feat: PhotoPrism M0 bring-up — compose stack, web client, sidecar, migrate
Replace the legacy mule-image backend with PhotoPrism plus a thin SvelteKit client and a Node sidecar for endpoints PhotoPrism doesn't expose (file rename), and add a two-phase migrator (metadata via PUT, heaps → albums) for the existing Postgres library. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
226
web/src/lib/components/layout/HeapConvertDialog.svelte
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226
web/src/lib/components/layout/HeapConvertDialog.svelte
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<!--
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Move/copy every photo in a heap into a folder under originals/.
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Picker reuses the existing FolderTree in readonly mode; the dialog owns
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the selection (`pickedPath`) so it doesn't conflict with the global
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folderPath filter the sidebar drives.
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Submit goes to the sidecar's POST /albums/:uid/convert. On success we
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invalidate the photos / folders / heaps queries so the timeline and
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sidebar refresh; if the heap was deleted and was active, route home.
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-->
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<script lang="ts">
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import { goto } from '$app/navigation';
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import { Dialog } from 'bits-ui';
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import { createMutation, createQuery, useQueryClient } from '@tanstack/svelte-query';
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import { toast } from 'svelte-sonner';
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import { FolderInput, Loader2 } from 'lucide-svelte';
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import {
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convertHeap,
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listFolders,
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type HeapConvertBody,
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type HeapConvertResult,
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type PpAlbum,
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type PpFolder
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} from '$lib/services/photoprism';
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import { filters, setSection } from '$lib/stores/filters.svelte';
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import { isAuthenticated } from '$lib/stores/session.svelte';
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import FolderTree, { buildTree } from './FolderTree.svelte';
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interface Props {
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heap: PpAlbum | null;
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onClose: () => void;
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}
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let { heap, onClose }: Props = $props();
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const qc = useQueryClient();
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// Reuse the same folders cache the sidebar uses — same key so we share
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// the in-flight request, and the picker invalidates it on success.
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const foldersQuery = createQuery<PpFolder[]>(() => ({
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queryKey: ['folders'],
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queryFn: listFolders,
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enabled: isAuthenticated()
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}));
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const folderTree = $derived(
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buildTree((foldersQuery.data ?? []).map((f) => f.Path))
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);
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let pickedPath = $state<string | null>(null);
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let mode = $state<'move' | 'copy'>('move');
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let subfolder = $state('');
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let deleteHeap = $state(false);
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// Reset draft state whenever a new heap is picked (or the dialog closes
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// and reopens). $effect runs after the prop change, so the form is
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// blank on every fresh open.
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$effect(() => {
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void heap;
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pickedPath = null;
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mode = 'move';
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subfolder = '';
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deleteHeap = false;
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});
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const convertMut = createMutation(() => ({
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mutationFn: (args: { uid: string; body: HeapConvertBody }) =>
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convertHeap(args.uid, args.body),
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onSuccess: (result: HeapConvertResult, vars) => {
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qc.invalidateQueries({ queryKey: ['photos'] });
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qc.invalidateQueries({ queryKey: ['folders'] });
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qc.invalidateQueries({ queryKey: ['heaps'] });
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const verb = mode === 'copy' ? 'Copied' : 'Moved';
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const count = mode === 'copy' ? result.copied : result.moved;
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const tail =
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result.errors.length > 0
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? ` · ${result.errors.length} skipped`
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: '';
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toast.success(`${verb} ${count} photo${count === 1 ? '' : 's'}${tail}`);
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// If the heap got deleted and we were viewing it, fall back home.
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if (
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result.heap_deleted &&
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filters.section === 'heap' &&
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filters.heapUid === vars.uid
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) {
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setSection('all-photos');
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void goto('/', { keepFocus: true, noScroll: true });
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}
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onClose();
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},
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onError: (err) =>
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toast.error(err instanceof Error ? err.message : 'Convert failed')
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}));
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function submit() {
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if (!heap || !pickedPath) return;
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convertMut.mutate({
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uid: heap.UID,
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body: {
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targetFolder: pickedPath,
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mode,
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subfolder: subfolder.trim() || null,
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deleteHeap: mode === 'move' && deleteHeap
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}
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});
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}
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// Copy mode doesn't change membership, so "delete heap after" is
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// meaningless. Force-clear it when the user flips back to copy.
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$effect(() => {
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if (mode === 'copy' && deleteHeap) deleteHeap = false;
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});
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const open = $derived(heap !== null);
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</script>
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<Dialog.Root
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{open}
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onOpenChange={(o) => {
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if (!o) onClose();
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}}
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>
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<Dialog.Portal>
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<Dialog.Overlay
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class="fixed inset-0 z-40 bg-background/80 backdrop-blur-sm data-[state=closed]:animate-out data-[state=closed]:fade-out-0 data-[state=open]:animate-in data-[state=open]:fade-in-0"
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/>
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<Dialog.Content
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class="fixed left-1/2 top-1/2 z-50 grid w-full max-w-[520px] -translate-x-1/2 -translate-y-1/2 gap-4 rounded-lg border border-border bg-card p-5 text-card-foreground shadow-lg outline-none data-[state=closed]:animate-out data-[state=closed]:fade-out-0 data-[state=closed]:zoom-out-95 data-[state=open]:animate-in data-[state=open]:fade-in-0 data-[state=open]:zoom-in-95"
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>
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<div class="flex items-start gap-2">
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<FolderInput class="mt-0.5 h-4 w-4 text-muted-foreground" />
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<div class="flex-1">
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<Dialog.Title class="text-sm font-semibold leading-tight">
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{mode === 'copy' ? 'Copy' : 'Move'} heap to folder
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</Dialog.Title>
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<Dialog.Description class="mt-1 text-xs text-muted-foreground">
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{heap?.Title ?? ''} · {heap?.PhotoCount ?? 0} photo{heap?.PhotoCount === 1
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? ''
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: 's'}
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</Dialog.Description>
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</div>
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</div>
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<!-- Folder picker. Readonly FolderTree so the user can't kebab/
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rename their way out of the picker mid-flow. -->
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<div class="rounded-md border border-border bg-background p-2">
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<div class="mb-1 text-[10px] font-semibold uppercase tracking-[0.14em] text-muted-foreground">
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Destination
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</div>
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<div class="max-h-[200px] overflow-y-auto">
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{#if foldersQuery.isPending}
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<p class="px-2 py-1 text-[11px] text-muted-foreground">Loading folders…</p>
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{:else if (foldersQuery.data ?? []).length === 0}
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<p class="px-2 py-1 text-[11px] text-muted-foreground">
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No folders. Create one from the sidebar first.
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</p>
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{:else}
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<FolderTree
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nodes={folderTree}
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onPick={(p) => (pickedPath = p)}
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selectedPath={pickedPath}
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readonly
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/>
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{/if}
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</div>
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</div>
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<!-- Mode + options. Plain radio + checkbox; bits-ui has dedicated
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primitives but inline form controls keep the dialog small. -->
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<div class="space-y-2">
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<div class="flex items-center gap-4 text-[12px]">
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<label class="flex items-center gap-1.5">
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<input type="radio" bind:group={mode} value="move" />
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Move
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</label>
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<label class="flex items-center gap-1.5">
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<input type="radio" bind:group={mode} value="copy" />
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Copy
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</label>
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</div>
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<label class="flex flex-col gap-1 text-[12px]">
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<span class="text-muted-foreground">
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New subfolder (optional)
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</span>
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<input
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type="text"
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placeholder="e.g. {heap?.Title ?? 'My heap'}"
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bind:value={subfolder}
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class="rounded border border-input bg-background px-2 py-1 text-[12px] focus:outline-none focus:ring-2 focus:ring-ring"
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/>
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</label>
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<label class="flex items-center gap-1.5 text-[12px]">
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<input
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type="checkbox"
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bind:checked={deleteHeap}
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disabled={mode === 'copy'}
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/>
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<span class:text-muted-foreground={mode === 'copy'}>
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Delete heap after move
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</span>
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</label>
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</div>
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<div class="flex items-center justify-end gap-2 pt-1">
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<button
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type="button"
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class="rounded border border-border px-3 py-1 text-[12px] hover:bg-accent"
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onclick={onClose}
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disabled={convertMut.isPending}
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>
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Cancel
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</button>
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<button
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type="button"
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class="flex items-center gap-1.5 rounded bg-primary px-3 py-1 text-[12px] text-primary-foreground hover:bg-primary/90 disabled:opacity-50"
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onclick={submit}
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disabled={!pickedPath || convertMut.isPending}
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>
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{#if convertMut.isPending}
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<Loader2 class="h-3 w-3 animate-spin" />
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{/if}
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{mode === 'copy' ? 'Copy' : 'Move'}
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</button>
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</div>
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</Dialog.Content>
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</Dialog.Portal>
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</Dialog.Root>
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