feat: desert dusk theme with animated mule and pixel-art scenery
Replaces the cool-grey neutral theme with a warm desert dusk palette pulled from a new pixel-art TopBar: a tiled, right-to-left scrolling desert under a sky gradient, a 6-frame walking mule sprite where the logo used to sit, and an ASCII block-character title on a black plate. The active heap card now uses a cactus/dune scene as its stack backdrop, and the "Built with hubris" mark moves into the TopBar's bottom-right corner (AppFooter component removed). Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -7,7 +7,6 @@ import { TopBar } from './components/layout/TopBar'
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import { ScanProgress } from './components/ScanProgress'
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import { ScanProgress } from './components/ScanProgress'
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import { ToastContainer } from './components/ToastContainer'
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import { ToastContainer } from './components/ToastContainer'
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import { KeyboardHints } from './components/KeyboardHints'
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import { KeyboardHints } from './components/KeyboardHints'
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import { AppFooter } from './components/AppFooter'
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import { PreviewView } from './components/preview/PreviewView'
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import { PreviewView } from './components/preview/PreviewView'
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import { FilterBar } from './components/filter/FilterBar'
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import { FilterBar } from './components/filter/FilterBar'
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import { DiscardActionBar } from './components/discard/DiscardActionBar'
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import { DiscardActionBar } from './components/discard/DiscardActionBar'
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@@ -84,7 +83,6 @@ function App() {
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* glassy. Mounted here so it's centered against the timeline,
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* glassy. Mounted here so it's centered against the timeline,
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* not the viewport (which would be offset by the sidebars). */}
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* not the viewport (which would be offset by the sidebars). */}
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<KeyboardHints />
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<KeyboardHints />
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<AppFooter />
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</div>
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</div>
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{/* Right Sidebar */}
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{/* Right Sidebar */}
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BIN
frontend/src/assets/card.png
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frontend/src/assets/card.png
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After Width: | Height: | Size: 1.1 MiB |
BIN
frontend/src/assets/desert.png
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frontend/src/assets/desert.png
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After Width: | Height: | Size: 646 KiB |
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frontend/src/assets/mule-sprites.png
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frontend/src/assets/mule-sprites.png
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After Width: | Height: | Size: 374 KiB |
@@ -1,43 +0,0 @@
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/**
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* Tiny corner footer pinned to the bottom-right of the main column.
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* Renders "Built with hubris • <year in roman numerals>", refreshed
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* once per page load.
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*/
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const ROMAN_PAIRS: [number, string][] = [
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[1000, 'M'],
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[900, 'CM'],
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[500, 'D'],
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[400, 'CD'],
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[100, 'C'],
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[90, 'XC'],
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[50, 'L'],
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[40, 'XL'],
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[10, 'X'],
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[9, 'IX'],
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[5, 'V'],
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[4, 'IV'],
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[1, 'I'],
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]
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function toRoman(n: number): string {
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let result = ''
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for (const [value, symbol] of ROMAN_PAIRS) {
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while (n >= value) {
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result += symbol
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n -= value
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}
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}
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return result
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}
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export function AppFooter() {
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const year = new Date().getFullYear()
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return (
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<div className="pointer-events-none absolute bottom-2 right-3 z-10 text-[10px] text-text-faint">
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<span className="pointer-events-auto">
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Built with hubris • {toRoman(year)}
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</span>
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</div>
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)
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}
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@@ -4,6 +4,7 @@ import { ShoppingBasket } from 'lucide-react'
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import { useActiveHeapMembers } from '../../hooks/useActiveHeapMembersQuery'
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import { useActiveHeapMembers } from '../../hooks/useActiveHeapMembersQuery'
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import { useFilterStore } from '../../store/filterStore'
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import { useFilterStore } from '../../store/filterStore'
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import { photos as photosApi, heaps as heapsApi } from '../../services/api'
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import { photos as photosApi, heaps as heapsApi } from '../../services/api'
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import cardBg from '../../assets/card.png'
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/** How many thumbnails fan out across the stack at once. The newest is
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/** How many thumbnails fan out across the stack at once. The newest is
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* drawn last (top), older ones fan back-left and back-right. */
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* drawn last (top), older ones fan back-left and back-right. */
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@@ -75,10 +76,19 @@ export function ActiveHeapCard() {
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{/* Stack row. Re-keyed on activeHeap.id so switching heaps tears
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{/* Stack row. Re-keyed on activeHeap.id so switching heaps tears
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* the animation context down cleanly instead of trying to
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* the animation context down cleanly instead of trying to
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* crossfade unrelated photos. */}
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* crossfade unrelated photos. The desert scene sits behind the
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* fanned thumbnails — `cover` + `bottom` keeps the dunes anchored
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* so the cacti frame the photos rather than the (transparent) sky. */}
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<div
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<div
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key={activeHeap.id}
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key={activeHeap.id}
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className="relative h-24 overflow-hidden px-3 pb-3"
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className="relative h-24 overflow-hidden rounded-b-lg px-3 pb-3"
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style={{
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backgroundImage: `url(${cardBg})`,
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backgroundSize: 'cover',
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backgroundPosition: 'center bottom',
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backgroundRepeat: 'no-repeat',
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imageRendering: 'pixelated',
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}}
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>
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>
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{visible.length === 0 ? (
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{visible.length === 0 ? (
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<div className="flex h-full items-center justify-center px-2 text-center text-[11px] text-text-faint">
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<div className="flex h-full items-center justify-center px-2 text-center text-[11px] text-text-faint">
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@@ -1,5 +1,6 @@
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import { PanelLeftOpen, PanelRightOpen } from 'lucide-react'
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import { PanelLeftOpen, PanelRightOpen } from 'lucide-react'
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import muliLogo from '../../assets/muli-logo.png'
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import desertBg from '../../assets/desert.png'
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import muleSprites from '../../assets/mule-sprites.png'
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interface TopBarProps {
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interface TopBarProps {
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leftSidebarOpen: boolean
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leftSidebarOpen: boolean
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@@ -8,10 +9,34 @@ interface TopBarProps {
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onExpandRight: () => void
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onExpandRight: () => void
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}
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}
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// Block-character ASCII rendering of "Mulimago" — sits on a black plate
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// in place of the old text title.
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const MULIMAGO_ASCII = `▖ ▖ ▜ ▘
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▛▖▞▌▌▌▐ ▌▛▛▌▀▌▛▌█▌
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▌▝ ▌▙▌▐▖▌▌▌▌█▌▙▌▙▖`
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const ROMAN_PAIRS: [number, string][] = [
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[1000, 'M'], [900, 'CM'], [500, 'D'], [400, 'CD'],
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[100, 'C'], [90, 'XC'], [50, 'L'], [40, 'XL'],
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[10, 'X'], [9, 'IX'], [5, 'V'], [4, 'IV'], [1, 'I'],
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]
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function toRoman(n: number): string {
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let result = ''
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for (const [value, symbol] of ROMAN_PAIRS) {
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while (n >= value) {
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result += symbol
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n -= value
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}
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}
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return result
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}
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/**
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/**
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* Slim top bar — logo on the left, settings gear on the right. The
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* Slim top bar — animated walking mule on the left over a tiled desert
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* active heap badge moved into the Heaps panel in the left sidebar
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* backdrop, settings gear on the right. The active heap badge moved into
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* (where it actually relates to the heap rows the user navigates to).
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* the Heaps panel in the left sidebar (where it actually relates to the
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* heap rows the user navigates to).
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*
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*
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* Also hosts the "expand sidebar" affordances: when a side panel is
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* Also hosts the "expand sidebar" affordances: when a side panel is
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* collapsed, a small panel-open icon appears on the corresponding edge
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* collapsed, a small panel-open icon appears on the corresponding edge
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@@ -26,32 +51,68 @@ export function TopBar({
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onExpandRight,
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onExpandRight,
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}: TopBarProps) {
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}: TopBarProps) {
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return (
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return (
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<header className="flex h-12 items-center justify-between border-b border-border bg-surface px-4">
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<header
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<div className="flex items-center gap-2">
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className="relative flex h-16 items-center justify-between overflow-hidden border-b border-border px-4"
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style={{
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// Two layers: desert tile on top (scrolls right→left), dusk-sky
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// gradient underneath (static). Tile width is fixed at 200px so
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// the `desert-scroll` keyframe can move by exactly one tile and
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// loop seamlessly.
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backgroundImage: `url(${desertBg}), linear-gradient(to bottom, #2b3a5c 0%, #6b6b8a 35%, #d68a5c 75%, #f0c188 100%)`,
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backgroundRepeat: 'repeat-x, no-repeat',
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backgroundSize: '200px 100%, 100% 100%',
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backgroundPosition: '0 bottom, 0 0',
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imageRendering: 'pixelated',
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animation: 'desert-scroll 24s linear infinite',
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}}
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>
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<div className="relative flex items-center gap-3">
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{!leftSidebarOpen && (
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{!leftSidebarOpen && (
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<button
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<button
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onClick={onExpandLeft}
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onClick={onExpandLeft}
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className="rounded p-1.5 text-text-muted transition-colors hover:bg-surface-2 hover:text-text"
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className="rounded bg-black/30 p-1.5 text-text-muted backdrop-blur-sm transition-colors hover:bg-black/50 hover:text-text"
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title="Expand panel (Tab)"
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title="Expand panel (Tab)"
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aria-label="Expand left panel"
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aria-label="Expand left panel"
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>
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>
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<PanelLeftOpen className="h-4 w-4" />
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<PanelLeftOpen className="h-4 w-4" />
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</button>
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</button>
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)}
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)}
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<img src={muliLogo} alt="Mulimago" className="h-7 w-7 object-contain" />
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<div
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<h1 className="text-lg font-semibold text-text">Mulimago</h1>
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aria-label="Mulimago"
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className="h-12 w-14"
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style={{
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backgroundImage: `url(${muleSprites})`,
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backgroundSize: '300% 200%',
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backgroundRepeat: 'no-repeat',
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imageRendering: 'pixelated',
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animation: 'mule-walk 0.6s steps(1) infinite',
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}}
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/>
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<pre
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aria-label="Mulimago"
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className="rounded bg-black px-2 py-1 font-mono text-[8px] leading-[1.05] text-text"
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style={{ letterSpacing: 0 }}
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>
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{MULIMAGO_ASCII}
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</pre>
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</div>
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</div>
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<div className="flex items-center gap-2">
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<div className="flex h-full items-end gap-2 self-stretch pb-1">
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{!rightSidebarOpen && (
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{!rightSidebarOpen && (
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<button
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<button
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onClick={onExpandRight}
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onClick={onExpandRight}
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className="rounded p-1.5 text-text-muted transition-colors hover:bg-surface-2 hover:text-text"
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className="self-center rounded bg-black/30 p-1.5 text-text-muted backdrop-blur-sm transition-colors hover:bg-black/50 hover:text-text"
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title="Expand panel (I)"
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title="Expand panel (I)"
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aria-label="Expand right panel"
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aria-label="Expand right panel"
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>
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>
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<PanelRightOpen className="h-4 w-4" />
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<PanelRightOpen className="h-4 w-4" />
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</button>
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</button>
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)}
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)}
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<span
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className="text-[10px] text-foreground-muted"
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style={{ textShadow: '0 1px 2px rgba(0,0,0,0.7)' }}
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>
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Built with hubris • {toRoman(new Date().getFullYear())}
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</span>
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</div>
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</div>
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</header>
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</header>
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)
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)
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@@ -4,18 +4,18 @@
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@layer base {
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@layer base {
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:root {
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:root {
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--color-bg: #111110;
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--color-bg: #1a1424;
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--color-surface: #161615;
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--color-surface: #221c2f;
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--color-surface-2: #1c1c1a;
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--color-surface-2: #2a2339;
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--color-surface-offset: #222220;
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--color-surface-offset: #352c46;
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--color-border: rgba(255, 255, 255, 0.08);
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--color-border: rgba(240, 193, 136, 0.10);
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--color-text: #e8e6e0;
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--color-text: #f0e6d2;
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--color-text-muted: #878580;
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--color-text-muted: #a8997d;
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--color-text-faint: #4a4845;
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--color-text-faint: #5e5448;
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--color-primary: #3b82f6;
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--color-primary: #e8965a;
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--color-pick: #4f9e5c;
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--color-pick: #8aaa5a;
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--color-reject: #c25a5a;
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--color-reject: #d06464;
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--color-star: #d4a340;
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--color-star: #f0c188;
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}
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}
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body {
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body {
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@@ -40,4 +40,25 @@
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::-webkit-scrollbar-thumb:hover {
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::-webkit-scrollbar-thumb:hover {
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@apply bg-text-faint;
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@apply bg-text-faint;
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}
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/* Mule walk cycle — 3x2 sprite sheet (6 frames). Each keyframe holds
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for one step thanks to `steps(1)` so the background snaps frame-to-frame
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instead of interpolating. */
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@keyframes mule-walk {
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0% { background-position: 0% 0%; }
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16.66% { background-position: 50% 0%; }
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33.33% { background-position: 100% 0%; }
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50% { background-position: 0% 100%; }
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66.66% { background-position: 50% 100%; }
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83.33% { background-position: 100% 100%; }
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100% { background-position: 0% 0%; }
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}
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/* Parallax desert scroll — moves the desert layer right→left by exactly
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one tile width so the loop is seamless. The tile width is fixed in
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CSS (see TopBar.tsx) so the keyframe end value matches. */
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@keyframes desert-scroll {
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from { background-position-x: 0px, 0px; }
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to { background-position-x: -200px, 0px; }
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}
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}
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@@ -8,19 +8,22 @@ export default {
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theme: {
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theme: {
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extend: {
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extend: {
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colors: {
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colors: {
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// Dark-first color scheme for photo apps
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// Desert dusk palette — warm, slightly indigo darks pulled from
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bg: '#111110',
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// the TopBar sunset gradient. Dark enough that photo content
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surface: '#161615',
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// stays the visual focus, but no longer the cool neutral greys
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'surface-2': '#1c1c1a',
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// we started with.
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'surface-offset': '#222220',
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bg: '#1a1424', // deep dusk indigo (was near-black)
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border: 'rgba(255,255,255,0.08)',
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surface: '#221c2f', // panel base
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text: '#e8e6e0',
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'surface-2': '#2a2339', // raised panels / hover
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'text-muted': '#878580',
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'surface-offset': '#352c46', // chips, inputs
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'text-faint': '#4a4845',
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border: 'rgba(240, 193, 136, 0.10)', // warm sand tint, low alpha
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primary: '#3b82f6', // saturated blue (Tailwind blue-500) — high contrast on dark bg AND on photo content
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text: '#f0e6d2', // warm cream
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pick: '#4f9e5c', // green for picked
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'text-muted': '#a8997d', // sandy beige
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reject: '#c25a5a', // red for rejected
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'text-faint': '#5e5448', // dark sand
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star: '#d4a340', // amber for stars
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primary: '#e8965a', // sunset orange — pulled from horizon
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pick: '#8aaa5a', // sage / cactus green
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reject: '#d06464', // warmer red
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star: '#f0c188', // pale amber matching horizon
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},
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},
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fontFamily: {
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fontFamily: {
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sans: ['Geist', 'system-ui', 'sans-serif'],
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sans: ['Geist', 'system-ui', 'sans-serif'],
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Reference in New Issue
Block a user