feat(web): redesign task rail — Plan/Event log polish, entity graph resize fix

- Plan/Activity panels: humanize step titles, richer icons, empty states
  matching Scope's illustration style, pretty-printed expandable detail
- Activity log renamed to Event log; every step now expandable
- Chat: middle-truncate header title, remove redundant task-list rail and
  header stat cluster (duplicated in the sidebar), simplify markdown styling
- Fix --font-mono actually being a monospace font (was aliased to DM Sans)
- Replace rotating loader-circle spinner with a smoother fading-blade Spinner
- SessionGraph entity detail panel: resizable and self-clamping against its
  live container size (was overflowing into sibling sections), close button
- Dev launch config: fetch bearer token from the running api container so
  `npm run dev` works against the local compose stack without a hardcoded
  secret in a tracked file

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
2026-07-16 08:22:08 +02:00
parent 3d99282897
commit 6a8efd22bb
16 changed files with 372 additions and 217 deletions

View File

@@ -1,9 +1,9 @@
<script lang="ts">
import { activityLog, type ActivityEntry } from '$lib/stores/activity'
import LoaderCircleIcon from '@lucide/svelte/icons/loader-circle'
import CircleCheckIcon from '@lucide/svelte/icons/circle-check'
import Spinner from './Spinner.svelte'
import CircleDotIcon from '@lucide/svelte/icons/circle-dot'
import CircleXIcon from '@lucide/svelte/icons/circle-x'
import TargetIcon from '@lucide/svelte/icons/target'
import MilestoneIcon from '@lucide/svelte/icons/milestone'
import ListTodoIcon from '@lucide/svelte/icons/list-todo'
import SparklesIcon from '@lucide/svelte/icons/sparkles'
import HelpCircleIcon from '@lucide/svelte/icons/help-circle'
@@ -22,7 +22,7 @@
function typeIcon(type: ActivityEntry['type']) {
switch (type) {
case 'goal': return TargetIcon
case 'goal': return MilestoneIcon
case 'plan': return ListTodoIcon
case 'step_running': case 'step_done': case 'step_failed':
case 'tool_running': case 'tool_done': case 'tool_error':
@@ -36,29 +36,55 @@
}
function statusColor(status: ActivityEntry['status']) {
if (status === 'running') return 'text-primary'
if (status === 'failed') return 'text-destructive'
return 'text-success'
return 'text-primary'
}
// Tool results often arrive as a JSON string — pretty-print it when it
// parses, otherwise fall back to the raw text rather than hiding it.
function prettyPrint(raw: string): string {
try {
return JSON.stringify(JSON.parse(raw), null, 2)
} catch {
return raw
}
}
function formatTime(ts: number): string | null {
if (!ts) return null
return new Date(ts).toLocaleTimeString([], { hour: '2-digit', minute: '2-digit', second: '2-digit' })
}
</script>
<div class="flex h-full flex-col">
<div class="flex-1 overflow-y-auto">
{#if $activityLog.length === 0}
<div class="flex flex-col items-center gap-2 px-3 py-6 text-center">
<div class="flex items-center gap-0.5">
<div class="size-1 rounded-full bg-muted-foreground/20 animate-pulse" style="animation-delay:0s" />
<div class="size-1 rounded-full bg-muted-foreground/30 animate-pulse" style="animation-delay:0.15s" />
<div class="size-1 rounded-full bg-muted-foreground/20 animate-pulse" style="animation-delay:0.3s" />
</div>
<p class="text-xs text-muted-foreground">Waiting for activity…</p>
<div class="flex flex-col items-center gap-3 px-3 py-8 text-center">
<svg viewBox="0 0 64 110" class="h-20 w-auto text-muted-foreground/40" fill="none">
<line x1="32" y1="8" x2="32" y2="102" stroke="currentColor" stroke-width="1" stroke-dasharray="2.5 4" opacity="0.35" />
<circle cx="32" cy="22" r="4" fill="currentColor">
<animate attributeName="opacity" values="0.25;0.9;0.25" dur="2.4s" repeatCount="indefinite" />
</circle>
<circle cx="32" cy="55" r="4" fill="currentColor">
<animate attributeName="opacity" values="0.25;0.9;0.25" dur="2.4s" begin="0.6s" repeatCount="indefinite" />
</circle>
<circle cx="32" cy="55" r="4" fill="none" stroke="currentColor" stroke-width="1.5">
<animate attributeName="r" values="4;11;4" dur="2.4s" begin="0.6s" repeatCount="indefinite" />
<animate attributeName="opacity" values="0.6;0;0.6" dur="2.4s" begin="0.6s" repeatCount="indefinite" />
</circle>
<circle cx="32" cy="88" r="4" fill="currentColor">
<animate attributeName="opacity" values="0.25;0.9;0.25" dur="2.4s" begin="1.2s" repeatCount="indefinite" />
</circle>
</svg>
<p class="max-w-[12rem] text-xs leading-relaxed text-muted-foreground">Waiting for activity…</p>
</div>
{:else}
<div class="flex flex-col py-1">
{#each $activityLog as entry, i (entry.id)}
{@const isLast = i === $activityLog.length - 1}
{@const hasDetail = !!entry.detail}
{@const icon = typeIcon(entry.type)}
{@const isOpen = expanded.has(entry.id)}
{@const time = formatTime(entry.timestamp)}
<div class="relative">
<!-- connector line -->
{#if !isLast}
@@ -66,39 +92,56 @@
{/if}
<button
type="button"
class="flex w-full items-start gap-2 {entry.indent ? 'pl-7' : 'px-3'} py-1.5 text-left text-xs hover:bg-muted/30 {hasDetail ? 'cursor-pointer' : 'cursor-default'}"
onclick={() => hasDetail && toggle(entry.id)}
class="flex w-full items-start gap-2 {entry.indent ? 'pl-7' : 'px-3'} py-1.5 text-left text-xs hover:bg-muted/30 cursor-pointer"
onclick={() => toggle(entry.id)}
>
<!-- status icon -->
<span class="relative mt-0.5 flex size-3.5 shrink-0 items-center justify-center rounded-full {statusColor(entry.status)}">
{#if entry.status === 'running'}
<LoaderCircleIcon class="size-3.5 animate-spin" />
<Spinner class="size-3.5" />
{:else if entry.status === 'failed'}
<CircleXIcon class="size-3.5" />
{:else if icon}
<svelte:component this={icon} class="size-3" />
{:else}
<CircleCheckIcon class="size-3" />
<CircleDotIcon class="size-3" />
{/if}
</span>
<!-- description -->
<span class="min-w-0 flex-1 leading-snug {entry.status === 'done' ? 'text-muted-foreground' : ''}">
{entry.description}
</span>
{#if hasDetail}
<span class="mt-0.5 shrink-0 text-muted-foreground">
{#if expanded.has(entry.id)}
<ChevronDownIcon class="size-3" />
{:else}
<ChevronRightIcon class="size-3" />
{/if}
</span>
{/if}
<span class="mt-0.5 shrink-0 text-muted-foreground">
{#if isOpen}
<ChevronDownIcon class="size-3" />
{:else}
<ChevronRightIcon class="size-3" />
{/if}
</span>
</button>
<!-- detail (collapsed) -->
{#if hasDetail && expanded.has(entry.id)}
<div class="pl-8 pr-3 pb-1">
<pre class="whitespace-pre-wrap break-all rounded bg-muted/50 p-2 font-mono text-[10px] text-muted-foreground">{entry.detail}</pre>
<!-- detail -->
{#if isOpen}
<div class="flex flex-col gap-1.5 pl-8 pr-3 pb-2">
<div class="flex items-center gap-2 text-[10px] text-muted-foreground">
<span class="capitalize">{entry.status}</span>
{#if time}<span aria-hidden="true">·</span><span>{time}</span>{/if}
{#if entry.toolName}<span aria-hidden="true">·</span><code class="font-mono">{entry.toolName}</code>{/if}
</div>
{#if entry.args}
<div>
<p class="mb-0.5 text-[10px] font-medium uppercase tracking-wide text-muted-foreground/70">Called with</p>
<pre class="overflow-x-auto whitespace-pre-wrap break-words rounded bg-muted/50 p-2 font-mono text-[10px] leading-relaxed text-muted-foreground">{prettyPrint(entry.args)}</pre>
</div>
{/if}
{#if entry.detail}
<div>
{#if entry.args}<p class="mb-0.5 text-[10px] font-medium uppercase tracking-wide text-muted-foreground/70">{entry.status === 'failed' ? 'Error' : 'Result'}</p>{/if}
<pre class="overflow-x-auto whitespace-pre-wrap break-words rounded bg-muted/50 p-2 font-mono text-[10px] leading-relaxed text-muted-foreground">{prettyPrint(entry.detail)}</pre>
</div>
{/if}
{#if !entry.args && !entry.detail}
<p class="text-[10px] text-muted-foreground/70">No further detail for this step.</p>
{/if}
</div>
{/if}
</div>

View File

@@ -1,6 +1,6 @@
<script lang="ts">
import type { ActivityEntry } from '$lib/stores/activity'
import LoaderCircleIcon from '@lucide/svelte/icons/loader-circle'
import Spinner from './Spinner.svelte'
import CheckIcon from '@lucide/svelte/icons/check'
import XIcon from '@lucide/svelte/icons/x'
@@ -34,7 +34,7 @@
{:else if done}
<CheckIcon class="size-3" />
{:else}
<LoaderCircleIcon class="size-3 animate-spin text-primary" />
<Spinner class="size-3 text-primary" />
{/if}
</span>
<span>{label}</span>

View File

@@ -6,7 +6,7 @@
import CheckIcon from '@lucide/svelte/icons/check'
import XIcon from '@lucide/svelte/icons/x'
import ShieldCheckIcon from '@lucide/svelte/icons/shield-check'
import LoaderCircleIcon from '@lucide/svelte/icons/loader-circle'
import Spinner from './Spinner.svelte'
import NetworkIcon from '@lucide/svelte/icons/network'
let { approvals }: { approvals: PendingApproval[] } = $props()
@@ -178,7 +178,7 @@
{@const secs = elapsedSeconds(e)}
<div class="my-2 flex flex-col gap-1 rounded-lg border border-warning/40 bg-warning/5 px-3 py-2 text-xs text-muted-foreground">
<div class="flex items-center gap-2">
<LoaderCircleIcon class="size-4 shrink-0 animate-spin text-warning" />
<Spinner class="size-4 shrink-0 text-warning" />
<span>
{#if p === 'deciding'}
Submitting approval…

View File

@@ -2,7 +2,7 @@
import { planSteps } from '$lib/stores/workspace'
import EntitySheet from '$lib/components/EntitySheet.svelte'
import CircleIcon from '@lucide/svelte/icons/circle'
import LoaderCircleIcon from '@lucide/svelte/icons/loader-circle'
import Spinner from './Spinner.svelte'
import CircleCheckIcon from '@lucide/svelte/icons/circle-check'
import CircleXIcon from '@lucide/svelte/icons/circle-x'
import CircleSlashIcon from '@lucide/svelte/icons/circle-slash'
@@ -87,7 +87,7 @@
{:else if step.status === 'failed'}
<CircleXIcon class="size-3.5 text-destructive" />
{:else if step.status === 'running'}
<LoaderCircleIcon class="size-3.5 animate-spin text-primary" />
<Spinner class="size-3.5 text-primary" />
{:else if step.status === 'skipped' || step.status === 'replaced'}
<CircleSlashIcon class="size-3.5 text-muted-foreground" />
{:else if step.status === 'blocked'}

View File

@@ -9,7 +9,7 @@
import CircleCheckIcon from '@lucide/svelte/icons/circle-check'
import CircleXIcon from '@lucide/svelte/icons/circle-x'
import CircleIcon from '@lucide/svelte/icons/circle'
import LoaderCircleIcon from '@lucide/svelte/icons/loader-circle'
import Spinner from './Spinner.svelte'
import WrenchIcon from '@lucide/svelte/icons/wrench'
let digest = $state<SessionDigest | null>(null)
@@ -76,7 +76,7 @@
{#if $streaming && $currentSession}
<div class="flex items-center gap-2 border-b px-3 py-2 text-xs text-muted-foreground">
<LoaderCircleIcon class="size-3 shrink-0 animate-spin text-primary" />
<Spinner class="size-3 shrink-0 text-primary" />
<span>{toolCount} tool{toolCount === 1 ? '' : 's'} · {runningCount} running</span>
</div>
{/if}
@@ -114,7 +114,7 @@
{#if step.status === 'done'}
<CircleCheckIcon class="size-3 text-success" />
{:else if step.status === 'running'}
<LoaderCircleIcon class="size-3 animate-spin text-primary" />
<Spinner class="size-3 text-primary" />
{:else if step.status === 'failed'}
<CircleXIcon class="size-3 text-destructive" />
{:else}
@@ -155,7 +155,7 @@
{:else if t.type === 'tool_result'}
<CircleCheckIcon class="size-3 text-success" />
{:else}
<LoaderCircleIcon class="size-3 animate-spin text-primary" />
<Spinner class="size-3 text-primary" />
{/if}
</span>
<span class="font-mono text-[10px] truncate">{toolSummary(t)}</span>

View File

@@ -18,6 +18,7 @@
import { Button } from '$lib/components/ui/button'
import EntitySheet from '$lib/components/EntitySheet.svelte'
import ExternalLinkIcon from '@lucide/svelte/icons/external-link'
import XIcon from '@lucide/svelte/icons/x'
interface Node extends Entity {
x?: number
@@ -65,6 +66,14 @@
let cw = $state(300)
let ch = $state(300)
// This component sits INSIDE one of TaskContextPanel's own resizable slots
// (Scope), so — unlike a top-level section — its total budget can change at
// any time from outside (dragging the outer Scope/Plan handle), including
// while the detail panel below is open. asideHeight tracks that live budget
// so detailHeight can self-clamp to it instead of trusting a one-time seed.
let asideEl = $state<HTMLElement | null>(null)
let asideHeight = $state(300)
function collectSlugs(value: unknown, out: Set<string>) {
if (typeof value === 'string') {
const m = value.match(SLUG_RE)
@@ -208,6 +217,15 @@
return () => ro.disconnect()
})
$effect(() => {
if (!asideEl) return
const ro = new ResizeObserver((entries) => {
asideHeight = Math.max(entries[0].contentRect.height, 1)
})
ro.observe(asideEl)
return () => ro.disconnect()
})
onDestroy(() => sim?.stop())
const healthColor: Record<string, string> = {
@@ -249,6 +267,51 @@
return typeof end === 'object' ? end.slug : end
}
// ─── graph / detail resize ───────────────────────────────────────────
// Same drag handle, same feel as TaskContextPanel's Scope/Plan/Activity
// split — but the graph side stays flex-1 (always auto-fills whatever's
// left) rather than tracking its own pixel number. Only detailHeight is
// explicit, and it's continuously clamped against asideHeight (this
// component's actual live budget) rather than a value seeded once — so
// resizing the OUTER Scope section while the detail panel is open can't
// push this panel past its container the way a one-time seed could.
const MIN_GRAPH = 80
const MIN_DETAIL = 80
const HANDLE = 6
let detailHeight = $state(200)
let resizing = $state(false)
let resizeStartY = $state(0)
let resizeStartH = $state(0)
function maxDetailHeight(): number {
return Math.max(MIN_DETAIL, asideHeight - MIN_GRAPH - HANDLE)
}
$effect(() => {
const max = maxDetailHeight()
if (detailHeight > max) detailHeight = max
})
function onPointerDown(e: PointerEvent) {
e.preventDefault()
resizing = true
resizeStartY = e.clientY
resizeStartH = detailHeight
window.addEventListener('pointermove', onPointerMove)
window.addEventListener('pointerup', onPointerUp)
}
function onPointerMove(e: PointerEvent) {
if (!resizing) return
const dy = e.clientY - resizeStartY
detailHeight = Math.min(maxDetailHeight(), Math.max(MIN_DETAIL, resizeStartH - dy))
}
function onPointerUp() {
resizing = false
window.removeEventListener('pointermove', onPointerMove)
window.removeEventListener('pointerup', onPointerUp)
}
// ─── drag / select ───────────────────────────────────────────────────
let dragState: { node: Node; moved: boolean } | null = null
@@ -278,7 +341,15 @@
node.fy = null
sim?.alphaTarget(0)
dragState = null
if (!moved) selected = selected?.slug === node.slug ? null : node
if (!moved) {
const wasNull = selected === null
const next = selected?.slug === node.slug ? null : node
// A reasonable starting size on first open — the clamp effect above
// keeps it honest against the live container size from here on, so
// this doesn't need to be exact.
if (next && wasNull) detailHeight = Math.min(maxDetailHeight(), Math.round(ch * 0.45))
selected = next
}
}
const selectedRelations = $derived(
@@ -299,7 +370,7 @@
}
</script>
<aside class="flex h-full min-h-0 flex-col bg-card/40">
<aside bind:this={asideEl} class="flex h-full min-h-0 flex-col bg-card/40">
{#if nowTouching}
<div class="flex shrink-0 items-center gap-1.5 border-b bg-primary/5 px-3 py-1.5 text-[11px] text-primary">
<span class="size-1.5 animate-pulse rounded-full bg-primary"></span>
@@ -431,11 +502,26 @@
</div>
{#if selected}
<div class="max-h-[55%] shrink-0 space-y-3 overflow-y-auto border-t p-3 text-xs">
<!-- resize handle -->
<div
class="h-1.5 shrink-0 cursor-row-resize border-b hover:bg-primary/30 touch-none"
onpointerdown={onPointerDown}
role="separator"
aria-orientation="horizontal"
></div>
<div class="shrink-0 space-y-3 overflow-y-auto p-3 text-xs" style="height: {detailHeight}px">
<div class="flex flex-wrap items-center gap-1.5">
<span class="font-mono text-sm font-semibold">{selected.slug}</span>
<span class="min-w-0 flex-1 truncate font-mono text-sm font-semibold">{selected.slug}</span>
<Badge variant="outline">{selected.type}</Badge>
{#if selected.state}<Badge variant="secondary">{selected.state}</Badge>{/if}
<button
type="button"
class="shrink-0 rounded p-0.5 text-muted-foreground hover:bg-muted hover:text-foreground"
onclick={() => (selected = null)}
aria-label="Close entity detail"
>
<XIcon class="size-3.5" />
</button>
</div>
{#if selected.health}
<div class="flex items-center gap-1.5 text-muted-foreground">

View File

@@ -1,80 +0,0 @@
<script lang="ts">
import { onMount } from 'svelte'
import { sessions, currentSession, loadSessions, loadSessionMessages, newChat, deleteSession } from '$lib/stores/chat'
import { relativeTime } from '$lib/utils'
import { Button } from '$lib/components/ui/button'
import { ScrollArea } from '$lib/components/ui/scroll-area'
import PlusIcon from '@lucide/svelte/icons/plus'
import Trash2Icon from '@lucide/svelte/icons/trash-2'
onMount(() => {
loadSessions()
})
$effect(() => {
void $currentSession
loadSessions()
})
let confirmDelete = $state<string | null>(null)
function handleDelete(e: MouseEvent, id: string) {
e.stopPropagation()
if (confirmDelete === id) {
deleteSession(id)
confirmDelete = null
} else {
confirmDelete = id
// Hide confirmation after 3s
setTimeout(() => { if (confirmDelete === id) confirmDelete = null }, 3000)
}
}
function handleClick(sessionId: string) {
confirmDelete = null
loadSessionMessages(sessionId)
}
</script>
<aside class="flex h-full w-56 shrink-0 flex-col gap-2 overflow-y-auto border-r bg-card/50 p-2">
<Button variant="outline" size="sm" class="justify-start gap-2" onclick={() => newChat()}>
<PlusIcon class="size-3.5" />
New Task
</Button>
<ScrollArea class="min-h-0 flex-1">
<div class="flex flex-col gap-1 pr-2">
{#each $sessions as session (session.id)}
<div class="group relative">
<button
type="button"
class="flex w-full flex-col items-start gap-0.5 rounded-md border py-1.5 pl-2 pr-7 text-left text-xs transition-colors hover:bg-muted/60 {$currentSession === session.id ? 'border-primary bg-muted/50' : 'border-transparent'}"
onclick={() => handleClick(session.id)}
>
<span class="min-w-0 max-w-full truncate font-medium">{session.title || 'Untitled'}</span>
<span class="flex items-center gap-1.5 text-[11px] text-muted-foreground">
{relativeTime(session.last_active_at)}
{#if session.pending_approvals}
<span class="rounded bg-warning/20 px-1 text-[10px] font-medium text-warning">{session.pending_approvals}</span>
{/if}
</span>
</button>
<button
type="button"
class="absolute right-1 top-1.5 shrink-0 rounded p-0.5 opacity-0 transition-opacity group-hover:opacity-100 focus-visible:opacity-100 hover:bg-destructive/20 hover:text-destructive"
onclick={(e) => handleDelete(e, session.id)}
aria-label={confirmDelete === session.id ? 'Click again to confirm delete' : 'Delete session'}
title={confirmDelete === session.id ? 'Click again to confirm delete' : 'Delete session'}
>
{#if confirmDelete === session.id}
<span class="text-[10px] font-semibold text-destructive">Sure?</span>
{:else}
<Trash2Icon class="size-3" />
{/if}
</button>
</div>
{:else}
<p class="px-2 py-4 text-center text-xs text-muted-foreground">No sessions yet.</p>
{/each}
</div>
</ScrollArea>
</aside>

View File

@@ -0,0 +1,30 @@
<script lang="ts">
// A fading-blade spinner rather than a rotating arc — rotating a single
// thin stroke via CSS transform reads as jittery at icon sizes (the arc's
// sub-pixel edges shimmer each frame). Cycling opacity across fixed blades
// avoids that entirely and is how native OS spinners do it.
let { class: className = '' }: { class?: string } = $props()
const TICKS = 8
const DUR = 0.9
</script>
<svg viewBox="0 0 24 24" class={className} fill="none" aria-hidden="true">
{#each Array.from({ length: TICKS }) as _, i (i)}
<rect
x="11" y="1.5" width="2" height="6" rx="1"
fill="currentColor"
opacity="0.15"
transform="rotate({i * (360 / TICKS)} 12 12)"
>
<animate
attributeName="opacity"
values="1;0.15"
keyTimes="0;1"
dur="{DUR}s"
begin="{-(i * (DUR / TICKS)).toFixed(3)}s"
repeatCount="indefinite"
/>
</rect>
{/each}
</svg>

View File

@@ -8,8 +8,13 @@
import ActivityTimeline from './ActivityTimeline.svelte'
import ChevronDownIcon from '@lucide/svelte/icons/chevron-down'
import ChevronRightIcon from '@lucide/svelte/icons/chevron-right'
import TargetIcon from '@lucide/svelte/icons/target'
import LoaderCircleIcon from '@lucide/svelte/icons/loader-circle'
import MilestoneIcon from '@lucide/svelte/icons/milestone'
import Spinner from './Spinner.svelte'
import CircleIcon from '@lucide/svelte/icons/circle'
import CircleCheckIcon from '@lucide/svelte/icons/circle-check'
import CircleXIcon from '@lucide/svelte/icons/circle-x'
import CircleSlashIcon from '@lucide/svelte/icons/circle-slash'
import CirclePauseIcon from '@lucide/svelte/icons/circle-pause'
onMount(() => startWorkspace())
@@ -55,6 +60,18 @@
// Plan collapsed status
const planDone = $derived($planSteps.filter((s) => s.status === 'done').length)
const planTotal = $derived($planSteps.length)
const planPct = $derived(planTotal > 0 ? Math.round((planDone / planTotal) * 100) : 0)
// When there are no plan steps, the empty state depends on WHY: a task that's
// actively planning (or streaming its first turn) is genuinely waiting for one,
// but a finished task that never planned (a read-only lookup, a direct answer)
// will never get one — a perpetual "Awaiting plan…" there is misleading.
const planPhase = $derived.by<'drafting' | 'none' | 'idle'>(() => {
const st = $currentTask?.status
if (st === 'done' || st === 'failed' || st === 'abandoned') return 'none'
if (st === 'planning' || $streaming) return 'drafting'
return 'idle'
})
// Activity collapsed status
const activityRunning = $derived($activityLog.filter((e) => e.status === 'running').length)
@@ -113,44 +130,95 @@
{#if planOpen}
<div style="height: {heights[1]}px" class="flex flex-col overflow-y-auto">
{#if $currentTask?.goal}
<div class="flex items-center gap-1.5 px-3 py-1.5 text-xs">
<TargetIcon class="size-3 shrink-0 text-muted-foreground" />
<span class="truncate text-muted-foreground">{$currentTask.goal}</span>
<div class="flex items-start gap-2 px-3 py-2">
<MilestoneIcon class="mt-0.5 size-3 shrink-0 text-primary" />
<span class="text-xs leading-snug text-foreground/90">{$currentTask.goal}</span>
</div>
{/if}
{#if planTotal > 0}
<div class="flex items-center justify-between px-3 pb-1 text-[11px] text-muted-foreground">
<span>{planDone}/{planTotal} done</span>
<div class="px-3 pb-2.5">
<div class="mb-1.5 flex items-baseline justify-between text-[11px]">
<span class="font-medium text-foreground">{planDone} of {planTotal} done</span>
<span class="tabular-nums text-muted-foreground">{planPct}%</span>
</div>
<div class="h-1.5 overflow-hidden rounded-full bg-muted">
<div class="h-full rounded-full bg-primary transition-all duration-500 ease-out" style="width: {planPct}%"></div>
</div>
</div>
<div class="mx-3 h-1 rounded-full bg-muted">
<div class="h-full rounded-full bg-primary transition-all duration-500" style="width: {planTotal > 0 ? Math.round((planDone / planTotal) * 100) : 0}%"></div>
</div>
<ol class="flex flex-col gap-0.5 overflow-y-auto px-3 py-1 text-[11px]">
{#each $planSteps as step (step.id)}
<li class="flex items-start gap-1.5 {step.status === 'done' ? 'text-muted-foreground line-through decoration-muted-foreground/40' : ''}">
<span class="mt-0.5 shrink-0">
{#if step.status === 'done'}
<div class="size-2 rounded-full bg-success" />
{:else if step.status === 'running'}
<LoaderCircleIcon class="size-2.5 animate-spin text-primary" />
<ol class="flex flex-col overflow-y-auto px-2 pb-2 text-[11px]">
{#each $planSteps as step, i (step.id)}
{@const isDone = step.status === 'done'}
{@const isRunning = step.status === 'running'}
<li class="relative flex items-start gap-2.5 rounded-md px-2 py-1.5 transition-colors {isRunning ? 'bg-primary/5' : ''}">
{#if i < $planSteps.length - 1}
<span class="pointer-events-none absolute bottom-[-2px] left-[13.5px] top-[22px] w-px bg-border" aria-hidden="true"></span>
{/if}
<span class="relative z-10 mt-px flex size-3.5 shrink-0 items-center justify-center rounded-full bg-background">
{#if isDone}
<CircleCheckIcon class="size-3.5 text-primary" />
{:else if isRunning}
<Spinner class="size-3.5 text-primary" />
{:else if step.status === 'failed'}
<div class="size-2 rounded-full bg-destructive" />
<CircleXIcon class="size-3.5 text-destructive" />
{:else if step.status === 'blocked'}
<CirclePauseIcon class="size-3.5 text-warning" />
{:else if step.status === 'skipped' || step.status === 'replaced'}
<CircleSlashIcon class="size-3.5 text-muted-foreground" />
{:else}
<div class="size-2 rounded-full bg-muted-foreground/30" />
<CircleIcon class="size-3.5 text-muted-foreground/40" />
{/if}
</span>
<span class="leading-tight">{step.title}</span>
<span
class="min-w-0 flex-1 leading-snug {isDone
? 'text-muted-foreground line-through decoration-muted-foreground/40'
: isRunning
? 'font-medium text-foreground'
: 'text-muted-foreground'}"
>{step.title}</span>
</li>
{/each}
</ol>
{:else if planPhase === 'drafting'}
<div class="flex flex-col items-center gap-3 px-3 py-6 text-center">
<svg viewBox="0 0 140 88" class="h-16 w-auto text-primary" fill="none">
<g stroke="currentColor" stroke-width="1.5" stroke-linecap="round">
<circle cx="16" cy="20" r="4.5" fill="currentColor">
<animate attributeName="opacity" values="0.35;1;0.35" dur="1.3s" repeatCount="indefinite" />
</circle>
<line x1="30" y1="20" x2="124" y2="20" opacity="0.4">
<animate attributeName="opacity" values="0.15;0.5;0.15" dur="1.3s" repeatCount="indefinite" />
</line>
<circle cx="16" cy="44" r="4.5" fill="currentColor">
<animate attributeName="opacity" values="0.35;1;0.35" dur="1.3s" begin="0.25s" repeatCount="indefinite" />
</circle>
<line x1="30" y1="44" x2="102" y2="44" opacity="0.4">
<animate attributeName="opacity" values="0.15;0.5;0.15" dur="1.3s" begin="0.25s" repeatCount="indefinite" />
</line>
<circle cx="16" cy="68" r="4.5" fill="currentColor">
<animate attributeName="opacity" values="0.35;1;0.35" dur="1.3s" begin="0.5s" repeatCount="indefinite" />
</circle>
<line x1="30" y1="68" x2="80" y2="68" opacity="0.4">
<animate attributeName="opacity" values="0.15;0.5;0.15" dur="1.3s" begin="0.5s" repeatCount="indefinite" />
</line>
</g>
</svg>
<p class="text-xs text-muted-foreground">Drafting a plan…</p>
</div>
{:else}
<div class="flex flex-col items-center gap-2 px-3 py-6 text-center">
<div class="flex gap-1">
<div class="size-1.5 rounded-full bg-muted-foreground/20" />
<div class="size-1.5 rounded-full bg-muted-foreground/30" />
<div class="size-1.5 rounded-full bg-muted-foreground/20" />
</div>
<p class="text-xs text-muted-foreground">Awaiting plan…</p>
<div class="flex flex-col items-center gap-3 px-3 py-6 text-center">
<svg viewBox="0 0 140 88" class="h-16 w-auto text-muted-foreground/40" fill="none">
<g stroke="currentColor" stroke-width="1.5" stroke-linecap="round">
<circle cx="16" cy="20" r="4.5" fill="currentColor" opacity="0.7" />
<line x1="30" y1="20" x2="124" y2="20" opacity="0.35" />
<circle cx="16" cy="44" r="4.5" fill="currentColor" opacity="0.45" />
<line x1="30" y1="44" x2="102" y2="44" opacity="0.25" />
<circle cx="16" cy="68" r="4.5" fill="none" opacity="0.3" />
<line x1="30" y1="68" x2="80" y2="68" opacity="0.15" stroke-dasharray="2.5 3.5" />
</g>
</svg>
<p class="max-w-[14rem] text-xs leading-relaxed text-muted-foreground">
{planPhase === 'none' ? 'Handled directly — no plan needed' : 'No plan for this task yet'}
</p>
</div>
{/if}
</div>
@@ -172,10 +240,10 @@
onclick={() => (activityOpen = !activityOpen)}
>
{#if activityOpen}<ChevronDownIcon class="size-3" />{:else}<ChevronRightIcon class="size-3" />{/if}
<span>Activity</span>
<span>Event log</span>
{#if !activityOpen}
{#if $streaming && activityRunning > 0}
<LoaderCircleIcon class="size-3 animate-spin text-primary" />
<Spinner class="size-3 text-primary" />
<span class="font-normal normal-case text-primary">{activityRunning} running</span>
{:else}
<span class="ml-auto font-normal normal-case">{activityCount || '—'} action{activityCount === 1 ? '' : 's'}</span>

View File

@@ -4,7 +4,7 @@
import CheckIcon from '@lucide/svelte/icons/check'
import XIcon from '@lucide/svelte/icons/x'
import ChevronDownIcon from '@lucide/svelte/icons/chevron-down'
import LoaderCircleIcon from '@lucide/svelte/icons/loader-circle'
import Spinner from './Spinner.svelte'
let { tools, unmatched, active = false }: { tools: ToolCallResult[]; unmatched?: ToolCallResult[]; active?: boolean } = $props()
@@ -41,7 +41,7 @@
<Collapsible.Trigger class="flex w-full cursor-pointer select-none items-center gap-1.5 px-2 py-1 hover:bg-muted/30">
<span class="shrink-0">
{#if active && doneCount < total}
<LoaderCircleIcon class="size-3 animate-spin text-primary" aria-hidden="true" />
<Spinner class="size-3 text-primary" />
{:else if hasError}
<XIcon class="size-3 text-destructive" aria-hidden="true" />
{:else}
@@ -79,7 +79,7 @@
{:else if tool.type === 'tool_result'}
<CheckIcon class="size-3 shrink-0 text-success" />
{:else}
<LoaderCircleIcon class="size-3 shrink-0 animate-spin text-primary" />
<Spinner class="size-3 shrink-0 text-primary" />
{/if}
<span class="font-mono text-[11px] truncate">{toolLabel(tool)}</span>
</div>

View File

@@ -12,6 +12,7 @@ export interface ActivityEntry {
'approval'
description: string
detail?: string
args?: string
timestamp: number
toolName?: string
stepSeq?: number
@@ -19,6 +20,26 @@ export interface ActivityEntry {
status: 'running' | 'done' | 'failed'
}
// Detail text is kept full-length (not hard-truncated to a preview snippet)
// so the expanded view has something worth pretty-printing — capped only as
// a safety net against pathological payloads (a full fleet dump, etc).
const DETAIL_MAX = 8000
function summarizeArgs(args: unknown): string | undefined {
if (!args || typeof args !== 'object' || Array.isArray(args)) return undefined
if (Object.keys(args).length === 0) return undefined
try {
return JSON.stringify(args)
} catch {
return undefined
}
}
function stringifyResult(result: unknown): string {
const s = typeof result === 'string' ? result : JSON.stringify(result ?? '')
return s.length > DETAIL_MAX ? `${s.slice(0, DETAIL_MAX)}\n… truncated` : s
}
export const activityLog = derived([messages, planSteps, currentTask], ([$msgs, $steps, $task]) => {
const entries: ActivityEntry[] = []
const now = Date.now()
@@ -64,6 +85,7 @@ export const activityLog = derived([messages, planSteps, currentTask], ([$msgs,
id: t.id ?? `tool_${mi}_${entryIdx++}`,
type: 'tool_running',
description: label,
args: summarizeArgs(t.args),
timestamp: now - ($msgs.length - mi) * 1000,
toolName: t.name,
stepSeq: stepTag,
@@ -77,19 +99,25 @@ export const activityLog = derived([messages, planSteps, currentTask], ([$msgs,
if (running && t.error) {
running.type = 'tool_error'
running.status = 'failed'
running.description = `${t.name}: ${t.error.slice(0, 80)}`
running.description = `${label}: ${t.error.slice(0, 80)}`
running.detail = t.error
} else if (running) {
running.type = 'tool_done'
running.status = 'done'
running.detail = typeof t.result === 'string'
? t.result.slice(0, 200)
: JSON.stringify(t.result ?? '').slice(0, 200)
running.detail = stringifyResult(t.result)
} else {
// Historical/persisted tool calls arrive as one merged record (args
// + result on the same object, see mergeToolCalls in chat.ts) rather
// than a separate tool_use/tool_result pair — there's never a
// "running" entry to attach to, so this branch has to build the
// full entry itself. It used to fall back to the raw tool name
// (e.g. "get_entity") instead of the humanized label here.
entries.push({
id: t.id ?? `tool_${mi}_${entryIdx++}`,
type: t.error ? 'tool_error' : 'tool_done',
description: t.error ? `${t.name}: ${t.error.slice(0, 80)}` : t.name,
detail: !t.error ? (typeof t.result === 'string' ? t.result.slice(0, 200) : '') : undefined,
description: t.error ? `${label}: ${t.error.slice(0, 80)}` : label,
detail: t.error ? t.error : stringifyResult(t.result),
args: summarizeArgs(t.args),
timestamp: now - ($msgs.length - mi) * 1000,
toolName: t.name,
stepSeq: stepTag,
@@ -181,6 +209,8 @@ function toolActivityLabel(t: ToolCallResult): string {
case 'complete_task': return 'Complete task'
case 'ping_service': return 'Check service'
case 'ask_operator': return 'Ask operator'
default: return t.name
// Unmapped tool (new/uncommon) — humanize the raw name rather than
// showing it verbatim, e.g. "revoke_execution" -> "Revoke execution".
default: return t.name.replace(/_/g, ' ').replace(/^./, (c) => c.toUpperCase())
}
}