v0.20.0: thinking blocks, chat windows overhaul, scroll fix
Backend: - Add isThinking flag to agentEvent for text before tool calls - Separate thinking from response text in runChatTurn and continue.go - Persist thinking in a dedicated field in message content Frontend: - Add thinking field to MessageContent, ChatMessage, ChatTextEvent types - Create ThinkingBlock.svelte — collapsible block with brain icon - SSE handler moves text_delta content to thinking on isThinking flag - Render thinking block between tools and response in ChatThread - Fix chat window scroll reset on focus change (stable windowKeys order) - Remove redundant #key id wrapper in WindowLayer - Enlarge sidebar rail (24→32 default, 40→60 max) - Remove glyph from sidebar, square graph at top - Replace AgentTrace/ToolCallCard/UnifiedTimeline with TurnTrace/ToolLine
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@@ -42,6 +42,7 @@
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"vitest": "^2.0.0"
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},
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"dependencies": {
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"@joan/procedural-glyph-engine": "file:../../../../../private/tmp/orby-pkg",
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"@surdeddd/wmkit": "^0.3.0",
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"clsx": "^2.1.1",
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"d3-force": "^3.0.0",
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