MVP M4: SysML metamodel + validator + dependency graph + UI surfacing
apps/web/lib/sysml — pure engine (no UI deps) - model.ts: canonical types ported from phase-0 (Block, Property, Association, Constraint, Requirement, SysMLModel) - validate.ts: 12 rules grouped Structural (S1–S5) / Semantic (M1–M5) / Traceability (T1–T2). Pure function returning element-anchored issues. Cycle detection via DFS with canonical-key dedup. T3 deferred to Phase 1.5 (depends on narrative chip references). - depgraph.ts: directed graph over Blocks / Properties / Constraints / Requirements with `dependentsOf()` and `neighborhood()` for impact analysis (substrate for M7). - fromFixture.ts: loose FixtureData → strict SysMLModel converter (interim until M5 unifies state). - breaks.ts: 8 named model corruptions (S1/S2/S3/M2/M3/M5/T1/T2) for ?break=... demonstrations. UI integration in EditorShell + LeftRail + DiagramCanvas + IssuesPanel - Floating IssuesPanel (bottom-right) with severity-grouped counts and collapse. Click an issue to focus its anchor across the rail and diagram. - LeftRail: severity dots on each block in the Model section and on each requirement entry. Tooltips show full issue text. - DiagramCanvas: red/blue/dotted ring around offending blocks via issuesByElement → BlockNode.data.issueSeverity. - ?break=S1-dangling,M2-cycle,M5-dup-property,... query param injects corruptions for verification of the "done when" criterion. - Suspense boundary added at the editor route for useSearchParams. Two pre-existing TipTap typing fixes (editor.storage cast through unknown).
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@@ -1,8 +1,16 @@
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import { Suspense } from "react";
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import { EditorShell } from "../../../components/editor/EditorShell";
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import { aristotleFixture } from "../../../lib/fixtures/aristotle";
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// M1: every projectId resolves to the Aristotle fixture.
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// M4–M5 wire this to a real database lookup.
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//
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// Suspense boundary required because EditorShell uses useSearchParams (for
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// the M4 ?break=... demo of validation rules).
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export default async function EditorPage(_props: { params: Promise<{ projectId: string }> }) {
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return <EditorShell data={aristotleFixture} />;
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return (
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<Suspense fallback={null}>
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<EditorShell data={aristotleFixture} />
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</Suspense>
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);
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}
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