feat: active heap card in left sidebar with subtle toasts
- New ActiveHeapCard pinned just below the Library header in the left sidebar. Renders null when no heap is active. When one is, shows the heap name + member count + a fan of the last 5 member thumbnails (newest front-and-center, older members rotated ±6°/±18px outward). Clicking the header navigates to the heap via the same navigateToSection pattern HeapsPanel uses. - Stack animates with framer-motion (previously pinned in package.json but unused). New picks spring-slide into the front of the stack by subscribing to the ['heap-photo-ids', heapId] cache that the existing pick mutation already updates optimistically — no new event wiring. Unpicks run the exit transition and the remaining cards re-fan. - Toasts are now subtle: glassy bg-surface/80 + backdrop-blur, thin 2px left accent bar in the type color instead of a full tinted fill, smaller icons and text, tighter padding, truncation on overflow so they stay a single compact row. The colored alert block that was competing with the rest of the UI is gone. - Card lives at the top of the sidebar specifically so the bottom-left toast stack can never occlude it. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
158
frontend/src/components/heaps/ActiveHeapCard.tsx
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158
frontend/src/components/heaps/ActiveHeapCard.tsx
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import { useQuery } from '@tanstack/react-query'
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import { motion, AnimatePresence } from 'framer-motion'
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import { ShoppingBasket } from 'lucide-react'
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import { useActiveHeapMembers } from '../../hooks/useActiveHeapMembersQuery'
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import { useFilterStore } from '../../store/filterStore'
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import { photos as photosApi, heaps as heapsApi } from '../../services/api'
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/** How many thumbnails fan out across the stack at once. The newest is
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* drawn last (top), older ones fan back-left and back-right. */
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const STACK_SIZE = 5
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/**
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* Pinned card at the bottom of the LeftSidebar showing the currently
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* active heap. Renders nothing when no heap is active — the parent
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* layout collapses around it cleanly.
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*
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* The card is a fast nav shortcut + a satisfying landing spot for the P
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* pick action: every new pick optimistically updates the
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* ['heap-photo-ids', heapId] cache that the existing pick mutation
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* already maintains, so we just subscribe to the same query and let
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* framer-motion's AnimatePresence handle the entrance/exit animation
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* when ids appear or disappear.
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*/
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export function ActiveHeapCard() {
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const { activeHeap } = useActiveHeapMembers()
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const navigateToSection = useFilterStore((s) => s.navigateToSection)
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// Subscribes to the same cache key the pick mutation optimistically
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// updates. The data is already fetched (and kept fresh) by
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// useActiveHeapMembers above; this useQuery just gives us a render-
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// dependency on the array contents and stable insertion order.
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const { data: orderedIds = [] } = useQuery<string[]>({
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queryKey: ['heap-photo-ids', activeHeap?.id],
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queryFn: () => heapsApi.photoIds(activeHeap!.id),
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enabled: !!activeHeap,
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staleTime: 30_000,
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})
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if (!activeHeap) return null
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// Show the latest STACK_SIZE photos. The backend returns ids in
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// insertion order so the last one in the array is the most recently
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// picked — that's the one we want at the front of the stack.
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const visible = orderedIds.slice(-STACK_SIZE)
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// We render newest LAST so it draws on top via z-index. Reverse so
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// index 0 is the back card and index N-1 is the front.
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const stack = visible.map((id, i) => ({
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id,
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// Symmetric fan: front card has rotate=0, x=0; cards behind it
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// alternate left/right as you walk back through the stack.
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rotate: stackRotate(i, visible.length),
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x: stackOffsetX(i, visible.length),
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y: stackOffsetY(i, visible.length),
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z: i,
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}))
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return (
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<div className="m-2 rounded-lg border border-border bg-surface-2 shadow-sm">
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{/* Header — clickable, navigates to the heap section. */}
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<button
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onClick={() =>
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navigateToSection(`heap-${activeHeap.id}`, { heapId: activeHeap.id })
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}
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className="flex w-full items-center gap-2 rounded-t-lg px-3 py-2 text-left hover:bg-surface-offset"
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title={`Open "${activeHeap.name}"`}
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>
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<ShoppingBasket className="h-4 w-4 flex-shrink-0 text-pick" />
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<span className="min-w-0 flex-1 truncate text-sm font-semibold text-text">
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{activeHeap.name}
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</span>
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<span className="flex h-5 min-w-[24px] items-center justify-center rounded bg-surface px-1.5 text-[11px] font-medium text-text-muted">
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{orderedIds.length}
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</span>
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</button>
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{/* Stack row. Re-keyed on activeHeap.id so switching heaps tears
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* the animation context down cleanly instead of trying to
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* crossfade unrelated photos. */}
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<div
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key={activeHeap.id}
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className="relative h-24 overflow-hidden px-3 pb-3"
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>
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{visible.length === 0 ? (
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<div className="flex h-full items-center justify-center px-2 text-center text-[11px] text-text-faint">
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Pick photos with P to fill the heap
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</div>
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) : (
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<div className="relative h-full">
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<AnimatePresence initial={false}>
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{stack.map((item) => (
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<motion.img
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key={item.id}
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src={photosApi.getThumbnailUrl(item.id, 'small')}
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alt=""
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initial={{ x: 80, y: 0, scale: 0.6, rotate: 0, opacity: 0 }}
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animate={{
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x: item.x,
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y: item.y,
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scale: 1,
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rotate: item.rotate,
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opacity: 1,
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}}
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exit={{ x: -60, scale: 0.6, opacity: 0 }}
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transition={{ type: 'spring', stiffness: 360, damping: 28 }}
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style={{
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zIndex: item.z,
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position: 'absolute',
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left: '50%',
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top: '50%',
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marginLeft: -32, // half of w-16
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marginTop: -32, // half of h-16
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}}
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className="h-16 w-16 rounded object-cover shadow-md ring-1 ring-black/40"
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/>
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))}
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</AnimatePresence>
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</div>
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)}
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</div>
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</div>
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)
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}
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// ── Stack geometry ───────────────────────────────────────────────────────
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//
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// `i` is the position in the visible array (0 = oldest, last = newest).
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// We want the newest card at center (rotate 0, x 0) and earlier cards
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// fanning symmetrically outward — so we score each card by how far it
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// is from the front, alternating sign.
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const X_STEP = 18 // pixels per fan step
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const Y_STEP = 2 // tiny vertical lift so the back cards peek above
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const ROTATE_STEP = 6 // degrees per fan step
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function stackRotate(i: number, len: number): number {
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// Distance from the front (newest). Front card → 0, then alternating
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// -1, +1, -2, +2 ... to spread cards outward.
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const fromFront = len - 1 - i
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if (fromFront === 0) return 0
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const sign = fromFront % 2 === 1 ? -1 : 1
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const magnitude = Math.ceil(fromFront / 2)
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return sign * magnitude * ROTATE_STEP
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}
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function stackOffsetX(i: number, len: number): number {
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const fromFront = len - 1 - i
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if (fromFront === 0) return 0
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const sign = fromFront % 2 === 1 ? -1 : 1
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const magnitude = Math.ceil(fromFront / 2)
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return sign * magnitude * X_STEP
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}
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function stackOffsetY(i: number, len: number): number {
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// Back cards lift up a couple pixels so they're visible above the
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// front card's top edge — gives the stack its sense of depth.
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const fromFront = len - 1 - i
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return fromFront * -Y_STEP
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}
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