feat: PhotoPrism M0 bring-up — compose stack, web client, sidecar, migrate
Replace the legacy mule-image backend with PhotoPrism plus a thin SvelteKit client and a Node sidecar for endpoints PhotoPrism doesn't expose (file rename), and add a two-phase migrator (metadata via PUT, heaps → albums) for the existing Postgres library. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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web/src/lib/components/mule/AnimatedMule.svelte
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web/src/lib/components/mule/AnimatedMule.svelte
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<!--
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Ported pixel-art header from the legacy mule-image React TopBar.
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- Tiled `desert.png` scrolling right→left under a dusk gradient.
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- 3×2 sprite-sheet of the mule cycling at 6 frames / 0.6s for a walk.
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- ASCII "Mulimago" wordmark on a black plate so the mule has company.
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The PNGs live in /static/mule/ so SvelteKit's static handler serves them
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at /mule/*; the import-via-Vite trick from the React version isn't
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necessary here.
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-->
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<script lang="ts">
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const MULIMAGO_ASCII = `▖ ▖ ▜ ▘
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▛▖▞▌▌▌▐ ▌▛▛▌▀▌▛▌█▌
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▌▝ ▌▙▌▐▖▌▌▌▌█▌▙▌▙▖`;
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interface Props {
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children?: import('svelte').Snippet;
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}
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let { children }: Props = $props();
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</script>
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<header class="mule-header relative flex h-16 items-center justify-between overflow-hidden border-b border-border px-4">
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<div class="relative flex items-center gap-3">
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<div class="mule-sprite h-12 w-14" aria-label="Mulimago" role="img"></div>
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<pre
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aria-label="Mulimago"
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class="rounded bg-black px-2 py-1 font-mono text-[8px] leading-[1.05] text-white"
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style="letter-spacing: 0;"
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>{MULIMAGO_ASCII}</pre>
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</div>
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<div class="relative flex items-center gap-3">
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{@render children?.()}
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</div>
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</header>
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<style>
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/*
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* Two layers in the background: tiled desert.png on top scrolling
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* right→left, dusk-sky gradient underneath. The 200px tile width is
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* fixed so the `desert-scroll` keyframe moves by exactly one tile and
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* loops seamlessly.
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*/
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.mule-header {
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background-image:
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url('/mule/desert.png'),
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linear-gradient(to bottom, #2b3a5c 0%, #6b6b8a 35%, #d68a5c 75%, #f0c188 100%);
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background-repeat: repeat-x, no-repeat;
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background-size:
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200px 100%,
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100% 100%;
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background-position: 0 bottom, 0 0;
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image-rendering: pixelated;
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animation: desert-scroll 24s linear infinite;
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}
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/* 3×2 sprite-sheet, 6-frame walk cycle. `steps(1)` makes each keyframe
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* snap (no interpolation between frames). */
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.mule-sprite {
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background-image: url('/mule/mule-sprites.png');
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background-size: 300% 200%;
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background-repeat: no-repeat;
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image-rendering: pixelated;
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animation: mule-walk 0.6s steps(1) infinite;
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}
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@keyframes mule-walk {
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0% {
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background-position: 0% 0%;
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}
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16.66% {
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background-position: 50% 0%;
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}
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33.33% {
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background-position: 100% 0%;
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}
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50% {
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background-position: 0% 100%;
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}
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66.66% {
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background-position: 50% 100%;
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}
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83.33% {
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background-position: 100% 100%;
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}
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100% {
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background-position: 0% 0%;
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}
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}
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@keyframes desert-scroll {
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from {
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background-position-x: 0px, 0px;
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}
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to {
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background-position-x: -200px, 0px;
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}
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}
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</style>
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