Commit Graph

8 Commits

Author SHA1 Message Date
c151a66627 fix(web): window/table polish — opaque windows, sortable columns, sticky-header scrollbar, viewport-clamped windows
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- Windows: make floating windows fully opaque (drop backdrop-blur/color-mix
  transparency), add margin around windows, reduce Overview padding to p-2.
- DataTable: fix Toolbar always rendering an empty padded bar (children
  slot was always truthy regardless of actual content); split header/body
  into separate tables so the scrollbar no longer overlaps the sticky
  header; make sort work for derived/synthetic columns by sorting on the
  column's accessor instead of a nonexistent row key.
- Overview: enable sorting on Status and Task columns via accessors.
- TaskContextPanel: give the Activity pane more height by default (Scope
  30% / Activity 70%), fixing that the saved split sizes were never
  actually applied to the bound Pane sizes.
- windows.ts: clamp new/resized windows to the desktop viewport so
  content-heavy entity windows can't grow taller than the visible screen;
  fixes a bad defaultSize.height ('30vh', an invalid non-numeric value)
  that had silently left window height unconstrained.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-21 18:08:40 +02:00
482c7f3448 feat(web): app-registry architecture — OS + Apps, lazy loading, installable apps
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Problem: the frontend had an implicit OS+Apps metaphor (desktop, floating
windows, an app registry) but the contract was informal — the mascot was
hardcoded into the shell, all apps were statically imported into one
800KB bundle, and there was no install/uninstall path.

Change: three phases landed.
- Phase 1 (contract + docked kind): AppDef extended with docked/noIcon
  and optional geometry; the mascot registered as a docked app via a
  generic DockedLayer that replaces the hardcoded <MascotLayer />;
  openAppWindow branches on docked → toggleDocked; persisted docked
  visibility store (absent key = visible, no APPS import to avoid a
  static cycle).
- Phase 2 (lazy loading): AppDef.component is now a dynamic-import
  loader; LazyApp renders with a loading skeleton; Vite code-splits
  each app (main bundle 800KB→485KB); the LazyMascot wrapper is gone
  since the lazy loader breaks the import cycle directly.
- Phase 3 (installable apps, local bundles): AppManifest + catalog +
  installApp/uninstallApp + localStorage persistence; reactive apps
  store (built-in + installed) and derived appById; App Store page;
  Notes demo app; icons.ts and WindowLayer's orphan-close react to
  registration so installs appear without a reload.
- Structure: data-table casing unified to PascalCase; the mislabeled
  DataTable.svelte.ts (pure types, not runes) renamed to types.ts;
  LazyApp colocated with its desktop-shell consumers; app-store moved
  under lib/ so the dependency direction is consistent.

Risk: the app registry is now a reactive store, not a static array, so
every consumer (Desktop, DockedLayer, Taskbar, icons, windows) reads
from derived stores. Two static-cycle traps are documented in
docs/mbse/components.md §9: docked.ts must not import APPS (it would
fire a TDZ at init via the apps.ts→pages→windows.ts→here path), and
apps.ts must not statically import the mascot (the lazy loader defers
its module graph). Remote bundle loading, the /api/v1/apps endpoint,
and permission enforcement are deliberately NOT in this commit — they
are security-critical and deferred to Phase 4 with an ADR.

Verification: vitest 38/38; svelte-check + tsc clean for changed files;
eslint clean; vite build green; runtime smoke confirmed (install
Notes → icon appears → open → uninstall → icon + window gone; survives
reload). docs/mbse/components.md Component 9 and the plan updated.

Plan: plans/2026-07-21-frontend-os-apps-architecture.md
2026-07-21 14:37:36 +02:00
e5a81241b7 feat(web): operator questions inline in chat, mascot reactions scoped to the focused task
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The pending operator-question card now renders inline in ChatThread (the
newest thing in the conversation) instead of in the context rail — it's
part of the chat, not a separate side panel, and the panel's hasContext
gate no longer needs to special-case it.

The desktop mascot's reactions are now entirely about whichever task
window has focus, not fleet-wide events: thinking/talking is a new
continuous `busy` behavior that tracks the focused session's own
streaming state (thinking before any text arrives, talking once it
does — using the previously-unwired peep/talk sprite), eureka fires with
the actual knowledge title that was recorded, happy fires with the
task's own completion summary, and alarmed now means "this task needs
your OK" (an operator question was raised) rather than a fleet-wide
critical/signal event.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-21 10:46:46 +02:00
6b6bfe1fd8 feat(web): new task opens straight into chat, context rail waits for content, frosted windows
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New Task now opens directly as an empty ChatThread (NewTaskChat) instead of
a separate compose screen, sized like a real task window. The Scope/Activity
context rail in a task window no longer renders until there's actually
something to show (touched entities, activity, or an open question),
avoiding an empty-placeholder sidebar on every new task. Also fixes the
chat input defaulting to several lines tall on window open, centers the
empty-chat greeting vertically, and gives floating windows the same
frosted-glass look as the desktop's task launcher card.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-21 09:50:47 +02:00
ce34cfeac7 feat(web+nomos): fix chat streaming reactivity, unified activity timeline, tool cards in chat
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- fix(web): Svelte 5 identity-based reactivity broke text_delta streaming —
  immutable message objects in all three chat handlers so text streams live
- feat(web): streaming cursor + inline status indicator merged into message flow
- feat(web): expandable inline tool call cards in chat thread
- feat(web): merge Plan + Event log into one backbone Activity timeline —
  filled status nodes, branch stubs, auto-scroll follow mode, per-session
  activityLog, compact for the rail
- fix(nomos): add X-Accel-Buffering:no to /chat SSE (proxy buffering)
- fix(nomos): plan step auto-close SQL param bug (store.go)
- polish: timestamps, role labels, code copy button, table overflow, min
  window size, delete AgentIndicator/ActivityTimeline dead code
2026-07-21 07:49:02 +02:00
aed068de12 feat(web): redesign UI as an OS-style desktop shell
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Replace the sidebar + hash-routed page shell with a desktop metaphor:
draggable app icons, apps opening as floating wmkit windows, a centered
"What should Nomos do?" task launcher, and a bottom taskbar showing all
open windows plus a system tray.

- New app registry ($lib/apps.ts) — adding an app is one entry, nothing
  else to touch.
- New desktop shell components (Desktop, WindowLayer, DesktopIcon,
  Taskbar, TaskLauncher) under $lib/components/desktop-shell/.
- Icon positions are a persisted, collision-avoiding grid ($lib/stores/icons.ts).
- Window layout persists across reloads (wmkit persist), with
  drag-to-maximize, F6 window cycling, and now a right-click desktop menu
  (cascade/tile/show desktop/reset icons) plus Cmd/Ctrl+Z undo/redo for
  window moves, resizes, and closes.
- Taskbar buttons get a hover-close and self-correct their title once a
  new task's real goal is known.
- New task windows (desktop launcher and the Tasks app's "New task"
  button) open as a window, not a dialog, and hand off to the real
  session window once the backend assigns an id.
- Fixed a real gap along the way: GET /sessions/{id} couldn't tell
  "session deleted" from "session has no messages yet" (both returned
  200 with an empty list) — cmd/nomos/main.go now checks existence and
  404s, so a stale/persisted task window shows "Task not found" instead
  of a misleadingly empty, live-looking chat.
- Test coverage for the new pure logic (icon placement/collision
  avoidance, app registry id helpers) plus a vitest matchMedia polyfill
  needed to import anything touching the theme store.

Deletes the now-superseded sidebar shell, MinimizedWindowsBar, and the
standalone Chat/EntityDetail pages (folded into the window layer).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-19 21:34:15 +02:00
8657ac5669 feat(web): open tasks/sessions as floating windows with independent live chat
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Clicking a task now opens it as a wmkit floating window (like entity
windows already do) instead of navigating away from wherever you were.
Several task windows can be open and actively streaming at once, each
fully independent — no "which one's on screen" guard needed, since
each window owns its own store bundle:

- chat.ts: chatFor(sessionId)/loadSessionChat/sendSessionMessage give
  each window its own messages/streaming/connectionState, alongside
  the existing singleton path the main Chat page still uses unchanged.
- workspace.ts: same split for plan/questions/touched/health-diffs
  (workspaceFor/startSessionWorkspace), each with its own live-event
  watermark since several windows can watch the same event stream.
- activity.ts: activityLogFor(sessionId) mirrors the global derivation.

SessionGraph.svelte, OperatorQuestion.svelte, and ActivityTimeline.svelte
were converted from store-importing to prop-driven (matching the new
ChatThread.svelte, extracted from Chat.svelte's transcript/input so both
the main page and task windows share one implementation instead of
duplicating markup/styling) so each can render either the global
"current session" or a specific window's session.

Also: minimized-window taskbar chips now cap at a max width with
middle-ellipsis truncation instead of growing unbounded, and the
window header's title/action-button row is fixed to genuinely match
heights (not just share a center point) for more robust alignment.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-19 17:01:34 +02:00
bd44626532 feat(web): floating entity-detail windows (wmkit), replacing sidebar/sheet
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Every place that showed entity detail (Knowledge Base's right sidebar,
the EntitySheet drawer used by Knowledge and the chat session graph,
the standalone /entity/:slug page) now opens the entity in its own
floating, draggable, resizable window instead — several can be open
side by side, and clicking a relation inside one opens another,
building up a stack. Windows are managed by one global wmkit instance
(new $lib/stores/windows.ts + $lib/components/EntityDesktop.svelte,
mounted once in App.svelte), themed with the app's own card/border/ring
tokens rather than wmkit's bundled themes (app.css).

- Delete EntitySheet.svelte (redundant) and the KnowledgeBase resizable
  detail pane; row/graph-node click handlers now call
  openEntityWindow(slug) instead of setting local sidebar state.
- SessionGraph (chat's "Scope" mini-graph): clicking a node opens its
  window directly instead of a click-through mini-detail panel with
  its own resize handle and "Full detail" button — that whole
  subsystem is now dead and removed. Node highlight ring is kept
  (still useful to see what you last opened) and now clears itself via
  an effect watching the shared window-manager store, so closing a
  window drops the highlight instead of leaving it pointing at nothing
  — same fix applied to Knowledge Base's row highlight.
- Compact the entity-detail panel's padding (container + each
  DetailSection) now that it's typically viewed in a small window
  rather than a full-height sidebar.
- Fix KnowledgeBase's browse pane losing its flex-1/min-w-0 (and thus
  full width) when the wrapping single-child div around it was removed
  along with the old detail-pane split.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-18 10:46:27 +02:00