Backend:
- Add isThinking flag to agentEvent for text before tool calls
- Separate thinking from response text in runChatTurn and continue.go
- Persist thinking in a dedicated field in message content
Frontend:
- Add thinking field to MessageContent, ChatMessage, ChatTextEvent types
- Create ThinkingBlock.svelte — collapsible block with brain icon
- SSE handler moves text_delta content to thinking on isThinking flag
- Render thinking block between tools and response in ChatThread
- Fix chat window scroll reset on focus change (stable windowKeys order)
- Remove redundant #key id wrapper in WindowLayer
- Enlarge sidebar rail (24→32 default, 40→60 max)
- Remove glyph from sidebar, square graph at top
- Replace AgentTrace/ToolCallCard/UnifiedTimeline with TurnTrace/ToolLine
.prettierrc.json was missing "semi": false, so prettier wanted to add
semicolons to a codebase written without them (763 semicolon-free
statements vs. 150 with, in hand-written .ts; zero hand-written .svelte
files use them at all). That's why prettier --check failed on 249 files
— not because the code was unformatted, but because the config didn't
match the actual house style. Added "semi": false; left printWidth/etc
as configured (printWidth barely moves the failure count: 218/213/212
files at 100/120/140).
Ran `prettier --write .` with the corrected config. Verified
semantics-preserving before and after:
- eslint: 142 problems both before and after, byte-identical
- build passes, 38/38 tests pass
- token-stream diff (whitespace/semicolons/quotes normalized) on all
218 changed files: only 52 had any remaining token change, all either
trailing-comma removal (matching trailingComma: "none") or import/
ternary reflow — no semantic changes
- live smoke test: Knowledge, Tasks, Fleet map, and a chat window
(AgentTrace, markdown, Scope graph, activity rail) all render
correctly, no console errors
Most of the diff is shadcn/ui vendor files (lib/components/ui/) moving
from the CLI's own style (double quotes, tabs, semicolons) to house
style; re-running `shadcn-svelte add` on a component will need a
follow-up format pass.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Replace the sidebar + hash-routed page shell with a desktop metaphor:
draggable app icons, apps opening as floating wmkit windows, a centered
"What should Nomos do?" task launcher, and a bottom taskbar showing all
open windows plus a system tray.
- New app registry ($lib/apps.ts) — adding an app is one entry, nothing
else to touch.
- New desktop shell components (Desktop, WindowLayer, DesktopIcon,
Taskbar, TaskLauncher) under $lib/components/desktop-shell/.
- Icon positions are a persisted, collision-avoiding grid ($lib/stores/icons.ts).
- Window layout persists across reloads (wmkit persist), with
drag-to-maximize, F6 window cycling, and now a right-click desktop menu
(cascade/tile/show desktop/reset icons) plus Cmd/Ctrl+Z undo/redo for
window moves, resizes, and closes.
- Taskbar buttons get a hover-close and self-correct their title once a
new task's real goal is known.
- New task windows (desktop launcher and the Tasks app's "New task"
button) open as a window, not a dialog, and hand off to the real
session window once the backend assigns an id.
- Fixed a real gap along the way: GET /sessions/{id} couldn't tell
"session deleted" from "session has no messages yet" (both returned
200 with an empty list) — cmd/nomos/main.go now checks existence and
404s, so a stale/persisted task window shows "Task not found" instead
of a misleadingly empty, live-looking chat.
- Test coverage for the new pure logic (icon placement/collision
avoidance, app registry id helpers) plus a vitest matchMedia polyfill
needed to import anything touching the theme store.
Deletes the now-superseded sidebar shell, MinimizedWindowsBar, and the
standalone Chat/EntityDetail pages (folded into the window layer).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Quadratic-bezier edges instead of straight lines, and drop the
auto-refit-on-load that caused a jarring zoom/pan snap once the force
simulation settled. Also namespace each graph's dot-grid pattern id
with a per-instance uuid — multiple SessionGraph instances can now be
mounted at once (one per open task window), and duplicate SVG ids
silently blanked out every graph's background but the first.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Every place that showed entity detail (Knowledge Base's right sidebar,
the EntitySheet drawer used by Knowledge and the chat session graph,
the standalone /entity/:slug page) now opens the entity in its own
floating, draggable, resizable window instead — several can be open
side by side, and clicking a relation inside one opens another,
building up a stack. Windows are managed by one global wmkit instance
(new $lib/stores/windows.ts + $lib/components/EntityDesktop.svelte,
mounted once in App.svelte), themed with the app's own card/border/ring
tokens rather than wmkit's bundled themes (app.css).
- Delete EntitySheet.svelte (redundant) and the KnowledgeBase resizable
detail pane; row/graph-node click handlers now call
openEntityWindow(slug) instead of setting local sidebar state.
- SessionGraph (chat's "Scope" mini-graph): clicking a node opens its
window directly instead of a click-through mini-detail panel with
its own resize handle and "Full detail" button — that whole
subsystem is now dead and removed. Node highlight ring is kept
(still useful to see what you last opened) and now clears itself via
an effect watching the shared window-manager store, so closing a
window drops the highlight instead of leaving it pointing at nothing
— same fix applied to Knowledge Base's row highlight.
- Compact the entity-detail panel's padding (container + each
DetailSection) now that it's typically viewed in a small window
rather than a full-height sidebar.
- Fix KnowledgeBase's browse pane losing its flex-1/min-w-0 (and thus
full width) when the wrapping single-child div around it was removed
along with the old detail-pane split.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
- Plan/Activity panels: humanize step titles, richer icons, empty states
matching Scope's illustration style, pretty-printed expandable detail
- Activity log renamed to Event log; every step now expandable
- Chat: middle-truncate header title, remove redundant task-list rail and
header stat cluster (duplicated in the sidebar), simplify markdown styling
- Fix --font-mono actually being a monospace font (was aliased to DM Sans)
- Replace rotating loader-circle spinner with a smoother fading-blade Spinner
- SessionGraph entity detail panel: resizable and self-clamping against its
live container size (was overflowing into sibling sections), close button
- Dev launch config: fetch bearer token from the running api container so
`npm run dev` works against the local compose stack without a hardcoded
secret in a tracked file
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
- Terracotta (light) and Carbon (dark) themes with toggle
- Inknut Antiqua headings, DM Sans body
- Dot grid background on EntityGraph and GraphBackground
- Theme-adaptive graph colors on EntityGraph
- Art Nouveau chat styling (borders, underlines, blockquote quotes)
- Bullet point styles in chat prose
- Task goal in header, rename Overview→Tasks, New Task labels
- Logo uses var(--primary) for theme awareness
Backend:
- proposePlan sets plan window in autonomy_settings (nomos:plan:<session>)
- run handler checks plan window — auto-executes config_mutation commands
within plan without per-action approval
- planWindowActive function in server.go
- Plan window cleaned up on completeTask (already covered by LIKE '%:' || )
Frontend:
- Removed 'Session graph' header bar
- Cooler empty states: Plan shows animated dots + 'Awaiting plan…',
Activity shows pulsing dots + 'Waiting for activity…'
Replaces the chat right rail's ad-hoc Digest+Graph stack with a single
TaskContextPanel that renders the task's live working state, driven by the
always-on events stream (not the per-turn chat SSE) so it keeps updating
during server-side auto-continuation/resume:
- GoalHeader: goal + status pill (planning/executing/awaiting_input/done/
failed), sourced from the sessions list.
- PlanProgress: ordered steps with live status icons + progress bar, hydrated
via new GET /sessions/{id}/plan; clicking a step with a target opens its
EntitySheet (no fake "jump to transcript" — bits-ui Collapsible content
isn't force-mounted, so a DOM-scroll jump would silently no-op for
collapsed tool groups).
- OperatorQuestion: the pinned structured question card (prompt/why/entity
chips/option buttons/free-text), hydrated via new GET /sessions/{id}/
questions; answering POSTs to the existing answer endpoint.
- SessionGraph upgraded to a live entity panel: entity.touched pulses the
node (animated ring) and shows "Now touching <slug>"; health.changed shows
a transient diff badge for touched entities.
- SessionDigest gains a success/failure/partial outcome banner and now also
refetches when the task's status changes, not just on session switch.
Two bugs found and fixed while wiring this up:
- workspace.ts's status-refresh trigger only covered goal.set/task.status;
question.raised/answered didn't refresh the sessions list, so GoalHeader's
pill went stale after answering via the panel (resumeSession runs entirely
server-side — no client 'done' event to piggyback a refresh on). Now every
status-affecting event triggers the (debounced) refetch.
- Forgot to rebuild the nomos container after adding the /plan and
/questions endpoints, so they silently fell through to the old default GET
handler — caught via a live curl diff against the running container,
not a code read.
Verified end-to-end against the live stack: goal/plan/question all update
without a reload as the agent works; answering a question via the panel
resumes the agent and the header pill correctly flips to Executing;
entity.touched pulses the live graph.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Two chat UX changes (share Chat.svelte, committed together).
Tool-call grouping (ToolCallGroup.svelte):
- Replaced the one-<details>-per-tool-call list with a single
collapsible group per assistant turn, headed by tool count + a
name preview and a status icon (spinning wrench in progress, check
done, X on error).
- The group auto-collapses the instant its turn finishes streaming, so
a completed round shows as one compact pill; historical/loaded turns
start collapsed. The auto-collapse fires once at the streaming→done
transition, leaving manual toggles alone afterward.
Session graph rail (SessionGraph.svelte) — replaces the old
ContextRail (fleet health / pending approvals / live events), which is
deleted:
- A force-directed graph that starts empty (animated constellation
empty state) and grows as the conversation references entities.
Slugs are extracted from message text and tool *arguments* only —
never bulk result rows, so a single get_health_summary doesn't dump
all 168 entities — then validated against the backend via fetchGraph
(cached) with check/execution probe entities excluded. Nodes are
colored by health; edges appear once both endpoints are present.
- Clicking a node highlights it and its neighbors and opens an inline
detail panel below: slug/type/state, health + freshness, top
attributes, in-graph relations (clickable to hop), and a Full detail
button opening the entity sheet.
- The rail is resizable via a drag handle (260–620px, persisted to
localStorage). The header's global fleet-health dots are unchanged;
only the right-rail content was replaced.
Risk: reversible_low (UI-only). The slug extractor is scoped to
focused mentions by design; edges may be slightly incomplete since
only root-fetched entities contribute edges, which is acceptable for a
session overview.
Verification: verified in the browser preview — loading a real session
built a 4-node graph (hubris/caddy/netbird-vps/strong) with the
hubris→caddy relationship edge; clicking hubris showed
"proxmox-host · active · healthy · checked 40s ago" with attributes and
relations; dragging the handle resized 320→440px and persisted; a
34-tool historical turn renders as one collapsed pill that expands on
click. tsc clean.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>