feat: Phase 1 — extract the client (web SPA + desktop) to dtoro/oikos-web
Problem: the hexagonal refactor churns the backend tree for nine more phases; the UI delivery stack (web/ SPA, cmd/desktop Wails wrapper, compose/web image) must move to its own repo first so doc/layout rewrites land once on a backend-only tree. Change: - New repo git.hubris.network/dtoro/oikos-web (v0.33.0): web/, desktop/ (updateURL repointed to oikos-web releases), compose/, own CI (web + desktop jobs), own deploy script (CI-green gate, TOCTOU guard, version-tagged images, prune-to-3), own webhook receiver on :9798 + launchd unit, own compose project publishing the same 8091:80. - Cutover executed on mac-mini in order: oikos stack's web service stopped+removed, oikos-web project brought up on 8091; outer Caddy untouched (targets the published port) — serving + Authentik flow + /wails 404 quirk verified post-cutover. - Stripped from oikos: web/, cmd/desktop/, compose/web/, desktop CI workflow, ci.yml web job, Makefile ui/desktop/desktop-package/install targets, the compose web service, oikos-web from deploy.sh's fallback prune list; wails + go-keyring dropped from go.mod, vendor synced. - README / CONTRIBUTING / AGENTS.md / .agents dev+operations docs now point at the new repo; mbse + mascot design docs carry a path note. Risk: production SPA serving depends on the new pipeline now; rollback is versioned-image re-up of the old web service from a pre-split checkout (port 8091). Desktop builds installed before the split still check dtoro/oikos releases — one manual reinstall, noted in the oikos-web release notes. Verification: go vet, make test (race), make generate-check, golangci (no new findings; baseline down 400→365); post-cutover curls — localhost:8091 200, /wails/runtime.js 404, outer Caddy 302 Authentik.
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web/node_modules/sigma/dist/declarations/src/sigma.d.ts
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web/node_modules/sigma/dist/declarations/src/sigma.d.ts
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import Graph, { Attributes } from "graphology-types";
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import Camera from "./core/camera.js";
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import MouseCaptor from "./core/captors/mouse.js";
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import TouchCaptor from "./core/captors/touch.js";
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import { Settings } from "./settings.js";
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import { CameraState, CoordinateConversionOverride, Coordinates, Dimensions, EdgeDisplayData, Extent, NodeDisplayData, PlainObject, RenderParams, SigmaEvents, TypedEventEmitter } from "./types.js";
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export default class Sigma<N extends Attributes = Attributes, E extends Attributes = Attributes, G extends Attributes = Attributes> extends TypedEventEmitter<SigmaEvents> {
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private settings;
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private graph;
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private mouseCaptor;
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private touchCaptor;
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private container;
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private elements;
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private canvasContexts;
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private webGLContexts;
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private pickingLayers;
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private textures;
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private frameBuffers;
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private activeListeners;
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private labelGrid;
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private nodeDataCache;
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private edgeDataCache;
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private nodeProgramIndex;
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private edgeProgramIndex;
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private nodesWithForcedLabels;
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private edgesWithForcedLabels;
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private nodeExtent;
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private nodeZExtent;
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private edgeZExtent;
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private matrix;
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private invMatrix;
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private correctionRatio;
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private customBBox;
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private normalizationFunction;
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private graphToViewportRatio;
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private itemIDsIndex;
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private nodeIndices;
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private edgeIndices;
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private width;
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private height;
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private pixelRatio;
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private pickingDownSizingRatio;
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private displayedNodeLabels;
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private displayedEdgeLabels;
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private highlightedNodes;
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private hoveredNode;
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private hoveredEdge;
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private renderFrame;
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private renderHighlightedNodesFrame;
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private needToProcess;
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private checkEdgesEventsFrame;
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private nodePrograms;
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private nodeHoverPrograms;
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private edgePrograms;
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private camera;
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constructor(graph: Graph<N, E, G>, container: HTMLElement, settings?: Partial<Settings<N, E, G>>);
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private registerNodeProgram;
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private registerEdgeProgram;
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private unregisterNodeProgram;
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private unregisterEdgeProgram;
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private resetWebGLTexture;
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private bindCameraHandlers;
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private unbindCameraHandlers;
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private getNodeAtPosition;
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private bindEventHandlers;
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private bindGraphHandlers;
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private unbindGraphHandlers;
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private getEdgeAtPoint;
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private process;
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private handleSettingsUpdate;
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private cleanCameraState;
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private renderLabels;
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private renderEdgeLabels;
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private renderHighlightedNodes;
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private scheduleHighlightedNodesRender;
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private render;
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private addNode;
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private updateNode;
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private removeNode;
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private addEdge;
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private updateEdge;
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private removeEdge;
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private clearNodeIndices;
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private clearEdgeIndices;
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private clearIndices;
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private clearNodeState;
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private clearEdgeState;
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private clearState;
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private addNodeToProgram;
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private addEdgeToProgram;
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getRenderParams(): RenderParams;
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getStagePadding(): number;
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createLayer<T extends HTMLElement>(id: string, tag: string, options?: {
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style?: Partial<CSSStyleDeclaration>;
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} & ({
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beforeLayer?: string;
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} | {
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afterLayer?: string;
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})): T;
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createCanvas(id: string, options?: {
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style?: Partial<CSSStyleDeclaration>;
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} & ({
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beforeLayer?: string;
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} | {
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afterLayer?: string;
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})): HTMLCanvasElement;
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createCanvasContext(id: string, options?: {
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style?: Partial<CSSStyleDeclaration>;
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}): this;
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createWebGLContext(id: string, options?: {
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preserveDrawingBuffer?: boolean;
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antialias?: boolean;
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hidden?: boolean;
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picking?: boolean;
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} & ({
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canvas?: HTMLCanvasElement;
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style?: undefined;
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} | {
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style?: CSSStyleDeclaration;
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canvas?: undefined;
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})): WebGLRenderingContext;
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killLayer(id: string): this;
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getCamera(): Camera;
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setCamera(camera: Camera): void;
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getContainer(): HTMLElement;
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getGraph(): Graph<N, E, G>;
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setGraph(graph: Graph<N, E, G>): void;
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getMouseCaptor(): MouseCaptor<N, E, G>;
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getTouchCaptor(): TouchCaptor<N, E, G>;
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getDimensions(): Dimensions;
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getGraphDimensions(): Dimensions;
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getNodeDisplayData(key: unknown): NodeDisplayData | undefined;
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getEdgeDisplayData(key: unknown): EdgeDisplayData | undefined;
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getNodeDisplayedLabels(): Set<string>;
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getEdgeDisplayedLabels(): Set<string>;
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getSettings(): Settings<N, E, G>;
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getSetting<K extends keyof Settings<N, E, G>>(key: K): Settings<N, E, G>[K];
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setSetting<K extends keyof Settings<N, E, G>>(key: K, value: Settings<N, E, G>[K]): this;
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updateSetting<K extends keyof Settings<N, E, G>>(key: K, updater: (value: Settings<N, E, G>[K]) => Settings<N, E, G>[K]): this;
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setSettings(settings: Partial<Settings<N, E, G>>): this;
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resize(force?: boolean): this;
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clear(): this;
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refresh(opts?: {
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partialGraph?: {
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nodes?: string[];
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edges?: string[];
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};
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schedule?: boolean;
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skipIndexation?: boolean;
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}): this;
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scheduleRender(): this;
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scheduleRefresh(opts?: {
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partialGraph?: {
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nodes?: string[];
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edges?: string[];
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};
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layoutUnchange?: boolean;
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}): this;
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getViewportZoomedState(viewportTarget: Coordinates, newRatio: number): CameraState;
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viewRectangle(): {
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x1: number;
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y1: number;
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x2: number;
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y2: number;
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height: number;
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};
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framedGraphToViewport(coordinates: Coordinates, override?: CoordinateConversionOverride): Coordinates;
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viewportToFramedGraph(coordinates: Coordinates, override?: CoordinateConversionOverride): Coordinates;
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viewportToGraph(viewportPoint: Coordinates, override?: CoordinateConversionOverride): Coordinates;
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graphToViewport(graphPoint: Coordinates, override?: CoordinateConversionOverride): Coordinates;
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getGraphToViewportRatio(): number;
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getBBox(): {
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x: Extent;
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y: Extent;
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};
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getCustomBBox(): {
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x: Extent;
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y: Extent;
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} | null;
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setCustomBBox(customBBox: {
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x: Extent;
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y: Extent;
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} | null): this;
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kill(): void;
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scaleSize(size?: number, cameraRatio?: number): number;
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getCanvases(): PlainObject<HTMLCanvasElement>;
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}
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