session reliability: reconnect, knowledge loop, retire request_execution
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Phase 1 — crash recovery: SSE auto-reconnect + backoff, polling gate
during disconnect, connection banner with retry button, empty-response
retry 3x, non-terminal resume on empty response, persistent error cards.

Phase 2/4 — visibility + continuation: custom ExecutionStatus renderer,
approvals extracted on every tool_result (not just done), activity bar
with status/goal, SessionDigest live polling, Continue button.

Phase 3 — cleanup: complete_task auto-cancels orphaned approvals,
deletes assent/destructive window keys, propose_plan marks pending
steps as replaced, plan step seq-order enforcement.

Phase 5 — knowledge loop: list_lxcs state filter (active/destroyed),
SOUL.md unmissable writeback section, propose_plan validation nudge,
complete_task writeback check, upsert_knowledge about array support,
plan generation grouping in frontend, session approval count badge.

Retire request_execution — all mutations now route through run.
Updated SOUL.md, AGENTS.md, CLIENTS.md, skills, and agent system notes.

Migration 020: plan step generation column, audit_log session_id index,
nomos_plan_executions pending-approval index.
This commit is contained in:
2026-07-14 11:03:23 +02:00
parent b446909ea5
commit 60effcb2fe
25 changed files with 1894 additions and 323 deletions

View File

@@ -7,19 +7,32 @@
import CircleXIcon from '@lucide/svelte/icons/circle-x'
import CircleSlashIcon from '@lucide/svelte/icons/circle-slash'
import CirclePauseIcon from '@lucide/svelte/icons/circle-pause'
import ChevronDownIcon from '@lucide/svelte/icons/chevron-down'
import ChevronRightIcon from '@lucide/svelte/icons/chevron-right'
const done = $derived($planSteps.filter((s) => s.status === 'done').length)
const total = $derived($planSteps.length)
const pct = $derived(total > 0 ? Math.round((done / total) * 100) : 0)
// Group steps by generation. The latest generation is shown expanded;
// older ones are collapsible.
const byGeneration = $derived.by(() => {
const groups: Map<number, typeof $planSteps> = new Map()
for (const s of $planSteps) {
const g = s.generation ?? 1
if (!groups.has(g)) groups.set(g, [])
groups.get(g)!.push(s)
}
return Array.from(groups.entries()).sort(([a], [b]) => a - b)
})
const latestGen = $derived(byGeneration.length > 0 ? byGeneration[byGeneration.length - 1][0] : 0)
let openGens = $state(new Set<number>())
let sheetSlug = $state<string | null>(null)
let sheetOpen = $state(false)
// Tool calls don't carry a step id, so a step can't be linked to its exact
// transcript entry — but its target entity IS known, and EntitySheet already
// gives a real, working detail view for any slug. Clicking a step with a
// target opens that, rather than a fake "scroll to it" that would silently
// no-op for a collapsed tool-call group.
function openStep(targetSlug: string | undefined) {
if (!targetSlug) return
sheetSlug = targetSlug
@@ -36,41 +49,61 @@
<div class="h-1 w-full overflow-hidden rounded-full bg-muted">
<div class="h-full rounded-full bg-primary transition-all duration-500" style="width: {pct}%"></div>
</div>
<ol class="flex flex-col gap-1">
{#each $planSteps as step (step.id)}
<li>
<button
type="button"
class="flex w-full items-start gap-2 rounded px-1 py-1 text-left text-xs {step.target_slug ? 'hover:bg-muted/50' : 'cursor-default'}"
onclick={() => openStep(step.target_slug)}
>
<span class="mt-0.5 shrink-0">
{#if step.status === 'done'}
<CircleCheckIcon class="size-3.5 text-success" />
{:else if step.status === 'failed'}
<CircleXIcon class="size-3.5 text-destructive" />
{:else if step.status === 'running'}
<LoaderCircleIcon class="size-3.5 animate-spin text-primary" />
{:else if step.status === 'skipped'}
<CircleSlashIcon class="size-3.5 text-muted-foreground" />
{:else if step.status === 'blocked'}
<CirclePauseIcon class="size-3.5 text-warning" />
{:else}
<CircleIcon class="size-3.5 text-muted-foreground" />
{/if}
</span>
<span class="min-w-0 flex-1">
<span class="block leading-snug {step.status === 'done' ? 'text-muted-foreground line-through decoration-muted-foreground/40' : ''}">
{step.title}
</span>
{#if step.target_slug}
<span class="font-mono text-[10px] text-muted-foreground">{step.target_slug}</span>
{/if}
</span>
</button>
</li>
{/each}
</ol>
{#each byGeneration as [gen, steps] (gen)}
{@const isLatest = gen === latestGen}
{#if byGeneration.length > 1}
<button
type="button"
class="flex items-center gap-1 text-[10px] text-muted-foreground hover:text-foreground"
onclick={() => openGens.has(gen) ? openGens.delete(gen) : openGens.add(gen); openGens = new Set(openGens)}
>
{#if openGens.has(gen) || isLatest}
<ChevronDownIcon class="size-3" />
{:else}
<ChevronRightIcon class="size-3" />
{/if}
<span>{isLatest ? 'Current plan' : `Plan v${gen} (replaced)`}</span>
</button>
{/if}
{#if isLatest || openGens.has(gen)}
<ol class="flex flex-col gap-1">
{#each steps as step (step.id)}
<li>
<button
type="button"
class="flex w-full items-start gap-2 rounded px-1 py-1 text-left text-xs {step.target_slug ? 'hover:bg-muted/50' : 'cursor-default'} {gen !== latestGen ? 'opacity-50' : ''}"
onclick={() => openStep(step.target_slug)}
>
<span class="mt-0.5 shrink-0">
{#if step.status === 'done'}
<CircleCheckIcon class="size-3.5 text-success" />
{:else if step.status === 'failed'}
<CircleXIcon class="size-3.5 text-destructive" />
{:else if step.status === 'running'}
<LoaderCircleIcon class="size-3.5 animate-spin text-primary" />
{:else if step.status === 'skipped' || step.status === 'replaced'}
<CircleSlashIcon class="size-3.5 text-muted-foreground" />
{:else if step.status === 'blocked'}
<CirclePauseIcon class="size-3.5 text-warning" />
{:else}
<CircleIcon class="size-3.5 text-muted-foreground" />
{/if}
</span>
<span class="min-w-0 flex-1">
<span class="block leading-snug {step.status === 'done' ? 'text-muted-foreground line-through decoration-muted-foreground/40' : ''}">
{step.title}
</span>
{#if step.target_slug}
<span class="font-mono text-[10px] text-muted-foreground">{step.target_slug}</span>
{/if}
</span>
</button>
</li>
{/each}
</ol>
{/if}
{/each}
</div>
{/if}

View File

@@ -16,18 +16,27 @@
// still refetch once outcome/summary land, not just on session switch.
let loadedKey = $state<string | null>(null)
// Reload the digest whenever the session changes, the task's status changes
// (e.g. it just completed), or a stream finishes — "what did this session
// actually do" is only meaningful once executions have had a chance to land.
let pollTimer: ReturnType<typeof setInterval> | null = $state(null)
$effect(() => {
const sid = $currentSession
const busy = $streaming
const status = $currentTask?.status ?? ''
if (!sid || busy) return
const key = `${sid}:${status}`
if (loadedKey === key) return
loadedKey = key
fetchSessionDigest(sid).then((d) => (digest = d))
if (loadedKey !== key) {
loadedKey = key
fetchSessionDigest(sid).then((d) => (digest = d))
}
// Poll every 10s while the session is active.
if (status !== 'done' && status !== 'failed') {
if (!pollTimer) pollTimer = setInterval(() => fetchSessionDigest(sid).then((d) => (digest = d)), 10000)
} else {
if (pollTimer) { clearInterval(pollTimer); pollTimer = null }
}
return () => {
if (pollTimer) { clearInterval(pollTimer); pollTimer = null }
}
})
function statusVariant(status: string): 'default' | 'secondary' | 'destructive' | 'outline' {

View File

@@ -51,7 +51,12 @@
onclick={() => handleClick(session.id)}
>
<span class="min-w-0 max-w-full truncate font-medium">{session.title || 'Untitled'}</span>
<span class="text-[11px] text-muted-foreground">{relativeTime(session.last_active_at)}</span>
<span class="flex items-center gap-1.5 text-[11px] text-muted-foreground">
{relativeTime(session.last_active_at)}
{#if session.pending_approvals}
<span class="rounded bg-warning/20 px-1 text-[10px] font-medium text-warning">{session.pending_approvals}</span>
{/if}
</span>
</button>
<button
type="button"