Root cause: proposePlan unconditionally deleted and replaced the whole
session_plan_steps list on every call. The model isn't strictly held to
"call propose_plan once with the full list" — nothing stopped it (and
production evidence + live testing showed it happening) from calling
propose_plan once per step as it worked. Each such call wiped every
already-completed step, so the operator only ever saw the model's latest
single step ("1/1") instead of the real, growing plan.
Fix, two layers:
- store.go: proposePlan now only does a destructive replace when no step
has left 'pending' yet (a genuine pre-execution revision). Once any step
has started, a new call APPENDS after the current max seq instead of
wiping — so the panel accumulates the full history regardless of how the
model chooses to call the tool. plan.proposed now carries `appended` so
the frontend knows whether to replace or append.
- workspace.ts: plan.proposed handler respects `appended` (update vs set).
- tasks.go / SOUL.md: strengthened the propose_plan description and task-
loop guidance to call it ONCE with the complete step list end-to-end,
using update_plan_step (not re-calling propose_plan) to advance — fixing
the root behavioral cause, with the store-side append as a safety net
that holds even if the model still calls it incrementally.
Verified: forced the exact incremental-call pattern (propose_plan with 1
step, mark it running, propose_plan again with 1 more step) — the second
call appended at seq 2 instead of erasing seq 1, and its plan.proposed
event carried appended=true.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Replaces the chat right rail's ad-hoc Digest+Graph stack with a single
TaskContextPanel that renders the task's live working state, driven by the
always-on events stream (not the per-turn chat SSE) so it keeps updating
during server-side auto-continuation/resume:
- GoalHeader: goal + status pill (planning/executing/awaiting_input/done/
failed), sourced from the sessions list.
- PlanProgress: ordered steps with live status icons + progress bar, hydrated
via new GET /sessions/{id}/plan; clicking a step with a target opens its
EntitySheet (no fake "jump to transcript" — bits-ui Collapsible content
isn't force-mounted, so a DOM-scroll jump would silently no-op for
collapsed tool groups).
- OperatorQuestion: the pinned structured question card (prompt/why/entity
chips/option buttons/free-text), hydrated via new GET /sessions/{id}/
questions; answering POSTs to the existing answer endpoint.
- SessionGraph upgraded to a live entity panel: entity.touched pulses the
node (animated ring) and shows "Now touching <slug>"; health.changed shows
a transient diff badge for touched entities.
- SessionDigest gains a success/failure/partial outcome banner and now also
refetches when the task's status changes, not just on session switch.
Two bugs found and fixed while wiring this up:
- workspace.ts's status-refresh trigger only covered goal.set/task.status;
question.raised/answered didn't refresh the sessions list, so GoalHeader's
pill went stale after answering via the panel (resumeSession runs entirely
server-side — no client 'done' event to piggyback a refresh on). Now every
status-affecting event triggers the (debounced) refetch.
- Forgot to rebuild the nomos container after adding the /plan and
/questions endpoints, so they silently fell through to the old default GET
handler — caught via a live curl diff against the running container,
not a code read.
Verified end-to-end against the live stack: goal/plan/question all update
without a reload as the agent works; answering a question via the panel
resumes the agent and the header pill correctly flips to Executing;
entity.touched pulses the live graph.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>