel uses a str() helper
  for safe string extraction from unknown args.
- stores/workspace.ts: applyPlanStepEvent takes PlanStepEventData;
  applyEvent casts data to Record<string, unknown>; switch cases cast to
  typed interfaces (PlanProposedData, QuestionRaisedData, etc.) instead
  of `as any`; applyHealthChanged uses HealthChangedData.
- Config.svelte: (window as any).wails -> typed WailsGlobal cast;
  catch (e: any) -> catch (e: unknown) with instanceof Error check.
- utils.ts: WithoutChild/WithoutChildren `any` -> `unknown`.
- vite.config.ts: authProxy proxy/proxyReq `any` -> ProxyOptions type.

Result: eslint no-explicit-any warnings dropped 12 -> 0. Tests (6/6) and
build pass. VERSION 0.7.10 -> 0.7.11. Plan R9 marked done.
2026-07-17 23:08:35 +02:00
8709e01dcb fix(web): eliminate all Svelte 5 runes-mode warnings (R10)
5 warnings → 0:

1. ActivityTimeline.svelte:103 — replaced deprecated <svelte:component
   this={icon}> with direct dynamic component rendering ({@const IconComp
   = icon}<IconComp />). In Svelte 5 runes mode, components are dynamic by
   default; <svelte:component> is unnecessary.

2. DetailSection.svelte:18 — 'let open = (defaultOpen)' captured only
   the initial value. Changed to (false) +  to sync with
   defaultOpen prop changes.

3. EntitySheet.svelte:10 — 'let currentSlug = (slug)' had the same
   issue. Changed to <string|null>(null) +  (the  was
   already there, now the initial value doesn't reference the prop).

4. theme.svelte.ts:23 — 'applyClass(current)' at module level referenced a
    variable, capturing only the initial value. Changed to apply the
   plain storedTheme() result for initialization; setTheme() already calls
   applyClass() on changes.

5. Chat.svelte:326 — unused CSS selector '.prose-chat
   :global(:first-child):is(h1,h2,h3)' replaced with explicit
   :global(> h1:first-child) etc. (the :first-child pseudo wasn't matching
   because the scoped wrapper div is the actual first child).

Build is now warning-free.
2026-07-17 22:58:08 +02:00
463bdacf5c feat(web): add eslint + prettier + vitest toolchain + web CI job (R8)
Added to web/package.json devDeps: eslint (9, flat config) +
eslint-plugin-svelte + typescript-eslint + globals; prettier +
prettier-plugin-svelte; vitest (jsdom env) + jsdom. New scripts: lint,
lint:fix, format, format:check, test, test:watch.

Configs:
- web/eslint.config.js — flat config, TS + Svelte, browser/node globals,
  no-explicit-any as warn, unused-vars as error (ignores _-prefixed).
- web/.prettierrc.json — single-quote, 100 width, svelte parser override.
- web/.prettierignore — dist/node_modules/build/lockfiles.
- web/vite.config.ts — vitest test block via reference directive, jsdom env,
  globals enabled.

Sample test: web/src/lib/utils.test.ts (6 tests covering relativeTime,
truncateMiddle, debounce — all passing).

CI: new web job in .gitea/workflows/ci.yml (npm ci, check [advisory],
lint [advisory], format:check [advisory], test [gate], build [gate]).
Advisory steps use continue-on-error until the baseline is clean —
matching the existing golangci-lint advisory pattern.

Known baseline surfaced by the new toolchain (pre-existing, not caused
by R8): svelte-check 154 errors (133-file config cascade), eslint 126
errors + 12 warnings (unused vars, @html XSS, unused CSS), prettier 175
unformatted files. Fixing these is a follow-up cleanup.

VERSION 0.7.9 -> 0.7.10. Plan R8 marked done; C.1 updated.
2026-07-17 22:49:27 +02:00
0a3654b08f refactor(web): delete dead code (R2) — 1736 lines removed
Tool-renderer registry (21 files, ~1.5k lines):
- src/lib/tool-renderers.ts — registry + getToolRenderer (exported, never
  imported anywhere)
- src/lib/renderers/index.ts + 10 .ts registrars + 10 .svelte components
- main.ts: removed the requestAnimationFrame(() => import('./lib/renderers'))
  that was the only thing keeping the dead subsystem alive

Dead components (never imported):
- ToolCallGroup, PlanProgress, GoalHeader, InlineApproval, SessionDigest

Dead store exports (written, never read):
- context.ts: pendingApprovals writable (+ Approval type import)
- events.ts: connectionState writable (+ its .set() calls)

Dead API surface:
- api.ts: SessionDigest interface + fetchSessionDigest (only caller was the
  dead SessionDigest.svelte)

Dead npm deps:
- mode-watcher (0 imports; superseded by stores/theme.svelte.ts)
- @internationalized/date (0 imports)

Also: fix stale comments referencing deleted symbols, update plan R1/R2
status. Build clean (4683 modules, down from 4706; one Svelte 5 warning
gone — the dead HealthSummary.svelte was emitting state_referenced_locally).
2026-07-17 22:10:27 +02:00
e3a0326c78 docs: codebase review + documentation maintenance pass
Full review (plans/2026-07-17-codebase-review-and-cleanup.md) covering Go,
web SPA, and docs. Applied low-risk doc/tooling fixes; code refactors and
dead-code deletions are listed as actionable recommendations pending approval.

Doc fixes:
- AGENTS.md: remove ghost of retired request_execution (contradicted the
  retire notice above it); fix knowledge/wiki/ -> archive/knowledge/;
  replace brittle counts (33 tools, 36 docs, 20 checks) with pointers to
  source; drop point-in-time dates.
- OIKOS.md: fix broken plan link (now in done/); 001-011 -> 001-020;
  15 MCP tools -> pointer; replace hardcoded knowledge counts.
- README.md: 15 tools -> pointer; fix wails plan link (now in done/);
  complete internal/ package list (add checkdefaults, observability, safego);
  add cmd/desktop/ to repo layout.
- commands.md, page-templates.md: fix broken links; HERMES.md -> NOMOS.md.

Plans housekeeping:
- Move 4 done 2026-07-14 plans from plans/ to plans/done/.
- Reconcile plans/index.md: add the 2 missing 2026-07-14 entries and the
  2 missing 2026-07-15 done entries; add this review.
- Fix stale plan path in migrations/020 comment.

New docs:
- docs/index.md and docs/operations/README.md (folder READMEs per
  writing-style.md).

Tooling:
- web/package.json: add check/typecheck/lint scripts + svelte-check devDep.
- Makefile: desktop-package version now reads from VERSION file instead of
  hardcoded 0.1.0.

VERSION 0.7.6 -> 0.7.7 (patch: docs + tooling only).
2026-07-17 22:04:54 +02:00
7012525ad6 chore(web): remove dead 'approval' case in ActivityTimeline icon map
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The approval entry type was removed from ActivityEntry upstream; this
case/import were unreachable leftovers after merging that change in.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-16 08:29:27 +02:00
127b939a95 Merge remote-tracking branch 'origin/main' into claude/frontend-dev-mode-7feb5b 2026-07-16 08:22:38 +02:00
6a8efd22bb feat(web): redesign task rail — Plan/Event log polish, entity graph resize fix
- Plan/Activity panels: humanize step titles, richer icons, empty states
  matching Scope's illustration style, pretty-printed expandable detail
- Activity log renamed to Event log; every step now expandable
- Chat: middle-truncate header title, remove redundant task-list rail and
  header stat cluster (duplicated in the sidebar), simplify markdown styling
- Fix --font-mono actually being a monospace font (was aliased to DM Sans)
- Replace rotating loader-circle spinner with a smoother fading-blade Spinner
- SessionGraph entity detail panel: resizable and self-clamping against its
  live container size (was overflowing into sibling sections), close button
- Dev launch config: fetch bearer token from the running api container so
  `npm run dev` works against the local compose stack without a hardcoded
  secret in a tracked file

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-16 08:22:08 +02:00
7ef8446825 fix(agent+ui): whatsapp session audit — approvals, stuck indicator, stale execs
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P1: add docker compose (logs|ps|top|config|images|port|cp) to read-only
allowlist. docker compose logs was classified as config_mutation, causing
individual approval cards for read-only inspection commands.

P2: remove approval entries from activityLog. They were always status=running
and never transitioned to done (the derived store builds from tool-call
text, not execution status), causing AgentIndicator to latch onto a stale
'Approval: ...' entry and never clear — even after the session completed.

P3: remove InlineApproval from Chat.svelte. The green 'Completed in 1s on
lxc:...' boxes were noise in the chat stream. Approval UX belongs in the
Operations page (already has it via Ops.svelte), not inline in the chat.

P4: stale execution cleanup. Startup sweep (mark >1hr non-terminal as
cancelled) + 5-min periodic sweep (mark >10min non-terminal as cancelled).
98 orphaned executions accumulated from eval testing (39 running from
apt_upgrade:audit timeouts, 19 pending_approval, 3 approved).

P5: refuse second config_mutation run when an approval is already pending
for the session. Without this, the agent queues N individual approvals
before the operator can respond — confirmed in session 20757eb9 (two
approval cards for what should have been one plan-level approval).

VERSION 0.7.0 → 0.7.1
2026-07-15 22:19:30 +02:00
e8b30cddcf feat: add theme system, fonts, graph styling, rename Overview→Tasks
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- Terracotta (light) and Carbon (dark) themes with toggle
- Inknut Antiqua headings, DM Sans body
- Dot grid background on EntityGraph and GraphBackground
- Theme-adaptive graph colors on EntityGraph
- Art Nouveau chat styling (borders, underlines, blockquote quotes)
- Bullet point styles in chat prose
- Task goal in header, rename Overview→Tasks, New Task labels
- Logo uses var(--primary) for theme awareness
2026-07-15 00:14:31 +02:00
3b98097f58 fix(web): refresh expired OIDC tokens before API calls
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The overview background graph and the Knowledge Base graph both rendered
empty because the SPA's OIDC access token expired (~5 min TTL) and was
never refreshed. fetchWithAuth called getToken() synchronously (no refresh);
ensureToken returned the stale token without refreshing; storeTokens
discarded expires_in; the resulting 401 made fetchGraph return null and
both graphs drew nothing, with no error surfaced.

- oidc.ts: track expiresAt from expires_in; getToken() returns null within
  30s of expiry; ensureToken/initOIDC refresh instead of returning stale
  tokens; isOIDCConfigured no longer claims configured on expired-only state
- config.ts: fetchWithAuth awaits ensureToken (refresh on demand), falls
  back to static token if OIDC can't yield one, flushes OIDC session on 401;
  sseUrl is async + refreshes before constructing the EventSource
- stores/events.ts: connect() awaits the now-async sseUrl
2026-07-14 20:42:07 +02:00
5f82627fa8 restore entity count in Scope collapsed header
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2026-07-14 13:42:25 +02:00
24cc3b1f4e approval lifecycle entries in Activity timeline
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- activityLog now detects 'requires approval' in tool results
- Adds approval entries with shield icon + description + execution ID
- Works for both run and remaining approval paths
2026-07-14 13:07:49 +02:00
b423cf4dea plan-approve-once policy + cooler empty states + remove graph header
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Backend:
- proposePlan sets plan window in autonomy_settings (nomos:plan:<session>)
- run handler checks plan window — auto-executes config_mutation commands
  within plan without per-action approval
- planWindowActive function in server.go
- Plan window cleaned up on completeTask (already covered by LIKE '%:' || )

Frontend:
- Removed 'Session graph' header bar
- Cooler empty states: Plan shows animated dots + 'Awaiting plan…',
  Activity shows pulsing dots + 'Waiting for activity…'
2026-07-14 13:04:51 +02:00
2ed169d239 fix stuck 'Agent is thinking' + flip activity to old-to-new
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- AgentIndicator now shows only during stream or when running tools exist
  (not on session status=executing which never cleared)
- Activity timeline: oldest-first ordering (reads top-to-bottom naturally)
- Removed unused liveStatus derivation and currentTask import from Chat
- Plan: Phase A+B+C for activity gaps + plan-approve-once policy
2026-07-14 12:56:42 +02:00
44720b7b30 group activity entries by plan step + remove inline renderers from chat
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- Tool calls in Activity timeline are now tagged with current plan step
- Indented entries show which step they belong to
- Step tracking via update_plan_step(status=running) tool calls
- Removed inline tool renderers from chat (health summary, fleet snapshot, etc.)
  — all tool output now visible only in sidebar Activity timeline
2026-07-14 12:38:02 +02:00
c8c7705046 fix: circular import chat↔workspace — extract activityLog to activity.ts
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2026-07-14 12:28:49 +02:00
54f532f166 sidebar reorganized: Scope, Plan, Activity — collapsible + resizable
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- TaskContextPanel restructured into 3 collapsible sections:
  Scope (graph), Plan (goal + steps + progress), Activity (timeline)
- Collapsed headers show compact live status: 'Graph', 'Step X/N', 'N actions'
- Sections are vertically resizable via drag handles
- Plan section shows goal inline + step list + progress bar
- GoalHeader and PlanProgress no longer rendered separately
- ActivityTimeline header moved to TaskContextPanel
2026-07-14 12:23:26 +02:00
b414722fc7 sidebar activity timeline replaces tool display in chat
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- New ActivityTimeline: unified timeline in sidebar showing all agent actions
  (goal, plan steps, tool calls, knowledge, completion) in reverse chron order
- activityLog derived store merges messages + planSteps + currentTask
- AgentIndicator stays in chat (thinking/working indicator), simplified props
- ToolCallGroup removed from chat — tools visible only in sidebar timeline
- SessionDigest replaced by ActivityTimeline
- PlanProgress restored in sidebar (conceptual steps, separate from timeline)
2026-07-14 12:19:26 +02:00
cc266c238e fix: class:transition-opacity shorthand misparsed by Svelte 5
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2026-07-14 12:04:02 +02:00