Files
Socrates/apps/web/components/text-canvas/ChipView.tsx
dtoro a0566ce64c MVP M1–M3: visual port, TipTap text editor, React Flow diagram
apps/web — Next.js 16 + TypeScript + React 19 (no Tailwind)

M1 Visual port
- Manuscript theme + base styles ported verbatim from design-source
- 100dvh layout with internal scroll regions (rail / narrative / dock thread)
- TopBar, LeftRail (collapsible sections + collapsed strip), CanvasHeader,
  StatusBar, EditorShell composing the dual-canvas
- SocratesDock (subtle/default/prominent) with bubbles + numbered options
- Sigil (Σ + laurel) used across editor and seed screens
- SeedScreen with emerging-seed rail, mini-graph, confidence bar, thread,
  typing indicator, input row
- Routes: / (homepage), /editor/[projectId], /seed
- Aristotle fixture in lib/fixtures (ported from data.js)

M2 Real text editor
- TipTap (StarterKit + custom Chip atom inline node + ReactNodeViewRenderer)
- Slash-menu insertion via @tiptap/suggestion with arrow / number-key shortcuts
- ChipFocusContext bridges narrative ↔ diagram hover/selection across the
  TipTap render boundary
- fixtureToDoc converts the fixture narrative → ProseMirror JSON

M3 Real diagram
- React Flow (@xyflow/react) custom node (block / actor / constraint / system)
  matching prototype's softened look
- Custom edge with bezier path + label renderer (association / composition /
  constraint variants)
- Drag-create from a left-side palette via HTML5 DnD + screenToFlowPosition
- NodeInspector panel: edit kind / label / properties (or expression for
  constraints); delete cascades to incident edges
- Bidirectional focus highlighting between chips (narrative) and blocks
  (diagram)
- Removed redundant legend (stereotype labels on nodes serve same purpose)

State for M3 lives in component memory; persistence + bidirectional sync land
in M4–M5.
2026-04-28 22:54:36 +02:00

74 lines
2.5 KiB
TypeScript

// React NodeView for the chip TipTap node.
// Renders identically to the static Chip via the same CSS classes.
"use client";
import { NodeViewWrapper } from "@tiptap/react";
import type { NodeViewProps } from "@tiptap/react";
import type { ChipKind } from "../../lib/fixtures/aristotle";
import type { MarkupStyle } from "./Chip";
import { useChipFocus } from "./FocusContext";
const KIND_LABEL: Record<ChipKind, string> = {
block: "block",
property: "property",
association: "assoc",
requirement: "req",
};
function kindGlyph(kind: ChipKind): string {
switch (kind) {
case "block": return "▢";
case "property": return "·";
case "association": return "→";
case "requirement": return "§";
}
}
export function ChipView({ node, selected, editor }: NodeViewProps) {
const kind = (node.attrs.kind as ChipKind) ?? "block";
const label = (node.attrs.label as string) ?? "untitled";
const refId = (node.attrs.refId as string | null) ?? null;
// Read the current markup style from the editor's storage; defaults to "color".
const markupStyle = ((editor.storage as Record<string, unknown>).markupStyle as MarkupStyle) ?? "color";
const { focusBlockId, setFocusBlockId } = useChipFocus();
const isFocused = (refId !== null && refId === focusBlockId) || selected;
const cls = `chip chip-${kind} chip-style-${markupStyle}${isFocused ? " chip-focus" : ""}`;
const handlers = refId
? {
onMouseEnter: () => setFocusBlockId(refId),
onMouseLeave: () => setFocusBlockId(null),
onClick: () => setFocusBlockId(refId),
}
: {};
if (markupStyle === "bracket") {
return (
<NodeViewWrapper as="span" className={cls} contentEditable={false} draggable={false} {...handlers}>
<span className="chip-bracket">[</span>
<span className="chip-kind">{KIND_LABEL[kind]}:</span>
<span className="chip-label">{label}</span>
<span className="chip-bracket">]</span>
</NodeViewWrapper>
);
}
if (markupStyle === "underline") {
return (
<NodeViewWrapper as="span" className={cls} contentEditable={false} draggable={false} {...handlers}>
<span className="chip-glyph">{kindGlyph(kind)}</span>
<span className="chip-label">{label}</span>
</NodeViewWrapper>
);
}
return (
<NodeViewWrapper as="span" className={cls} contentEditable={false} draggable={false} {...handlers}>
<span className="chip-glyph">{kindGlyph(kind)}</span>
<span className="chip-label">{label}</span>
</NodeViewWrapper>
);
}