fix: add involves edge from task to agent:nomos at creation
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Plus sync vendor directory for Docker build compatibility.
This commit is contained in:
2026-08-11 22:03:12 +02:00
parent 7d6a3320d4
commit febc153b7f
3384 changed files with 945212 additions and 2 deletions

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package pathutil
import (
"fmt"
"os"
"path/filepath"
)
// Unique eliminates the duplicate paths from the provided slice and returns
// the result. The paths are expanded using the `ExpandHome` function and only
// absolute paths are kept. The items in the output slice are in the order in
// which they occur in the input slice.
func Unique(paths []string) []string {
var (
uniq []string
registry = map[string]struct{}{}
)
for _, p := range paths {
if p = ExpandHome(p); p != "" && filepath.IsAbs(p) {
if _, ok := registry[p]; ok {
continue
}
registry[p] = struct{}{}
uniq = append(uniq, p)
}
}
return uniq
}
// First returns the first absolute path from the provided slice.
// The paths in the input slice are expanded using the `ExpandHome` function.
func First(paths []string) string {
for _, p := range paths {
if p = ExpandHome(p); p != "" && filepath.IsAbs(p) {
return p
}
}
return ""
}
// Create returns a suitable location relative to which the file with the
// specified `name` can be written. The first path from the provided `paths`
// slice which is successfully created (or already exists) is used as a base
// path for the file. The `name` parameter should contain the name of the file
// which is going to be written in the location returned by this function, but
// it can also contain a set of parent directories, which will be created
// relative to the selected parent path.
func Create(name string, paths []string) (string, error) {
searchedPaths := make([]string, 0, len(paths))
for _, p := range paths {
p = filepath.Join(p, name)
dir := filepath.Dir(p)
if Exists(dir) {
return p, nil
}
if err := os.MkdirAll(dir, os.ModeDir|0o700); err == nil {
return p, nil
}
searchedPaths = append(searchedPaths, dir)
}
return "", fmt.Errorf("could not create any of the following paths: %v",
searchedPaths)
}
// Search searches for the file with the specified `name` in the provided
// slice of `paths`. The `name` parameter must contain the name of the file,
// but it can also contain a set of parent directories.
func Search(name string, paths []string) (string, error) {
searchedPaths := make([]string, 0, len(paths))
for _, p := range paths {
p = filepath.Join(p, name)
if Exists(p) {
return p, nil
}
searchedPaths = append(searchedPaths, filepath.Dir(p))
}
return "", fmt.Errorf("could not locate `%s` in any of the following paths: %v",
filepath.Base(name), searchedPaths)
}
// EnvPath returns the value of the environment variable with the specified
// `name` if it is an absolute path, or the first absolute fallback path.
// All paths are expanded using the `ExpandHome` function.
func EnvPath(name string, fallbackPaths ...string) string {
dir := ExpandHome(os.Getenv(name))
if dir != "" && filepath.IsAbs(dir) {
return dir
}
return First(fallbackPaths)
}
// EnvPathList reads the value of the environment variable with the specified
// `name` and attempts to extract a list of absolute paths from it. If there
// are none, a list of absolute fallback paths is returned instead. Duplicate
// paths are removed from the returned slice. All paths are expanded using the
// `ExpandHome` function.
func EnvPathList(name string, fallbackPaths ...string) []string {
dirs := Unique(filepath.SplitList(os.Getenv(name)))
if len(dirs) != 0 {
return dirs
}
return Unique(fallbackPaths)
}

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package pathutil
import (
"errors"
"io/fs"
"os"
"path/filepath"
"strings"
)
// UserHomeDir returns the home directory of the current user.
func UserHomeDir() string {
if home := os.Getenv("home"); home != "" {
return home
}
return "/"
}
// Exists returns true if the specified path exists.
func Exists(path string) bool {
_, err := os.Stat(path)
return err == nil || errors.Is(err, fs.ErrExist)
}
// ExpandHome substitutes `~` and `$home` at the start of the specified `path`.
func ExpandHome(path string) string {
home := UserHomeDir()
if path == "" || home == "" {
return path
}
if path[0] == '~' {
return filepath.Join(home, path[1:])
}
if strings.HasPrefix(path, "$home") {
return filepath.Join(home, path[5:])
}
return path
}

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//go:build aix || darwin || dragonfly || freebsd || (js && wasm) || nacl || linux || netbsd || openbsd || solaris
package pathutil
import (
"errors"
"io/fs"
"os"
"path/filepath"
"strings"
)
// UserHomeDir returns the home directory of the current user.
func UserHomeDir() string {
if home := os.Getenv("HOME"); home != "" {
return home
}
return "/"
}
// Exists returns true if the specified path exists.
func Exists(path string) bool {
_, err := os.Stat(path)
return err == nil || errors.Is(err, fs.ErrExist)
}
// ExpandHome substitutes `~` and `$HOME` at the start of the specified `path`.
func ExpandHome(path string) string {
home := UserHomeDir()
if path == "" || home == "" {
return path
}
if path[0] == '~' {
return filepath.Join(home, path[1:])
}
if strings.HasPrefix(path, "$HOME") {
return filepath.Join(home, path[5:])
}
return path
}

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package pathutil
import (
"errors"
"io/fs"
"os"
"path/filepath"
"strings"
"golang.org/x/sys/windows"
)
// UserHomeDir returns the home directory of the current user.
func UserHomeDir() string {
return KnownFolder(windows.FOLDERID_Profile, []string{"USERPROFILE"}, nil)
}
// Exists returns true if the specified path exists.
func Exists(path string) bool {
fi, err := os.Lstat(path)
if fi != nil && fi.Mode()&os.ModeSymlink != 0 {
_, err = filepath.EvalSymlinks(path)
}
return err == nil || errors.Is(err, fs.ErrExist)
}
// ExpandHome substitutes `%USERPROFILE%` at the start of the specified `path`.
func ExpandHome(path string) string {
home := UserHomeDir()
if path == "" || home == "" {
return path
}
if strings.HasPrefix(path, `%USERPROFILE%`) {
return filepath.Join(home, path[13:])
}
return path
}
// KnownFolder returns the location of the folder with the specified ID.
// If that fails, the folder location is determined by reading the provided
// environment variables (the first non-empty read value is returned).
// If that fails as well, the first non-empty fallback is returned.
// If all of the above fails, the function returns an empty string.
func KnownFolder(id *windows.KNOWNFOLDERID, envVars []string, fallbacks []string) string {
if id != nil {
flags := []uint32{windows.KF_FLAG_DEFAULT, windows.KF_FLAG_DEFAULT_PATH}
for _, flag := range flags {
p, _ := windows.KnownFolderPath(id, flag|windows.KF_FLAG_DONT_VERIFY)
if p != "" {
return p
}
}
}
for _, envVar := range envVars {
p := os.Getenv(envVar)
if p != "" {
return p
}
}
for _, fallback := range fallbacks {
if fallback != "" {
return fallback
}
}
return ""
}

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//go:build aix || dragonfly || freebsd || (js && wasm) || nacl || linux || netbsd || openbsd || solaris
package userdirs
import (
"bufio"
"io"
"os"
"strings"
"github.com/adrg/xdg/internal/pathutil"
)
// ParseConfigFile parses the user directories config file at the
// specified location.
func ParseConfigFile(name string) (*Directories, error) {
f, err := os.Open(name)
if err != nil {
return nil, err
}
defer f.Close()
return ParseConfig(f)
}
// ParseConfig parses the user directories config file contained in
// the provided reader.
func ParseConfig(r io.Reader) (*Directories, error) {
dirs := &Directories{}
fieldsMap := map[string]*string{
EnvDesktopDir: &dirs.Desktop,
EnvDownloadDir: &dirs.Download,
EnvDocumentsDir: &dirs.Documents,
EnvMusicDir: &dirs.Music,
EnvPicturesDir: &dirs.Pictures,
EnvVideosDir: &dirs.Videos,
EnvTemplatesDir: &dirs.Templates,
EnvPublicShareDir: &dirs.PublicShare,
}
scanner := bufio.NewScanner(r)
for scanner.Scan() {
line := strings.TrimSpace(scanner.Text())
if len(line) == 0 || line[0] == '#' {
continue
}
if !strings.HasPrefix(line, "XDG_") {
continue
}
parts := strings.Split(line, "=")
if len(parts) < 2 {
continue
}
// Parse key.
field, ok := fieldsMap[strings.TrimSpace(parts[0])]
if !ok {
continue
}
// Parse value.
runes := []rune(strings.TrimSpace(parts[1]))
lenRunes := len(runes)
if lenRunes <= 2 || runes[0] != '"' {
continue
}
for i := 1; i < lenRunes; i++ {
if runes[i] == '"' {
*field = pathutil.ExpandHome(string(runes[1:i]))
break
}
}
}
if err := scanner.Err(); err != nil {
return nil, err
}
return dirs, nil
}

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package userdirs
// XDG user directories environment variables.
const (
EnvDesktopDir = "XDG_DESKTOP_DIR"
EnvDownloadDir = "XDG_DOWNLOAD_DIR"
EnvDocumentsDir = "XDG_DOCUMENTS_DIR"
EnvMusicDir = "XDG_MUSIC_DIR"
EnvPicturesDir = "XDG_PICTURES_DIR"
EnvVideosDir = "XDG_VIDEOS_DIR"
EnvTemplatesDir = "XDG_TEMPLATES_DIR"
EnvPublicShareDir = "XDG_PUBLICSHARE_DIR"
)
// Directories defines the locations of well known user directories.
type Directories struct {
// Desktop defines the location of the user's desktop directory.
Desktop string
// Download defines a suitable location for user downloaded files.
Download string
// Documents defines a suitable location for user document files.
Documents string
// Music defines a suitable location for user audio files.
Music string
// Pictures defines a suitable location for user image files.
Pictures string
// VideosDir defines a suitable location for user video files.
Videos string
// Templates defines a suitable location for user template files.
Templates string
// PublicShare defines a suitable location for user shared files.
PublicShare string
}